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Crytek Halted Working On Homefront: The Revolution
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Hilbert Hagedoorn
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Default Crytek Halted Working On Homefront: The Revolution - 07-04-2014, 07:30 | posts: 20,462 | Location: Guru3D testlab

After the many bankruptcy rumors now there are reports that Crytek's UK studio has stopped working on Homefront: The Revolution as its employees have not been paid yet. New developments point to mor...

Crytek Halted Working On Homefront: The Revolution
   
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Default 07-04-2014, 07:58 | posts: 28

Shame on crytek!It must be abolished.What u guys did with Crysis 3?I remember that me and my friend with GTX 295 werent able to play this game due its exclusive support for DX 11 capable hardware.
   
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Default 07-04-2014, 08:03 | posts: 330 | Location: Cape Town, South Africa

Fell sorry for the employees, but Crytek need to look back at how their previous games were supported, and at the end of the day not fixing issues, abandoning multiplayer, releasing a fancy tech demo, people eventually see through this and dont bother anymore.
   
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Default 07-04-2014, 08:07 | posts: 4,645 | Location: Logd n jst 2 change avatar

Quote:
Originally Posted by Grand Master View Post
Shame on crytek!It must be abolished.What u guys did with Crysis 3?I remember that me and my friend with GTX 295 werent able to play this game due its exclusive support for DX 11 capable hardware.
Honestly, you didnt miss much.
   
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Default 07-04-2014, 08:07 | posts: 6,539 | Location: Dubai

Wow .. how long until it shuts shop at this rate?

#Rysefacts It killed our studio.
   
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Default 07-04-2014, 08:37 | posts: 4,284 | Location: Israel

Crysis is one of the worst series i've seen, with the only special thing is graphic. those game are a big fail(except warhead which was short but good).

Still shame for all those people that lost their job.
   
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Default 07-04-2014, 08:59 | posts: 1 | Location: South Africa

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Originally Posted by moab600 View Post
Crysis is one of the worst series i've seen, with the only special thing is graphic. those game are a big fail(except warhead which was short but good)..
Says COD fanboy...

Crysis 2-3 is pretty much COD like and dumbed down version for consoles.
   
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Default 07-04-2014, 09:03 | posts: 4,284 | Location: Israel

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Originally Posted by RNCoetzee View Post
Says COD fanboy...

Crysis 2-3 is pretty much COD like and dumbed down version for consoles.
i am not COD fan, thought COD4 is way better than any crysis minus the graphic.

To my opinion, crysis was one of the worst or maybe that a strong word... less enjoyable games i ever played, suits for you?
   
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Default 07-04-2014, 09:13 | posts: 55 | Location: Latvia

Thats what happens when you betray your core audiance, and when you think that graphics make 70% of the game (according to crytek).
   
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Default 07-04-2014, 09:17 | posts: 146 | Location: Blighty

I feel that this can largely be blamed on a few things:

1) Ryse
2) Consolification of Crysis 2
3) The absolutely appaling storylines of Crysis 2 and 3 (Crysis and Crysis Warhead, though by no means masterpieces, were at least functional).
   
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Default 07-04-2014, 09:18 | posts: 6,539 | Location: Dubai

Quote:
Originally Posted by RNCoetzee View Post
Says COD fanboy...

Crysis 2-3 is pretty much COD like and dumbed down version for consoles.
Crysis is a snorefest known only for its graphics.
   
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Default 07-04-2014, 09:28 | posts: 4

I kind of liked Crysis, the story was a huge mess, especially in the 3.rd, but the gameplay was nice and you could be quite creative, there was something very satisfying with using stealth, armor and strength to take down a bunch of baddies, and modifying the weapons, I wouldn't exactly call it a generic shooter, it was definitely tweaked more than your average Call of Duty game where you just run in guns blazing.

Would be a shame to lose them as they seem to know what they are doing on the graphics front.
   
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Default 07-04-2014, 10:50 | posts: 16 | Location: Earth

so the moral of the story is that Don't fk with PC gamers and the hands that feeds you. I guess NEXT Gen piece of **** consoles couldn't save them. **** went down hill soon as they partner with with AMD.

"Crytek have struck up a partnership with technology pioneers AMD to add native support for their Mantle graphics API to CRYENGINE"
   
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Default 07-04-2014, 11:24 | posts: 2,980 | Location: UK

I liked both crysis 2 and 3.

I like fancy graphics :3
   
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Default 07-04-2014, 11:32 | posts: 23

Quote:
Originally Posted by charlievoviii View Post
so the moral of the story is that Don't fk with PC gamers and the hands that feeds you. I guess NEXT Gen piece of **** consoles couldn't save them. **** went down hill soon as they partner with with AMD.

