Guru3D.com Forums

Go Back   Guru3D.com Forums > General > Games, Gaming & Game-demos
Games, Gaming & Game-demos You can talk about the latest games here and more ..


Reply
 
Thread Tools Display Modes
Games Business
Old
  (#1)
TirolokoRD
Maha Guru
 
TirolokoRD's Avatar
 
Videocard: PNY 770 Superclocked
Processor: SB 2500K @ 4.3GHZ
Mainboard: Asrock Extreme3 Gen3 z68
Memory: 16GB Assorted @1600MHZ
Soundcard: Sound Blaster Zx
PSU: Antec 850W
Default Games Business - 09-01-2014, 21:01 | posts: 1,878 | Location: Dominican Republic

I was wondering how is this business set up?
I know there are the developer, then the publisher?.
   
Reply With Quote
 
Old
  (#2)
-Tj-
Ancient Guru
 
-Tj-'s Avatar
 
Videocard: ZOTAC GTX780 OC AmpFan
Processor: i7 4770K OC 4.7GHz @1.28v
Mainboard: ASUS Z87 Deluxe
Memory: Crucial BLE 16GB 2400MHz
Soundcard: Creative X-Fi Titanium HD
PSU: Chieftec NTRO88+ 650W
Talking 09-01-2014, 21:04 | posts: 8,089 | Location: Urban`Jungle

all your games belong to me!
   
Reply With Quote
Old
  (#3)
TirolokoRD
Maha Guru
 
TirolokoRD's Avatar
 
Videocard: PNY 770 Superclocked
Processor: SB 2500K @ 4.3GHZ
Mainboard: Asrock Extreme3 Gen3 z68
Memory: 16GB Assorted @1600MHZ
Soundcard: Sound Blaster Zx
PSU: Antec 850W
Default 09-01-2014, 21:08 | posts: 1,878 | Location: Dominican Republic

Lol, why!, :p
   
Reply With Quote
Old
  (#4)
-Tj-
Ancient Guru
 
-Tj-'s Avatar
 
Videocard: ZOTAC GTX780 OC AmpFan
Processor: i7 4770K OC 4.7GHz @1.28v
Mainboard: ASUS Z87 Deluxe
Memory: Crucial BLE 16GB 2400MHz
Soundcard: Creative X-Fi Titanium HD
PSU: Chieftec NTRO88+ 650W
Default 09-01-2014, 21:13 | posts: 8,089 | Location: Urban`Jungle

lol dunno sounded funny


OT
Well developers have also various programers, designers - visual artists, level designers, animators, music artists for effects/sounds., then there are testers and then publishers?

I see publishers as record label companies, that promote and make the game go boom, well depends if its a good marketing strategy.

I remember Homefront, this was everywhere but end result ****ty game, guess they had to promote it to the max so people buy it more, because they knew it was kinda bad so it would at least sell some..
   
Reply With Quote
 
Old
  (#5)
TirolokoRD
Maha Guru
 
TirolokoRD's Avatar
 
Videocard: PNY 770 Superclocked
Processor: SB 2500K @ 4.3GHZ
Mainboard: Asrock Extreme3 Gen3 z68
Memory: 16GB Assorted @1600MHZ
Soundcard: Sound Blaster Zx
PSU: Antec 850W
Default 09-01-2014, 21:34 | posts: 1,878 | Location: Dominican Republic

So, If I do a game....I will need a publisher to market the game? Who gets to have the rights?, the publisher or the developer?

I was wondering, since I see games that has 3 companies behind them.... GTA5 for ex. Rockstar is the developer?, or TakeTwo?, and Activision the publisher?
   
Reply With Quote
Old
  (#6)
-Tj-
Ancient Guru
 
-Tj-'s Avatar
 
Videocard: ZOTAC GTX780 OC AmpFan
Processor: i7 4770K OC 4.7GHz @1.28v
Mainboard: ASUS Z87 Deluxe
Memory: Crucial BLE 16GB 2400MHz
Soundcard: Creative X-Fi Titanium HD
PSU: Chieftec NTRO88+ 650W
Default 09-01-2014, 21:52 | posts: 8,089 | Location: Urban`Jungle

Well its your baby, publisher is only your babysitter, I think
   
Reply With Quote
Old
  (#7)
lucidus
Ancient Guru
 
lucidus's Avatar
 
Videocard: 780
Processor: i7 920 3.5GHz
Mainboard: Asus P6T Deluxe
Memory: 6GB
Soundcard: Onboard
PSU: Corsair TX750
Default 09-01-2014, 21:59 | posts: 6,918 | Location: Dubai

Quote:
Originally Posted by -Tj- View Post
Well its your baby, publisher is only your babysitter, I think
Depends entirely on the contract, they usually handle the marketing but if they put in some of their money too they often negotiate for ownership of the IP.

