XCOM 2 - Performance & Troubleshooting Thread

Discussion in 'Videocards - AMD Radeon Drivers Section' started by lexer98, Feb 7, 2016.

  1. lexer98

    lexer98 Guest

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    Since nobody start it :)

    As expected the CFX scaling is :puke2:, i only get around 60% of usage on each card with the Xcomgame.exe profile and is the only one that doesn't have a horrible flickering and also has the same performance as AFR or 1X1.

    A good quote from PrMinisterGR :book:

     
  2. PrMinisterGR

    PrMinisterGR Ancient Guru

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    XCom is really BADLY optimized.

    Do you get anything after trying what I posted?
     
  3. sammarbella

    sammarbella Guest

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    Is this another game we need to wait 3 months for an official working CFX and 6 months for game patches to make it playable without serious bugs?

    :3eyes:

    As PC only game (by now?) i hope not.
     
  4. Dygaza

    Dygaza Guest

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    Yep, but first thing people really need to do, is to drop that ridiculously high 8xMSAA to lower, it really kills framerate. Game actually looks quite nice compared to previous xcom tittle, as it very good looking for it's genre. But nothing new for AMD users, that in same scenarios we do suffer from gpu under utilization.
     

  5. jaju123

    jaju123 Guest

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    Unreal engine 3.5 still :p Would've thought xfire would work by now lol
     
  6. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Has anyone managed to see what Draw Distance is doing?
     
  7. SimBy

    SimBy Guest

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    My GPU usage is pinned to 100%. And my temps are record high. This game has no problems with GPU utilization (talking about single GPU of course). It is however very hitchy, jerky, stuttery and generally runs poorly. On both Nvidia and AMD hardware.
     
    Last edited: Feb 7, 2016
  8. SimBy

    SimBy Guest

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    I see no difference. And I don't really see much difference in dropping AA.
     
  9. Undying

    Undying Ancient Guru

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    Some benchmarks, AMD does fairly well :

    [​IMG]
     
  10. PrMinisterGR

    PrMinisterGR Ancient Guru

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    How are they testing?

    AA doesn't make a tremendous difference either apparently. Apart from killing performance that is. Seriously, what does Draw Distance actually do? Lowering it made my framerate much better but honest to God I can't see any difference.
     

  11. Undying

    Undying Ancient Guru

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    MSI AB and Fraps i think, 16.1.1 drivers. I dont its accurate though but thats a more or less performance we can expect from those cards.
     
  12. lexer98

    lexer98 Guest

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    Yep AMD is doing as expected .... Zero SLI / Crossfire scaling jajaja. IMO The game doesn't look so good, the scenarios are a bit plain ...

    No matter what i do the GPU utilization never goes over 60/70% and the tweaking the graphics settings doesn't have to much effect on my setup, only MSAA and SSAO. the rest just give me 1 o 2 FPS
     
  13. Dygaza

    Dygaza Guest

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    Heh, you're actually right. For some reason I had 20fps, GPU usage at 100% and core running at 550MHz :p Turned out my clockblocker wasn't on for some reason. Now stable 1100MHz on core and nearly 100% gpu usage (goes under as I'm capped at 60fps.
     
  14. SimBy

    SimBy Guest

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    What the hell, Fiji still downclocks for no reason? It seems it's not a universal thing though because benchmarks would reflect this?
     
  15. Dygaza

    Dygaza Guest

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    Yeah and it doesn't even happen always. Haven't really been playing that much attention to it as I've had clockblocker installed. But for some reason it's not starting anymore together with windows, even it's set to do so.
     

  16. OnnA

    OnnA Ancient Guru

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    Hi, Im using Reshade 1.1 with SweetFX 2.0 for this one. (RP is working also)

    Here are my screens + settings. Game runs smooth, but it needs patching IMO :D


    [​IMG]
    [​IMG]

    [​IMG]
    [​IMG]
    [​IMG]
     
  17. niczerus

    niczerus Guest

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    in some cinematics / parts the game locks to 30 fps the game need a patch , amd in this case is not the problem .
     
  18. sammarbella

    sammarbella Guest

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    I can't understand that been this game only for PC.

    Why they do 30 FPS cutscenes?Are they SO used to make them always locked at 30 for consoles?

    :3eyes:
     
  19. PrMinisterGR

    PrMinisterGR Ancient Guru

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    60fps video in 1080p+ can be quite demanding, and it would also increase the size of the game.
     
  20. sammarbella

    sammarbella Guest

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    I've just read 30 FPS lock is working only if Vsync is on.(30?)

    Without Vsync more FPS can be reached if game graphics settings are not too much for the GPU power.
     

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