Win 10 dx 11 review take it as u will

Discussion in 'Frontpage news' started by zer0_c0ol, Jul 31, 2015.

  1. zer0_c0ol

    zer0_c0ol Ancient Guru

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  2. theoneofgod

    theoneofgod Ancient Guru

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    That's a Windows 10 DX11 article.
     
  3. zer0_c0ol

    zer0_c0ol Ancient Guru

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    i know but the topic title would be loonger :)
     
  4. Denial

    Denial Ancient Guru

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    Yeah, I don't see a single DX12 demo or benchmark in that entire article.
     

  5. zer0_c0ol

    zer0_c0ol Ancient Guru

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    does it have to be a dy 12 title in a api review.. maybe there are some thing that the api improves in general?
     
  6. theoneofgod

    theoneofgod Ancient Guru

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    delete
     
    Last edited: Jul 31, 2015
  7. theoneofgod

    theoneofgod Ancient Guru

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    There's nothing that I can see different from 8.1 to 10 game performance wise. If WDDM 2.0 was supposed to improve things it either hasn't yet or won't til DX12.
    WDDM 2.0 was supposed to bring optimization in memory management etc, but that's not translated into FPS.
     
  8. zer0_c0ol

    zer0_c0ol Ancient Guru

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    https://a.disquscdn.com/uploads/mediaembed/images/2333/7232/original.jpg
     
  9. theoneofgod

    theoneofgod Ancient Guru

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    Last edited: Jul 31, 2015
  10. isidore

    isidore Guest

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    i see a couple interesting fps improvement, why i say interesting is that the games are dx11.
     

  11. theoneofgod

    theoneofgod Ancient Guru

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    It is interesting. Most are within margin of error.
     
  12. zer0_c0ol

    zer0_c0ol Ancient Guru

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    cpu overhead maybe?
     
  13. zer0_c0ol

    zer0_c0ol Ancient Guru

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    [​IMG]

    the biggest gain i have seen so far
     
  14. Extraordinary

    Extraordinary Guest

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    AMDs Win 10 drivers are better than their 7 and 8.1 drivers?

    NVIDIAs results are negligible
     
  15. theoneofgod

    theoneofgod Ancient Guru

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    From what I see they're running 15.7 on all 3 OS, all have the CPU overhead optimizations.
    I wonder how they benchmark most of the games. Games like GTA 5 have the built in benchmark. If they used that then games like that are the one's to pay attention to and that shows nothing improved.
     

  16. theoneofgod

    theoneofgod Ancient Guru

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    Speaking of CPU overhead, with drivers >= 15.7 they're fairly equal. It has to be something else. Either the benchmark itself was flawed or WDDM 2.0 did improve certain things.
     
  17. morbias

    morbias Don TazeMeBro

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    Thread title changed...
     
  18. zer0_c0ol

    zer0_c0ol Ancient Guru

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    tnx :)
     
  19. GeniusPr0

    GeniusPr0 Maha Guru

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    Do want FuryX gains
     
  20. Lane

    Lane Guest

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    For what i have seen, thoses are given result in cpu / memory / compute tasks ... ie, Winrar benchmark who provide a nice increase or some benchmark like pcmark ...

    But im really doubtfull, seeing how the games DX11 are coded, that it can bring any improvement outside the CPU API. ( and this will surely only be the case with games coded for it, outside some rare case in DX11 titles ).

    The actual CPU API in games have not been coded for WDMM 2.0..

    As for the gain for AMD GPU's, i will not expect anything substantial before DX12 games are there.. simply, what is GCN and are in DX12 who can substantially increase the performance are not in actualDX11 games ( asynchronous compute, DMA engines ( finally used ), typed UAV load etc etc . And nothing is saying that Nvidia gpu's will not benefit too of them.
     
    Last edited: Jul 31, 2015

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