Quote:
Originally Posted by TirolokoRD View Post
So, If I do a game....I will need a publisher to market the game? Who gets to have the rights?, the publisher or the developer?

I was wondering, since I see games that has 3 companies behind them.... GTA5 for ex. Rockstar is the developer?, or TakeTwo?, and Activision the publisher?
No you don't really *need* a publisher anymore. Having a publisher makes it easy to get on steam and XBL/PSN but you can always self-publish.

Rockstar is the dev, 2K (legally Take-Two) are the pubs. Not sure about acti being involved.
   
Reply With Quote
Old
  (#8)
Damien_Azreal
Ancient Guru
 
Damien_Azreal's Avatar
 
Videocard: EVGA GTX 750 ti SC 2GB
Processor: AMD Phenom IIX4 965 Black
Mainboard: Gigabyte GA-890GPA-UD3H
Memory: 8GB Corsair DDR3 1600ghz
Soundcard: Creative X-Fi XtremeGamer
PSU: Thermaltake Evo-Blu 650w
Default 09-01-2014, 22:41 | posts: 4,701 | Location: Kansas, USA

Due to things like Steam Early Access, Steam Green Light and other such platforms it's easier to get a game out there yourself then it's ever been before.

In most cases, with larger developers and games, the Publisher handles all manners of marketing. They arrange the advertisements and trailers, arrange interviews and previews.
Setup a game's showing at conventions and special occasions. They will also handle release.

The publisher will also supply funding for the game's development. Money for staff salary, equipment and licensing fees.
In a lot of cases the publisher does, as lucidus said, negotiate for ownership or partial ownership of an IP. And in times, even ownership of the developer themselves.
But there are times when the publisher only acts as a publisher. Handling marketing and a game's release. In cases of the developer self funding a game's development, leaving only the media and release details up to the publisher.
In these cases the publisher will get involved because they can make a good profit off the game's release. Even without owning the IP.

But, in a lot of cases... a publisher can be a huge negative.
An example would be Serious Sam 2. Now, while I really like the game, Croteam were not happy with their experience.

2K expressed a strong interest to publish Serious Sam 2 after seeing how well The First and Second Encounters sold.
They offered to fund development, media marketing and release. And so Croteam signed and really thought they would be able to deliver the Sam game they always intended to make.

But, 2K stepped in and took over. Micro-managing every detail of the game and forcing drastic changes to the game's gameplay and visual style.
Smaller fights, more cartoonish enemies, smaller levels... less violence... and Xbox as lead platform.
Croteam have said on several occasions that Sam 2 is not the game they intended to make... and are not happy with it. It's one they'd love to do an "HD" remake of, but since it was published by 2K it requires a bit more legalities.
   
Reply With Quote
Old
  (#9)
Ouzo
Master Guru
 
Videocard: Sli, MSI 780ti Gaming
Processor: Intel i7 2600K @ 4.5
Mainboard: Gigabyte GA-P67A-UD7-B3
Memory: Vengeance 16GB DDR3-1600
Soundcard: Focusrite Scarlett 2i2
PSU: Corsair AX 1200W
Default 09-02-2014, 06:27 | posts: 371 | Location: Helsinki, Finland

One of the most important aspect is the investors.

Most companies nowadays, especially mobile gaming, are built with seed money for relatively quick exit plan. Without capital some sort, you cannot start up a gaming company.

Structure of game team: you usually have producer/project manager(manager role), couple of programmers, designer, couple of graphic artists. QA is very much needed in production.

Depending on the size of the company, they might have multiple of those teams, and added layers of management.

Then outside of the company are publishers. But companies also nowadays work as their own publisher.
   
Reply With Quote
Old
  (#10)
TirolokoRD
Maha Guru
 
TirolokoRD's Avatar
 
Videocard: PNY 770 Superclocked
Processor: SB 2500K @ 4.3GHZ
Mainboard: Asrock Extreme3 Gen3 z68
Memory: 16GB Assorted @1600MHZ
Soundcard: Sound Blaster Zx
PSU: Antec 850W
Default 09-02-2014, 16:05 | posts: 1,878 | Location: Dominican Republic

Mmmm got it.... It's like movie or music business
   
Reply With Quote
 
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com
Copyright (c) 1995-2014, All Rights Reserved. The Guru of 3D, the Hardware Guru, and 3D Guru are trademarks owned by Hilbert Hagedoorn.