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Old
  (#76)
AlecRyben
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Default 11-16-2004, 20:20 | posts: 7,776 | Location: Utopia Planitia, Mars

Only GeForce 5200 cards should be modded into Quadro FX 500!
FX 5600 should be moded to either NV31GL reference card or a Quadro FX 700Go.
   
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Old
  (#77)
Proupin_37
 
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Unhappy 11-30-2004, 21:16 | posts: n/a

Hi there... this thread seems dead, I hope clokkevi or someone reads this! Sorry, it ended up quite long (I'm a pretty curious person)

First of all, I'm supposed to be an animator so I don't know about modding at all, so please just understand...

I've been unable to perform a softmod on the Geforce FX 5200 GO (a laptop GPU - Windows XP-SP2), and I wonder why. Here are my guesses:

-First and foremost: when I uninstall the current drivers on step 1b, if FORCES me to restart. On restart, disregarding the crappy performance because Windows is runnign with no driver at all, installing the 42.51 drivers (step 1c) doesn't seem to help at all.

-I've revised the IDs and in the list neither appear the Geforce 5200FX Go nor its Quadro counterpart (Quadro4 500 GoGL, right??). As a matter of fact, the Geforce FX 5200 doesn't appear on the list either. Shoudn't this present a problem?

-I've found a list of DeviceIDs (http://www.pcidatabase.com/vendor_details.php?id=606 ), and the 5200FX Go doesn't appear... does anyone know this particular deviceID and how to add it to the 'nv4_disp.inf' file? There IS the Quadro Device ID:

Chip Number: NV17M-GL
Chip Description: Quadro4 500 GoGL


should I add this as a new line?:...
NVidia.Nv17M-GL = "Quadro4 500 GoGL"
... or modify the 'NVidia.Nv31GL.1' line like clokkevi states in the extra trick??:
NVidia.Nv31GL.1 = "Quadro4 500 GoGL"

-After I installed the unpatched drivers, I installed the new patched ones, and well, the display turns like 4 bit 600x400, or worse - plain black screen. From that point, the only thing I can do is restart in Safe Mode and reinstall the old drivers.

With that says, what I think is we need a revision of the how-to so it takes into account the Geforce Go Family.


If any of these were answered I think we would all benefit from this knowledge!!

Bye!

_________________________________
Luis Garnacho aka Proupin_37 (37- the most common random number)
   
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no "NVStrap driver" tab !!!
Old
  (#78)
bakbek
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Unhappy no "NVStrap driver" tab !!! - 12-13-2004, 12:14 | posts: 1 | Location: Israel

I Can't see the "NVStrap driver" tab in stage (6) i did all the things up to that point...

i have a Gainward FX 5700 LE and after installing the 45.28 drivers i have a "The drivers for this device are not installed (code 28)" message in the device manager

what should i do... ???
   
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Old
  (#79)
Slartibartfast
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Default 12-13-2004, 23:12 | posts: 39

Quote:
Originally posted by Proupin_37
Hi there... this thread seems dead, I hope clokkevi or someone reads this! Sorry, it ended up quite long (I'm a pretty curious person)

First of all, I'm supposed to be an animator so I don't know about modding at all, so please just understand...

I've been unable to perform a softmod on the Geforce FX 5200 GO (a laptop GPU - Windows XP-SP2), and I wonder why. Here are my guesses:

-First and foremost: when I uninstall the current drivers on step 1b, if FORCES me to restart. On restart, disregarding the crappy performance because Windows is runnign with no driver at all, installing the 42.51 drivers (step 1c) doesn't seem to help at all.

-I've revised the IDs and in the list neither appear the Geforce 5200FX Go nor its Quadro counterpart (Quadro4 500 GoGL, right??). As a matter of fact, the Geforce FX 5200 doesn't appear on the list either. Shoudn't this present a problem?

