Windows XP vs Windows 2000

Discussion in 'RivaTuner Advanced Discussion forum' started by Pixelshaker, Jan 21, 2004.

  1. Pixelshaker

    Pixelshaker Guest

    I did everything like bluefirexp wrote. i installed nvstrap and patched both 45.28 and 45.32 with nvstrap antiprotection, detFx antipr., sq4 and anisobooster.

    i testet both drivers.

    in win xp i get ugly results, in win2000 it looks a bit different:

    Run All Summary

    3dsmax-02 Weighted Geometric Mean = 17.31
    drv-09 Weighted Geometric Mean = 104.6
    dx-08 Weighted Geometric Mean = 90.92
    light-06 Weighted Geometric Mean = 18.62
    proe-02 Weighted Geometric Mean = 23.68
    ugs-03 Weighted Geometric Mean = 10.06

    compared to bluefirexp´s results it looks ok:

    3dsmax-02 Weighted Geometric Mean = 23.40
    drv-09 Weighted Geometric Mean = 89.18
    dx-08 Weighted Geometric Mean = 95.13
    light-06 Weighted Geometric Mean = 27.77
    proe-02 Weighted Geometric Mean = 20.80
    ugs-03 Weighted Geometric Mean = 9.102

    although some results vary in a way i don´t understand.

    does anyone have an idea what i could do to get better results in winXP ?
     
    Last edited by a moderator: Jan 22, 2004
  2. Pixelshaker

    Pixelshaker Guest

    Ok, fixed.

    I am running a 2 monitor system and in the OpenGL section of the nvidia driver there is the option "multi-display-hardware-acceleration" and it is set by default to "multi device performance mode". when i set it to "single display mode" i get those benchmarks:

    3dsmax-02 Weighted Geometric Mean = 16.06
    drv-09 Weighted Geometric Mean = 106.4
    dx-08 Weighted Geometric Mean = 92.32
    light-06 Weighted Geometric Mean = 18.31
    proe-02 Weighted Geometric Mean = 23.79
    ugs-03 Weighted Geometric Mean = 10.08

    which are most the same as in windows2000.
    in windows2000 2 monitores are handled by the driver as one with a overall resolution of eg 2560x1024. in xp they are handled as 2 monitores.
     

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