"Crytek have struck up a partnership with technology pioneers AMD to add native support for their Mantle graphics API to CRYENGINE"
So they are going down, because they have partnered with AMD? I don't get the logic...
   
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Default 07-04-2014, 11:41 | posts: 5,469 | Location: PA, USA

Quote:
Originally Posted by moab600 View Post
i am not COD fan, thought COD4 is way better than any crysis minus the graphic.

To my opinion, crysis was one of the worst or maybe that a strong word... less enjoyable games i ever played, suits for you?
Ehhhh....I can't agree. Crysis 1 and Crysis Warhead I liked a lot.


After than it just became a console fest.

Same with Farcry 1......after that...no ty.

All this hype into FarCry3 and FarCry4.....I just didn't like 2 and 3 at all. FarCry4 just looks like 3 in a mountain...so no ty again.
   
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Default 07-04-2014, 11:52 | posts: 4,284 | Location: Israel

Quote:
Originally Posted by GhostXL View Post
Ehhhh....I can't agree. Crysis 1 and Crysis Warhead I liked a lot.


After than it just became a console fest.

Same with Farcry 1......after that...no ty.

All this hype into FarCry3 and FarCry4.....I just didn't like 2 and 3 at all. FarCry4 just looks like 3 in a mountain...so no ty again.
i actually think Farcry 3 was the best farcry, farcry 2 was really boring do all the same game, repeat, really poor game it was.
   
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Default 07-04-2014, 12:02 | posts: 5,097 | Location: England

The first Crysis was amazing.

Sadly it went downhill from there on.

I feel sorry for the employees, poor management YET AGAIN.
   
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Default 07-04-2014, 12:27 | posts: 1,112 | Location: UK

Quote:
Originally Posted by Pete J View Post
I feel that this can largely be blamed on a few things:

1) Ryse
2) Consolification of Crysis 2
3) The absolutely appaling storylines of Crysis 2 and 3 (Crysis and Crysis Warhead, though by no means masterpieces, were at least functional).
Mike Read, as I mentioned in other threads on this is the main culprit. He is/was the lead on Crysis3 and was/is the main guy on Ryse. He also is partly responsible for the death of CCP Games and massive lay-offs over the last 5 years. He had no experience in the industry, yet was given huge responsibilities in areas of critical company business.

He is the one to point fingers at, everybody. He is the one, and not The One, as his ego has led his brain to believe.
   
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Default 07-04-2014, 13:33 | posts: 3,723 | Location: Australia

If Microsoft and Sony didn't partner with AMD the hardware would have been even less capable. Unlike the last gen (360 and ps3) they want to make money on them straight away. This is not possible with more powerful hardware and the prices of the new consoles. It has been mentioned (subficially) this gen console won't be around as long, and best guess if they stick with AMD is a new one in 2016. This is when AMD replaces the Bulldozer derived Excavator with a completely new architecture.

In terms of Crysis 3 being DirectX 11 only, that is fair enough. Supporting DirectX 10 and 9 means considerably more work, I'm surprised developers haven't done that sooner. If DirectX 12 is as different as Microsoft claims future games may be DirectX 12 only, since adding support fir DirectX 11 would require much more work. It would be very much easier to support DirectX 12 and Mantle than multiple DirectX versions. Keep in mind Xbox One will get a quasi DirectX 12 equivalent, which will help speed up DirectX 12 uptake on Windows PC. Since DirectX 12 will be Windows 9 or later only, it will 'force' people to update to it. It may be the case older hardware will be supported with DirectX 12 using a type of emulation (it's been mentioned before regarding DirectX 11), but nevertheless require Windows 9. It wouldn't surprise me if Microsoft insists PC versions of games be DirectX 12 only because of the Windows 9 requirement.

I was looking forward to Homefront 2, I wonder if anyone else will take it up? Let's hope! I'm still waiting for Half-Life 3, which you can almost guarantee will have a console version and suffer from it

Last edited by thatguy91; 07-04-2014 at 13:42.
   
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Default 07-04-2014, 13:39 | posts: 7

Where there's smoke, there's fire. People not being paid is one of the obvious signs and it can't be hidden. Crytek is simply too big with too many branches for what it produces and the commercial success of those products. But, Crysis sucks! I've been saying this since the game first launched. It was a PC exclusive and sold like sht. PC gamers either couldn't play it, or stole it. To add insult to injury, it was curb stomped at retail by Halo and COD on the console and continues to outsold by other games as well!! Continued PC piracy forced them onto the console where their games ALWAYS out sell their PC counterparts. There is no money in PC gaming...period! Rampant PC piracy along with bad business decisions seem to be the culprit here. Also, there is a rumor that they're fighting with M$ over control of Ryse. According to Crytek, Crysis 3 was their "masterpiece"! If that is the case, then they're in serious trouble!
   
