Go Back Forums > General Chat > The Guru's Pub
The Guru's Pub Hang out with Guru3D's staff and other visitors, have a nice civilized chat, nothing hardware related though !

Thread Tools Display Modes
Why cant they put CS game physics in other games??
Member Guru
Videocard: BFG 6800GS OC
Processor: AMD 64 3200+
Mainboard: MSI K8T Neo FIS2R
Memory: 2GB (2x1GB) Corsair XMS 3200C2PT
Soundcard: AUDIGY 2 ZS/ ZALMAN 5.1 Headphones
PSU: ATX Titanium 450w
Default Why cant they put CS game physics in other games?? - 06-27-2004, 10:52 | posts: 140 | Location: CALI

Just curious i love the way the hitboxes, recoil, movement etc are represented in CS. I wish they would do the same in other games. Example True Crime Streets of LA. I just bought the game and i love it but i was thinking instead of having a accuracy point of view, you just push the accuracy shot button and then you go into CS point of view and can strafe HS people with ease as long as you have good aim. I think it would be loads of fun. Same for say Freedom fighters
Reply With Quote
The Lonely Guru
Jhetski's Avatar
Videocard: Palit 7300GT DDR 550/1500 ^_^
Processor: sempron64 2600+@230FSB HTx3 1.84GHz
Mainboard: foxconn 6100K8MB-RS
Memory: 2x 512 Apacer ddr400
Soundcard: onboard 5.1 realtek + 2.1 speakers
PSU: Task 450w crystalfan
Default 06-27-2004, 13:06 | posts: 2,635 | Location: Manila

freedom fighters has bad accuracy
Reply With Quote
David Deed
Don Alfa Terga Inconiti
David Deed's Avatar
Videocard: Geforce 6600
Processor: Main - Athlon64 3000+
Mainboard: MSI K8T800 Neo-FSR
Memory: Corsair 2gb DDR 3200
Soundcard: Labtec Pulse 424
PSU: Creative Soundblaster Audigy
Default 06-27-2004, 20:02 | posts: 2,240 | Location: North America

what? cs has horrible hit boxes and ridiculous accuracy.

Call of Duty, now there is a game with proper hit boxes
Reply With Quote
Master Guru
Matariel's Avatar
Videocard: Geforce GTX285
Processor: Intel Core 2 Quad Q6600
Mainboard: Gigabyte P35-DS3P
Memory: 4gb Corsair DDR2 PC6400
Soundcard: Creative X-Fi
PSU: 550W Corsair VX-550
Default 06-27-2004, 20:12 | posts: 642

Doom3 is gunna do away with hitboxes and do per-poly hit detection.
Theoretically, you could make a mod where if you shoot a guy in the leg, his leg would get injured, slowing them down and altering the animation.

Screw the CS hitboxes, they're complete rubbish. It just doesnt work when you use bounding boxes on very concave objects like character models.
Reply With Quote
Master Guru
disfigured_LmKi's Avatar
Videocard: PNY 8800GT on 26" Sammy
Processor: Intel Core2 Duo 8500
Mainboard: Intel DP35DP
Memory: 2gigs SuperTalent
Soundcard: Xfiplat KlipschSeinheiser
PSU: Ernermax Libertly 620
Default 06-27-2004, 23:52 | posts: 586 | Location: Lowell MA

Theoretically, you could make a mod where if you shoot a guy in the leg, his leg would get injured, slowing them down and altering the animation.

It's not a theory, RogueSpear/UrbanOperations did it.
Reply With Quote
Ancient Guru
TheReproducer's Avatar
Videocard: Palit 660 ti Jetstream
Processor: i5 2500K @4GHz AFP13
Mainboard: Asus P8Z68-V Gen3
Memory: 2x 4GB Corsair Vengeance
Soundcard: Asus Xonar DGX
PSU: Antec TruePower 650W
Default 06-28-2004, 01:32 | posts: 3,109 | Location: England

It happened in Deus ex...although in DXIW due to dummification it was removed.
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Powered by vBulletin®
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
vBulletin Skin developed by:
Copyright (c) 2017, All Rights Reserved. The Guru of 3D, the Hardware Guru, and 3D Guru are trademarks owned by Hilbert Hagedoorn.