Hello guru 3d community, I need you guys to help me once again about my budget build for my brother, my question is will an Core i3-6098P with 2x4gb ddr4 ram bottleneck a Sapphire AMD RX 480.The mobo is B150; Asus B150M-A D3. He only play like random steam games like skyrim, fallout 4, payday 2 , and his fav overwatch. All this game will be played at 900p since i will use my old samsung monitor. Maybe you guys have a better options or opinions. Thankyou for your concern. Bye.
The correct answer is No , it will not bottleneck that RX 480 , it's a Skylake 2 cores 4 treads 3.6Ghz cpu , due to the fast ipc and HT making it a 4 tread cpu it's enough and nicely match with a RX 480 = ( R9-390 performance ). Go for it you will be fine :thumbup:. * I would recommend a cheap 2x8GB = 16GB of memory instead of 2x4GB = 8GB * http://ark.intel.com/products/93366/Intel-Core-i3-6098P-Processor-3M-Cache-3_60-GHz http://www.guru3d.com/articles_pages/amd_radeon_r9_rx_480_8gb_review,1.html
??????? The 470 will only be about 15% slower than the 480. How bad is your bottleneck as one core on the proposed CPU is faster at 3.6 than your 2600k at 4.7.
Wait, what? Single core performance with Sandy at 4.7ghz is far better than Skylake at 3.6ghz. Take a look, my R15 :
You realize that CPU does ~160 in that bench right? Okay maybe I should have said equal. Point being he thinks the 6098p will bottlneck a 480 but is running a 2600k at 4.5 with a 1080.
I do, yes. What im saying is that 2500k 4.7Ghz = 6600k 3.9Ghz. They both score 165 in R15 single core.
The 6100 scores 160 in R15 that is the same processor for the most part 3.6Ghz vs. 3.675Ghz. The point of my statement remains. According to Anandtech the 6600 does 169 at 3.5 BTW http://www.anandtech.com/bench/CPU/1028
6600 boosts to a 3.9ghz so we must consider it as stock clock. But yeah, i dont think such a CPU's can bottleneck a single cards. It would probably outperform any FX chip.
you guys are so awesome, i didn't think i will get a fast and good advise. So the from what i understand is the skylake i3 will not bottleneck Rx 480 in most of the game. Thank you guru3d community.
Thanks for the informative videos, maybe in the future my bro will upgrade to an i7 or i5 with his own money ofcourse
I'm glad i could help , we got a good community here on Guru3D. Your brother will enjoy that rig very much :thumbup:
Correct, there might be some heavy cpu dependant games that would do better with a highly clocked 4 core Skylake (MMOS etc) but you won't see a massive difference. You're pairing a budget gpu with a budget cpu. Pretty decent setup, if I say so myself.
The 4 threads on the i3 is due to hyperthreading. Hyperthreading does not double performance, it merely utilises the CPU to a greater capacity. The correct answer is both YES and NO. Watching online videos that someone puts up online is pointless, particularly if that person find specific videos or benchmarks that justifies their argument. The reason for the yes and no answer is it depends on the game. Probably a very simple way of looking at it is, in general, the more recent the game the more likely that the game is multithreaded. That distinction is important. If a game can only make use of two threads at 100 percent capacity, or four threads but under 50 percent core utilisation (I'm NOT talking about seeing the '100 precent' in task manager etc, which is thread load, I'm talking about actual core load), the i3 won't be a bottleneck. As soon as any more than 2 threads are used, and the per core utilisation is greater than 50 percent, then you will bottleneck. This is very game dependent, and you could sway your argument either way with benchmarks of the right games. If you have 4 thread running 60 percent at times in games, hyperthreading won't help because the core load would be 120 percent... thus bottleneck.
So in a simple words 2 core 4 threads is not the same as true 4 cores right? Check that, the cpu will be the future upgrade, thanks for the heads up.
It depends entirely on the game. The vast majority of games will not be bottlenecked in the slightest. The only ones that will be bottlenecked are the multithreaded games that use more than 2 cores. And those games are rare, but they are becoming more common.