-I've found a list of DeviceIDs (http://www.pcidatabase.com/vendor_details.php?id=606 ), and the 5200FX Go doesn't appear... does anyone know this particular deviceID and how to add it to the 'nv4_disp.inf' file? There IS the Quadro Device ID:

Chip Number: NV17M-GL
Chip Description: Quadro4 500 GoGL


should I add this as a new line?:...
NVidia.Nv17M-GL = "Quadro4 500 GoGL"
... or modify the 'NVidia.Nv31GL.1' line like clokkevi states in the extra trick??:
NVidia.Nv31GL.1 = "Quadro4 500 GoGL"

-After I installed the unpatched drivers, I installed the new patched ones, and well, the display turns like 4 bit 600x400, or worse - plain black screen. From that point, the only thing I can do is restart in Safe Mode and reinstall the old drivers.

With that says, what I think is we need a revision of the how-to so it takes into account the Geforce Go Family.


If any of these were answered I think we would all benefit from this knowledge!!

Bye!

_________________________________
Luis Garnacho aka Proupin_37 (37- the most common random number)
If you succeeded, please let us know. Somehow I once modded my GeForce4 440Go into a Quadro4 500GL on a Toshiba Satellite 5100 laptop (very stable ), but I can't seem to repeat it now. I need the mod so I can enable "unified back buffer". Looks like we need the SoftQuadro script to be modified to include mobile GPUs. I heard unwinder did not want to develop SQ4 anymore, but any pointers?

Thanks
   
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Old
  (#80)
Proupin_37
 
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Default 12-14-2004, 04:31 | posts: n/a

After posting this thread I realised I knew little about what I was doing, so I pretty much answered all my questions myself with losta test-n-error (it was a pain in the ass I must say):

-Slartibartfast, there's a big chance that you could actually softMod it, because:
1) the RT SoftQuadro patch contemplates NV17 GPUs.
2) it has a NV17 Quadro counterpart, unlike 5200 and 5700 which are NV34, and there are no NV34 Quadros : ((

Now, if you check the driver 'nv4_disp.inf' file, you will see no records to any Go GPU (in fact, not even the desktop GF 5200 is there). You can try using the modified 42.51 "INF" following this link (**************.com):

http://www.**************.com/pages/modifyinf40.htm

I'm pretty sure that's what you did when you made it work.

Tell me what driver version you used and see if it works for me as well, thing I really doubt.

This is for free and might be unnacurate, but these are the 'Go' GPUs that in my opinion are Soft-Quadrable:

GeForce4 440 Go/GeForce4 420 Go/Geforce4 460 Go ---------> Quadro4 500 GoGL
GeForce4 4200 Go --------> Quadro 700 GoGL (this looks mighty Quadrable)
GeForce FX Go 5600 and 5650 -------> Quadro FX Go700

Please don't refrain from reporting your results!
   
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Old
  (#81)
Proupin_37
 
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Default 12-14-2004, 04:35 | posts: n/a

WTF??? the link's missing... oh well, replace the ******** with:
laptop
video
2
go

LOL
   
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GeForce 440 MX AGP 8x
Old
  (#82)
gtseng
 
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Default GeForce 440 MX AGP 8x - 01-05-2005, 17:29 | posts: n/a

Which Quadro does the 440 MX correlate with? Please let me know so I can choose the correct card in Riva. Is it the 550XGL as listed in the database?

geforce4 mx440 - quadro4 550XGL


Also, anyone know if this can work with MCE 2005?

Thanks!

Last edited by gtseng; 01-05-2005 at 17:35.
   
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Old
  (#83)
devirly
 
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Default 01-14-2005, 21:28 | posts: n/a

Hi, i successfully made my 5900xt to a quadro3000 in windows xp. But i switched over to windows 2000, because i heard its a lot better running 3d applications n other programs then xp.

But my problem is, i cant seem to install the 45.28 driver into my windows 2000. It doesnt recoqnize the file. It also might have something to do with the 5900xt driver not being in the 45.28 version, i usually have to choose just 5900 in xp. I remember there used to be a small file you can use with the 45.28 that lets you select the 5900xt. But im still not sure if your even capable of changing my 5900xt to a quadro3000 in windows 2000. Can you? and how do i do it?

Thanks in advance.
   
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Old
  (#84)
ronnyhen
 
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Default 01-20-2005, 13:04 | posts: n/a

I've been testing this stuff all day yesterday and must say i'm not really happy with the results on my ti4200 128mb..

