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ATI Radeon and UT2003 stereo3d
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ElSaVioR
 
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Default ATI Radeon and UT2003 stereo3d - 09-05-2003, 19:33 | posts: n/a

Hello,


I got a Radeon 9700 and use the ED glasses for stereo also there non-nvidia drivers

but ut2003 won't work in opengl

in directx they work but some maps won't load due to pixelshader errors maps are ctf-maul,ctf-citadel and ctf-mostfaith.

Thnx
Elsavior
   
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Glidefan
Don Booze
 
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Videocard: GTX260-55nm | 8600M GS
Processor: C2Q Q6600 | C2D T5550
Mainboard: ASUS P5W DH Deluxe
Memory: 6144MB | 4096MB
Soundcard: Audigy 2 ZS | ALC 888
PSU: Aurora 600w | 90w AC
Default 09-06-2003, 18:19 | posts: 11,890 | Location: Solar System, Earth, Med, Cyprus

The non-nvidia drivers you have, did they come on CD or were they the latest bunch from E-D?
Try contacting E-D through email to receive the latest version of their drivers.
   
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ElSaVioR
 
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Default 09-08-2003, 05:53 | posts: n/a

heeey thnx for the reply but I just bought the googles because of the ATI support they put obn there page.


I did get there new beta 0.2 drivers.

but it didn't work with them.

the old drivers didn't even work in directx

regards
   
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ElSaVioR
 
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Default 09-09-2003, 09:32 | posts: n/a

hi

ok i mailed the support from e-d for some things

they now about the problems in directx games and are working on it

:To change Unreal to openGL you may have to edit the UT2003.ini file. The UT2003.ini file is in the c:\UT2003\System folder. Inside of the system folder just double click that file and it will open in Notepad. Then, change the relevant lines to look like this:

;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice

You will notice that the semi-colon is NOT in front of the one that says openGL, but it IS in front of the D3DRenderDevice one and the other NullRenderDevice. This will allow the game to work in openGL. Try SOF if you can also. I think we messed around with UT2003 and we just need to clean it up a bit...

Regards,
wim
   
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