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Default 07-04-2014, 13:55 | posts: 3,723 | Location: Australia

PC gamers expect quality. They aren't going willing to pay sh!t fir a game that run's sh!t. The core things expected are that the game runs well, is reliable, looks really good, and is good to play.

Well, the current DirectX/OpenGL model is crap to work with, apparently. PC gamers can at times feel jibbed when games are crippled due to console versions, and the price of games even by download can be high considering. It's not the number of people who have pirate copies that needs to be considered, it's the number if these people that would have otherwise have bought it that matters.

Hopefully in the near future with DirectX 12 abd supposedly better programmability things will change. In many ways, the console market needs higher quality games on Windows to have something to strive for later. In effect, quality PC games can help garner higher quality console games.
   
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Default 07-04-2014, 15:17 | posts: 28

Quote:
Originally Posted by thatguy91 View Post
If Microsoft and Sony didn't partner with AMD the hardware would have been even less capable. Unlike the last gen (360 and ps3) they want to make money on them straight away. This is not possible with more powerful hardware and the prices of the new consoles. It has been mentioned (subficially) this gen console won't be around as long, and best guess if they stick with AMD is a new one in 2016. This is when AMD replaces the Bulldozer derived Excavator with a completely new architecture.

In terms of Crysis 3 being DirectX 11 only, that is fair enough. Supporting DirectX 10 and 9 means considerably more work, I'm surprised developers haven't done that sooner. If DirectX 12 is as different as Microsoft claims future games may be DirectX 12 only, since adding support fir DirectX 11 would require much more work. It would be very much easier to support DirectX 12 and Mantle than multiple DirectX versions. Keep in mind Xbox One will get a quasi DirectX 12 equivalent, which will help speed up DirectX 12 uptake on Windows PC. Since DirectX 12 will be Windows 9 or later only, it will 'force' people to update to it. It may be the case older hardware will be supported with DirectX 12 using a type of emulation (it's been mentioned before regarding DirectX 11), but nevertheless require Windows 9. It wouldn't surprise me if Microsoft insists PC versions of games be DirectX 12 only because of the Windows 9 requirement.

I was looking forward to Homefront 2, I wonder if anyone else will take it up? Let's hope! I'm still waiting for Half-Life 3, which you can almost guarantee will have a console version and suffer from it
Direct3D 11 is a strict superset of Direct3D 10.1 — all hardware and API features of version 10.1 are retained, and new features are added only when necessary for exposing new functionality. This helps to keep backwards compatibility with previous versions of DirectX.

So supporting older DXs at least 10 wont take that much time+they can maximize their sale.Its a dirty trick to force people to buy new hardwares.HD 5000 the first ever DX 11 capable GPUs series cames in the 2009.So its a pain in the backdoor for both AMD and nvidia if by the year of 2014 people still use DX 10 cards.Just like the windows xp and now windows 7 are for microsoft.

Last edited by Grand Master; 07-04-2014 at 15:31.
   
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Default 07-04-2014, 15:59 | posts: 3,723 | Location: Australia

I don't think Crytek cares whether people buy new hardware or not . The company that really would care is Microsoft. It seems they will be pushing Windows 9 quite hard, and making DirectX 12 only compatible with Windows 9. Since games are typically also available on consoles Microsoft may insist on game developers making the PC version DirectX 12 only. This would not only help the developer make games it would be easier, but Microsoft would be hoping it would force people to Windows 9. Current DirectX 11.x hardware can be supported by this 'model'. The only way around this is for the game developers to have Mantle support with DirectX 12. Mantle will supposedly support the DirectX 12 features and shaders, but be able to run on Windows 8.1. Of course, thus far this will only advantage AMD users!

The thing is, at the moment, why would people want to pay for games when they don't even work properly, or are neutered? Think Watch Dogs. It's pretty pathetic when you think about it, how a couple of people in their spare time can adjust a few settings in the game and make it not only look considerably better but also run better. These settings taken out purely to make it look more like the console versions, Ubisoft's word's not mine! (well, saying having the 3 platforms look the same is saying the same thing). If people don't have good hardware, they can simply turn the settings down, they have that function in games anyway!

It makes sense for game developers to develop PROPERLY for PC (not just saying 'ooh we develop for PC as the lead platform because it sounds better to say we are'), simply because the PC version will be better, meaning that over time people will trust to buy games again (it won't happen with the first or second game that does that). It also means to go to consoles, which are architecturally similar now, they can cut graphics out in descending order of performance penalty. This would actually result in a higher quality console game as well, because it is much easier to cut things out without hurting visual quality considerably than to start with a low quality graphics and realising you can improve the look in some parts of the game.
   
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Default 07-04-2014, 16:10 | posts: 35

This is what happens when you take a decent game and go in a direction that makes no sense for the 'sequel', and then do it again.
   
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