I'm currently using the newest beta drivers and they preform almost as good as het 45.21 drivers with maxtreme driver selected in Max7.

results here


The softmod did work and I could install the maxtreme drivers but there was almost no speedgain compared to the newest beta drivers and OpenGL in max7.. some thing absolutly are faster using the maxtreme driver but other things are far slower..

Last edited by ronnyhen; 01-20-2005 at 13:06.
   
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Old
  (#85)
clokkevi
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Default 01-26-2005, 00:09 | posts: 368

Devirly: It's the nv4_disp.inf file (a text file) that contains the list of GPUs.
You can look for 5900 XT in a nv4_disp.inf from a newer driver,
then copy that line, and paste it into the 45.28 nv4_disp.inf.

E.g. in the nv4_disp.inf in ForceWare 61.82 WHQL Win 2000/XP, it says:

NVIDIA_NV35.DEV_0332.1 = "NVIDIA GeForce FX 5900XT"

Paste that line into your 45.28 nv4_disp.inf (somewhere in the [Strings] section, near the end)

And, place a reference to the new "0332" up in the [NVIDIA.Mfg] section:

%NVIDIA_NV35.DEV_0332.1% = nv4_NV3x, PCI\VEN_10DE&DEV_0332

OK, then you can use 45.28 to install your 5900 XT.
But - I'm not sure I understand *why* you want to do this..?
If you want to have the GeForce as a plain GeForce 5900 XT, then the new ForceWare's should be better.

If you have a new pc, you must install the GeForce as a GeForce first, so you can install RivaTuner - and patch the 45.28's etc.
But you can use whatever version of Detonator you want for this first installation.
It's when you have patched the 45.28's, and installed NVStrap,
and selected "Quadro" from the PCI Device ID list in RivaTuner
- *then* you must use 45.28..!

Last edited by clokkevi; 01-26-2005 at 00:16.
   
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Old
  (#86)
clokkevi
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Default 01-26-2005, 01:08 | posts: 368

Ronnyhen:
There *should* be a speed increase of at least 500% in two particular tests,
when using SoftQuadro instead of GeForce.

That's the 3. and 4. test of the AWadvs-04 test in SPECviewperf 6.12
- those tests are pure wireframe tests.
You can download SPECviewperf 6.12 from this page (53.3 MB)
- install it, and then run AWadvs-04 both in GeForce and SoftQuadro modes.
Then examine the details of the 3. and 4. tests (of 11 in total)

In 2001, the results for those 2 tests went from 10 fps -> 70 fps
(approx.) when I switched from GeForce over to SoftQuadro!

(In fact, it was the AWadvs-03 test - which had a model with 1/2 as many polys.
And it was on a Pentium 3 @ 600 MHz, with a GeForce2 GTS -> SoftQuadro2 Pro card.)

Last edited by clokkevi; 01-26-2005 at 01:14.
   
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Old
  (#87)
elemar-3d
 
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Default 02-08-2005, 00:37 | posts: n/a

Clokkevi, Thanks for the mod.
Is it possible to get a dual screen adaptor that will work with the 45.28 driver and allow different resolutions accross the screens.
   
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Old
  (#88)
clokkevi
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Default 02-08-2005, 11:32 | posts: 368

Quote:
Originally posted by elemar-3d
Is it possible to get a dual screen adaptor that will work with the 45.28 driver and allow different resolutions accross the screens.
I may be wrong on this, so you should check before buying, but I believe that
- as long as the graphics adapter's GPU is a GF Ti 4xxx, a GF FX 5xxx, or a GF FX 6xxx,
it should have 2 x RAMDACs - and also 2 x display connectors, either
1 x VGA connector + 1 x DVI connector (most usual)
2 x VGA connectors (some older models)
2 x DVI connectors (some newer models)
(and by the addition of VGA/DVI connection adapters, all possibilities should work,
although, if you can avoid using an adapter, then do so,
as they may worsen the signal quality - especially cheap models.)

You use nView to set up the correct settings, and yes, the 45.28 is capable of this.
In nView you have the choice between "Span" or "DualView",
and if you want different resolutions, you must select "DualView".
Read more in ExtremeTech's article "Doing the Multimon".

BTW: Dual monitors are said to be easier on WinXP than on Win2000,
as WinXP has built-in dual-head support, while Win2000 has not.

Last edited by clokkevi; 02-08-2005 at 11:38.
   
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Old
  (#89)
Slartibartfast
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Default 02-21-2005, 02:00 | posts: 39

Quote:
Originally posted by Proupin_37
After posting this thread I realised I knew little about what I was doing, so I pretty much answered all my questions myself with losta test-n-error (it was a pain in the ass I must say):

-Slartibartfast, there's a big chance that you could actually softMod it, because:
1) the RT SoftQuadro patch contemplates NV17 GPUs.
2) it has a NV17 Quadro counterpart, unlike 5200 and 5700 which are NV34, and there are no NV34 Quadros : ((

Now, if you check the driver 'nv4_disp.inf' file, you will see no records to any Go GPU (in fact, not even the desktop GF 5200 is there). You can try using the modified 42.51 "INF" following this link (**************.com):

http://www.**************.com/pages/modifyinf40.htm

I'm pretty sure that's what you did when you made it work.

Tell me what driver version you used and see if it works for me as well, thing I really doubt.

This is for free and might be unnacurate, but these are the 'Go' GPUs that in my opinion are Soft-Quadrable:

GeForce4 440 Go/GeForce4 420 Go/Geforce4 460 Go ---------> Quadro4 500 GoGL
GeForce4 4200 Go --------> Quadro 700 GoGL (this looks mighty Quadrable)
GeForce FX Go 5600 and 5650 -------> Quadro FX Go700

Please don't refrain from reporting your results!
I never managed to get SoftQuadro working again, and barely managed to get my system stable and back to "normal" since I posted last time. Now that those memories are fading (that's why I neglected to respond earlier), I may set a system restore point and give it another whirl. BTW, I did not use anything from the website you mentioned when I did the original mod. Just got lucky somehow. Will post if I succeed!
   
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Old
  (#90)
Slartibartfast
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Default 03-03-2005, 15:27 | posts: 39

Well, I've had partial success, which I've had before. I can get my computer to recognize the video card as a Quadro4 500 GoGL, but the maximum resolution drops to something like 1440x1100 instead of 1600x1200. The modded Toshiba inf from lap top video 2 go doesn't have any resolution-fixing effect with version 42.51 drivers, although it does for newer drivers. Newer drivers still show my card as Quadro4 500 GoGL under Display Properties, but under Advanced, the tab reads "GeForce4 440 Go The "enable unified back buffer" option also disappears.
I think I cleaned out all old drivers, but just in case, I want to run Driver Cleaner before trying again. But before I do, will Driver Cleaner delete files required to revert to an old system restore point?
   
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Old
  (#91)
clokkevi
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Default 03-03-2005, 23:51 | posts: 368

Quote:
Originally posted by Slartibartfast
Well, I've had partial success, which I've had before. I can get my computer to recognize the video card as a Quadro4 500 GoGL, but the maximum resolution drops to something like 1440x1100 instead of 1600x1200. The modded Toshiba inf from lap top video 2 go doesn't have any resolution-fixing effect with version 42.51 drivers, although it does for newer drivers. Newer drivers still show my card as Quadro4 500 GoGL under Display Properties, but under Advanced, the tab reads "GeForce4 440 Go The "enable unified back buffer" option also disappears.
I think I cleaned out all old drivers, but just in case, I want to run Driver Cleaner before trying again. But before I do, will Driver Cleaner delete files required to revert to an old system restore point?
About Driver Cleaner - it won't delete anything that System Restore has backed up.

About 1600x1200 -> 1440x1100
There was a change in how the resolution was specified in the nv4_disp.inf file.
So that's why the mod you speak of ony work with newer drivers,
I guess.
But as you have discovered, newer drivers is protected against
SQing, so they will not enable Quadro features.
(Even if it shows as a Quadro under Display Properties).
But, as long as you have used a driver - non-SQ - before which
had some text in the nv4_disp.inf which gave you 1600x1200,
it will be possible to get this with a modded nv4_disp.inf also.
It's only a matter of writing the correct text!

In the nv4_disp.inf for 45.28 (which I use for my SQ FX 3000)
it's the
[nv_SoftwareDeviceSettings]
section which contains the resolution settings,
mainly
HKR,, NV_Modes,
but there may be also, for specific displays like a laptop, some other keys as well.

Compare the nv4_disp.inf for 42.51 with the nv4_disp.inf for the version that gave you 1600x1200,
look in the [nv_SoftwareDeviceSettings] section, at HKR,, NV_Modes,

You may try to paste the "1600x1200version" HKR,, NV_Modes, into the 42.51's HKR,, NV_Modes,...
   
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Old
  (#92)
Slartibartfast
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Default 03-04-2005, 03:40 | posts: 39

Quote:
Originally posted by clokkevi
About Driver Cleaner - it won't delete anything that System Restore has backed up.

About 1600x1200 -> 1440x1100
There was a change in how the resolution was specified in the nv4_disp.inf file.
So that's why the mod you speak of ony work with newer drivers,
I guess.
But as you have discovered, newer drivers is protected against
SQing, so they will not enable Quadro features.
(Even if it shows as a Quadro under Display Properties).
But, as long as you have used a driver - non-SQ - before which
had some text in the nv4_disp.inf which gave you 1600x1200,
it will be possible to get this with a modded nv4_disp.inf also.
It's only a matter of writing the correct text!

In the nv4_disp.inf for 45.28 (which I use for my SQ FX 3000)
it's the
[nv_SoftwareDeviceSettings]
section which contains the resolution settings,
mainly
HKR,, NV_Modes,
but there may be also, for specific displays like a laptop, some other keys as well.

Compare the nv4_disp.inf for 42.51 with the nv4_disp.inf for the version that gave you 1600x1200,
look in the [nv_SoftwareDeviceSettings] section, at HKR,, NV_Modes,

You may try to paste the "1600x1200version" HKR,, NV_Modes, into the 42.51's HKR,, NV_Modes,...
It's a moot point now. I tried going back to my restore point, but the restore kept failing - maybe I deleted some critical files afterwards. Also, I tried living with 1440x900 while getting some work done, but the machine eventually slowed down and came to a complete halt. So even if I modify the inf with your suggested method, I suspect it will still be unstable. I need a fix that will also address system stability, and resume capability. I have posted in the ltvtg black bar thread, to see if Teraphy and gang can come up with a solution too.

Regardless, if this ever gets fixed, I will post the results.
   
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Old
  (#93)
clokkevi
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Default 03-04-2005, 12:36 | posts: 368

Quote:
Originally posted by Slartibartfast
It's a moot point now. I tried going back to my restore point, but the restore kept failing - maybe I deleted some critical files afterwards. Also, I tried living with 1440x900 while getting some work done, but the machine eventually slowed down and came to a complete halt. So even if I modify the inf with your suggested method, I suspect it will still be unstable. I need a fix that will also address system stability, and resume capability. I have posted in the ltvtg black bar thread, to see if Teraphy and gang can come up with a solution too.

Regardless, if this ever gets fixed, I will post the results.
Nothing that you enter in nv4_disp.inf will ever affect your system's stability.
Depending on what you enter, it either work or it does not work.
But if you enter something that does not work,
it may take some time before you notice that it does not work,
and this might give you the impression that your system has become unstable.

A "not-100%-working" graphic driver may cause unstability.
E.g. if you try to patch any of the "non-SQ-certified" drivers,
it may seem to work... but when you start up your 3ds max or Maya or whatever,
you see that something is not working 100%.

The 42.51 driver is verified by a lot of people to be working -
as are the 45.28 for the NV35 chips.

Also, it's not possible that a change in resolution from 1600x1200 to 1440x900 can make your pc work slower.
Your slow-down musyt be due to another cause.

I found a much easier way for you to get 1600x1200:

Another way, much more safe for most users, is to use RivaTuner to do this.
On the "Main" tab, under "Driver settings", click the "Customize..." triangle,
select the 5th (from left) icon: "Custom display modes / refresh rates wizard"
Enter "1600" in "mode width", then select "4 : 3 ratio",
press "Standard" button under "Refresh rates list",
then press "Add" button.
Now you have 1600x1200 resolution!

(That is, 1600x1200 is now an optional resolution in Display Properties..)
   
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Old
  (#94)
zhiqiu
 
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Default 03-04-2005, 16:57 | posts: n/a

ti4200 oc q4780
Benchmark session brief result
You can find detailed results here:
G:\Program Files\BenchemAll\result\2005.03.03.18.49.38\

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Processor: AMD Athlon(tm) XP, MMX, 3DNow, ~2.1GHz
Memory: 512MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA Quadro4 780 XGL
Driver Version: 6.14.0010.7181


-----------------------------------------------------------
SPECViewperf8

Run All Summary

3DSMAX
3dsmax-03 Weighted Geometric Mean = 13.93

CATIA
catia-01 Weighted Geometric Mean = 11.13

ENSIGHT
ensight-01 Weighted Geometric Mean = 5.422

LIGHT
light-07 Weighted Geometric Mean = 16.95

MAYA
maya-01 Weighted Geometric Mean = 28.25

PROE
proe-03 Weighted Geometric Mean = 16.92

SW
sw-01 Weighted Geometric Mean = 7.702

UGS
ugs-04 Weighted Geometric Mean = 9.178


-----------------------------------------------------------
Aquamark3 Pro Plus

Sound: off; depth: 32bpp; AA:none,Ql:0; Aniso:off; Detail:Very High
640x480 not selected.
800x600 not selected.
1024x768 Average: 18.35 fps, minimum: 6.79 fps.
1280x1024 not selected.
1600x1200 not selected.

-----------------------------------------------------------
3DMark03

640 x 480 not selected
800 x 600 not selected
1024 x 768 1845 3DMarks
1280 x 1024 not selected
1600 x 1200 not selected


-----------------------------------------------------------
3DMark2001 SE Pro

3DMark Score 11700


-----------------------------------------------------------
Unreal Tournament 2003

640x480 not selected
800x600 not selected
1024x768 flyby - 166.444977 botmatch - 75.455620
1280x960 not selected
1280x1024 not selected
1600x1200 not selected


-----------------------------------------------------------
SPECViewperf 7.0 or 7.1

Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-02 Weighted Geometric Mean = 14.98

---------- SUM_RESULTS\DRV\SUMMARY.TXT
drv-09 Weighted Geometric Mean = 93.95

---------- SUM_RESULTS\DX\SUMMARY.TXT
dx-08 Weighted Geometric Mean = 66.12

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-06 Weighted Geometric Mean = 19.13

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-02 Weighted Geometric Mean = 21.34

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-03 Weighted Geometric Mean = 21.41
   
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  (#95)
zhiqiu
 
Videocard:
Processor:
Mainboard:
Memory:
Soundcard:
PSU:
Default 03-04-2005, 16:59 | posts: n/a

Benchmark session brief result
You can find detailed results here:
G:\Program Files\BenchemAll\result\2005.02.27.22.28.45\

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Processor: AMD Athlon(tm) XP, MMX, 3DNow, ~2.1GHz
Memory: 512MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA Quadro4 780 XGL
Driver Version: 6.14.0010.6085


-----------------------------------------------------------
Aquamark3 Pro Plus

Sound: off; depth: 32bpp; AA:none,Ql:0; Aniso:off; Detail:Very High
640x480 not selected.
800x600 not selected.
1024x768 Average: 17.45 fps, minimum: 6.48 fps.
1280x1024 not selected.
1600x1200 not selected.

-----------------------------------------------------------
3DMark03

640 x 480 not selected
800 x 600 not selected
1024 x 768 1643 3DMarks
1280 x 1024 not selected
1600 x 1200 not selected


-----------------------------------------------------------
3DMark2001 SE Pro

3DMark Score 11776


-----------------------------------------------------------
Unreal Tournament 2003

640x480 not selected
800x600 not selected
1024x768 flyby - 166.539246 botmatch - 75.837708
1280x960 not selected
1280x1024 not selected
1600x1200 not selected


-----------------------------------------------------------
SPECViewperf 7.0 or 7.1

Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-02 Weighted Geometric Mean = 17.39

---------- SUM_RESULTS\DRV\SUMMARY.TXT
drv-09 Weighted Geometric Mean = 95.22

---------- SUM_RESULTS\DX\SUMMARY.TXT
dx-08 Weighted Geometric Mean = 103.7

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-06 Weighted Geometric Mean = 26.57

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-02 Weighted Geometric Mean = 21.60

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-03 Weighted Geometric Mean = 22.48
   
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  (#96)
zhiqiu
 
Videocard:
Processor:
Mainboard:
Memory:
Soundcard:
PSU:
Default 03-04-2005, 17:01 | posts: n/a

-----------------------------------------------------------
Benchmark session brief result
You can find detailed results here:
G:\Program Files\BenchemAll\result\2005.02.21.19.45.30\

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Processor: AMD Athlon(tm) XP, MMX, 3DNow, ~2.1GHz
Memory: 512MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: NVIDIA Quadro4 780 XGL
Driver Version: 6.14.0010.6766


-----------------------------------------------------------
Aquamark3 Pro Plus

Sound: off; depth: 32bpp; AA:none,Ql:0; Aniso:off; Detail:Very High
640x480 not selected.
800x600 not selected.
1024x768 Average: 18.44 fps, minimum: 6.79 fps.
1280x1024 not selected.
1600x1200 not selected.

-----------------------------------------------------------
3DMark03

640 x 480 not selected
800 x 600 not selected
1024 x 768 1834 3DMarks
1280 x 1024 not selected
1600 x 1200 not selected


-----------------------------------------------------------
3DMark2001 SE Pro

3DMark Score 11795


-----------------------------------------------------------
Unreal Tournament 2003

640x480 not selected
800x600 not selected
1024x768 flyby - 166.405426 botmatch - 75.512726
1280x960 not selected
1280x1024 not selected
1600x1200 not selected


-----------------------------------------------------------
SPECViewperf 7.0 or 7.1

Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-02 Weighted Geometric Mean = 16.95

---------- SUM_RESULTS\DRV\SUMMARY.TXT
drv-09 Weighted Geometric Mean = 70.94

---------- SUM_RESULTS\DX\SUMMARY.TXT
dx-08 Weighted Geometric Mean = 82.69

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-06 Weighted Geometric Mean = 26.70

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-02 Weighted Geometric Mean = 19.83

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-03 Weighted Geometric Mean = 20.75
   
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Old
  (#97)
clokkevi
Master Guru
 
Videocard: GeForce GTX 680
Processor: Intel i7-920 D0 @3.8GHz
Mainboard: ASUS P6T Deluxe V2
Memory: DDR3 Patriot 1600LL 12 GB
Soundcard: M-Audio FireWire 410
PSU: Corsair HX 1000
Default 03-04-2005, 17:10 | posts: 368

zhiqiu:

The drivers you have used, are they patched?
Can you verify that the Quadro OpenGL features are unlocked?

Try
Start -> Settings -> Control Panel -> (Appearance and Themes) -> Display
"Settings" tab -> "Advanced" button -> "Quadro FX 780" tab
Now select "OpenGL Settings"
In "Performance and Compatibility Options", can you select
"Use unified back/depth buffer"
"Enable quadbuffered stereo API"
"Enable Overlays"
"Enable gamma correction for antialiased lines"
...?

Under "Custom OpenGL Applications Setting", can you select
"3D Paint"
"3D Studio Max"
"Ansys"
...etc. etc. ?

If you can not, you have not unlocked the Quadro OpenGL features.
Your card may still show "Quadro ..." as its name in "Settings" tab,
but it's still working as a regular GeForce.
(The reason for this is that the name is taken from "nv4_disp.nfo",
by editing that, you can make it show up as "Quadro FX 500000" if you want..
..but still, it will work as a GeForce!)


To see how it should work when it is actually made into a SoftQuadro:

try patched detonator version 42.51,
do a run with SPECviewperf 7 or 8.

Pay attention to the wireframe tests.

(For instructions, read my first post in this thread)

Last edited by clokkevi; 03-04-2005 at 17:41.
   
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Old
  (#98)
zhiqiu
 
Videocard:
Processor:
Mainboard:
Memory:
Soundcard:
PSU:
Default 03-04-2005, 19:33 | posts: n/a

"Use unified back/depth buffer" -------------------ok
"Enable quadbuffered stereo API"--------------------------ok
"Enable Overlays" -------------------------ok
"Enable gamma correction for antialiased lines"---------ok
...?

Under "Custom OpenGL Applications Setting",
"3D Paint"------------------------------------------------------ok
"3D Studio Max"----------------------------------------------ok
"Ansys"---------------------------------------------------------ok
...etc. etc. ?
   
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Old
  (#99)
loop29
Master Guru
 
loop29's Avatar
 
Videocard: Gigabyte GTX 670 OC
Processor: Core i7-3770K
Mainboard: ASUS P8Z77-V
Memory: Corsair Vengeance LP-8Gb
Soundcard: Audigy 4/Teufel Concept
PSU: Platimax 750 Watts
Default 03-05-2005, 14:20 | posts: 705 | Location: Nürnberg, Germany

I donīt get it, whatīs the point ! Everybody knows that SQ4 is needed for Geforce 4 series, now someone comes up with something like: "look here itīs possible". I mean even if he found a way, it seems he never will be able to tell in a way that we can understand (lol), sorry for my rudeness. I canīt count how often I tried using Geforce 4 Ti or Geforce FX with later than 45.28 drivers in Quadro mode.

regards
   
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Old
  (#100)
clokkevi
Master Guru
 
Videocard: GeForce GTX 680
Processor: Intel i7-920 D0 @3.8GHz
Mainboard: ASUS P6T Deluxe V2
Memory: DDR3 Patriot 1600LL 12 GB
Soundcard: M-Audio FireWire 410
PSU: Corsair HX 1000
Default 03-06-2005, 22:46 | posts: 368

Quote:
Originally posted by loop29
I canīt count how often I tried using Geforce 4 Ti or Geforce FX with later than 45.28 drivers in Quadro mode.
Yes, that's what made me wonder what zhiqiu had done to make them work.

zhiqiu: did you patch the drivers?
If so, would you be so kind as to post the patchscript(s) you used?

You know, like this - (this is for the 45.28 drivers):
Code:
[Common]
SrcFile	= nv4_mini.sys
BakFile = nv4_mini.old
HlpFile = SoftQuadro4.rth
MakeCRC = 1
Packed	= 1

PlugIns	= DetonatorFXDecoder,

[Common 6.14.10.45xx]
PlugIns	= DetonatorFXDecoder,

Src0	= 05 84 10 00 00 50 E8 00 00 00 00 8B C8 B8 00 00 01 00
SCM0	= FF FF FF FF FF FF FF 00 00 00 00 FF FF FF FF FF FF FF
Dst0	= 05 84 10 00 00 50 E8 00 00 00 00 B8 00 00 01 00 8B C8
DCM0	= 00 00 00 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00
Num0	= 2

Src1	= 68 84 10 00 00 FF 76 00 FF 50 00 8B C8 B8 00 00 01 00
SCM1	= FF FF FF FF FF FF FF 00 FF FF 00 FF FF FF FF FF FF FF
Dst1	= 68 84 10 00 00 FF 76 00 FF 50 00 B8 00 00 01 00 8B C8
DCM1	= 00 00 00 00 00 00 00 FF 00 00 FF 00 00 00 00 00 00 00
Num1	= 2

Src2	= 55 FF 76 00 FF 50 00 8B C8 B8 00 00 01 00
SCM2	= FF FF FF 00 FF FF 00 FF FF FF FF FF FF FF
Dst2	= 55 FF 76 00 FF 50 00 B8 00 00 01 00 8B C8
DCM2	= 00 00 00 FF 00 00 FF 00 00 00 00 00 00 00
Num2	= 2
..or is it the new RC 15.3 (15.4?) RivaTuner that does something new which
makes it possible to use (unpatched?) 6x.xx & 7x.xx drivers on NV28 ?
(I'm still using RC 15.0 + hotfix)
   
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