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Rainbow Six Siege
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TirolokoRD
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Default Rainbow Six Siege - 06-10-2014, 00:55 | posts: 1,873 | Location: Dominican Republic

Rainbow Six Siege E3 2014 Gameplay World Premiere [US]

https://www.youtube.com/watch?v=6wlvYh0h63k
   
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Default 06-10-2014, 00:56 | posts: 751 | Location: South Jersey

I'll just add to what was said in the E3 thread.

Game seems very SWAT 4ish, except.. To find a team as well spoken and coordinated as the one shown in the E3 demo is nearly impossible..
   
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])rStrangelove
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Default 06-10-2014, 07:33 | posts: 3,648 | Location: Northcoast of Germany

Hmmmm. Not convinced. Looks like they outsourced BF4 small scale shootouts and relabled it as Rainbow6.
   
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Default 06-10-2014, 14:12 | posts: 1,874 | Location: London, GB

Quote:
Originally Posted by ])rStrangelove View Post
Hmmmm. Not convinced. Looks like they outsourced BF4 small scale shootouts and relabled it as Rainbow6.
Agreed, looks low poly and boring.
   
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Default 06-10-2014, 14:20 | posts: 4,474 | Location: Kansas, USA

No single player... no interest.
Trashing Patriots and going full MP killed my interest.
   
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])rStrangelove
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Default 06-10-2014, 14:21 | posts: 3,648 | Location: Northcoast of Germany

Quote:
Originally Posted by Damien_Azreal View Post
No single player... no interest.
Trashing Patriots and going full MP killed my interest.
It's really full MP ?

Okay... BF: Hardline here i come
   
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Default 06-10-2014, 14:26 | posts: 139 | Location: Edinburgh

I think it looks pretty good, I've been wanting another SWAT game and this is maybe as close as I'm going to get to it.
   
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Default 06-10-2014, 15:39 | posts: 4,433 | Location: Romania

I used to like this kind of game back in the day, all the tactics and planning, but what I've seen from that video looks way more like a BF/CoD close quarter...
   
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Default 06-10-2014, 15:48 | posts: 1,270 | Location: Lost in Norway

Quote:
Originally Posted by Damien_Azreal View Post
No single player... no interest.
Trashing Patriots and going full MP killed my interest.
Kinda my feeling too. Patriots looked like an R6 I wanted to play. This not so much.
The destruction is way over the top by the end of that the house was Swiss Cheese and prolly shoulda fell down. Guy runs behind a wall, No Problem just shoot thru the damn wall it don't matter. It's a neat concept and all but seem a bit over the top.
I will say it's nice to see they were actually playing on PC and that Dante was one horrid shot.

Last edited by INSTG8R; 06-10-2014 at 15:55.
   
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Default 06-10-2014, 18:07 | posts: 2,390 | Location: Ohio

I lollled at how many times you blindly fired rounds without even having his crosshairs over the target. By the end I was wondering if they were intentionally missing the one guy on the other team repeatedly just so he could show up at the end and make it more dramatic.
   
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Default 06-10-2014, 22:57 | posts: 953 | Location: United Kingdom

Looks lame, like ive said for every Rainbow release after Ravenshield. The series has utterly gone to ****.
   
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Default 06-10-2014, 23:37 | posts: 31

This is THE GAME of E3 2014!
   
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Default 06-11-2014, 00:57 | posts: 1,132 | Location: New York, U.S.

the extreme lack of recoil is kinda meh
   
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Default 06-11-2014, 03:50 | posts: 2,417 | Location: Wolverhampton, UK

Looks good atm.
   
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Default 06-11-2014, 04:31 | posts: 4,474 | Location: Kansas, USA

Watched the footage for it from E3... while the destructible environment looks cool, it also looks comically overdone.
And, as I said before, the fact that they are putting MP first annoys me.

But, the footage itself just looked boring.
Mostly because it looks ungodly scripted. I don't believe that was actually a human controlled team playing that.
And, designing a MP focused game so tightly over people cooperating in such a way... is basically destined for failure.
It's horribly rare to find people willing to play that organized, to want to try such a specific and coordinated plan.
And even more rare to have a team to play with, and play against.
   
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Default 06-11-2014, 08:08 | posts: 1,874 | Location: London, GB

Quote:
Originally Posted by Damien_Azreal View Post
Watched the footage for it from E3... while the destructible environment looks cool, it also looks comically overdone.
And, as I said before, the fact that they are putting MP first annoys me.

But, the footage itself just looked boring.
Mostly because it looks ungodly scripted. I don't believe that was actually a human controlled team playing that.
And, designing a MP focused game so tightly over people cooperating in such a way... is basically destined for failure.
It's horribly rare to find people willing to play that organized, to want to try such a specific and coordinated plan.
And even more rare to have a team to play with, and play against.
True, finding a team that has patience doing all of this is very difficult, most people will ruin it at some point with "Leeeroy Jenkins !" attitude, hence this game has no chance without a proper specialized SP.
   
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])rStrangelove
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Default 06-11-2014, 08:25 | posts: 3,648 | Location: Northcoast of Germany

I really dunno what's so hard to literally just take Rainbow6 Ravenshield and redo it again. Then go and release all classic maps from the whole series (Embassies, villas, oil platforms, factories etc etc etc) as DLCs.

Where's the f**king problem?
   
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Default 06-11-2014, 10:14 | posts: 4,762 | Location: Logd n jst 2 change avatar

There is no way that trailer wasn't pre-rendered or entirely scripted. The animations of the ai and the females facial expressions is what gives it all away, its too fluid/lively expressive. Ubi do this with their games, then when it comes out and you pal the exact same scene, its all stiff animations and expressionless faces and ai are just standing there waiting to be shot.
   
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Default 06-11-2014, 16:56 | posts: 618

Quote:
Originally Posted by Damien_Azreal View Post
No single player... no interest.
Trashing Patriots and going full MP killed my interest.
Add no modding, no interest to that.

Quote:
Originally Posted by (.)(.) View Post
There is no way that trailer wasn't pre-rendered or entirely scripted. The animations of the ai and the females facial expressions is what gives it all away, its too fluid/lively expressive.
There was no AI, humans played both sides and of course they scripted out how the match would unfold (just like that one BFH trailer). The first sequence with the drone view on the female seemed to be one whole motion captured animation though, so I doubt we will see it like that in the final game.
   
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Damien_Azreal
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Default 06-11-2014, 17:04 | posts: 4,474 | Location: Kansas, USA

No, there was no AI... both sides... cops and baddies... were scripted. They played out a scripted scene with people reading a script over it "pretending" to be playing the game.

Just wait for release, wait for a game to happen... WAIT for a player to get killed and lose the hostage like it happened in this video.
And wait for that player to be cussed out, called every racially offensive slur in the book before being kicked from the game.

The people commenting on how impressive the game looks, and how awesome the gameplay is... are completely blind to what they watched.
   
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Default 06-11-2014, 17:17 | posts: 5,496 | Location: Switzerland

Quote:
Originally Posted by Elite Bushido™ View Post
the extreme lack of recoil is kinda meh
It depend, swat / close combat weapons are made for get nearly zero recoil and be extremely silent ( for swat operations, this is ofc the basic ).
   
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Default 06-11-2014, 19:34 | posts: 326 | Location: UK

I thought graphically it was pretty standard so I don't get this pre-rendered stuff. It didn't blow me away whatsoever visually, it looked early code for sure. Just chuffed to have a new Rainbow but do have to say was not blown away with video. Lighting or anything wasn't special. Clancy games when I was growing up were the games that visually pushed things, I expect much better visually come release.

We really need a game like this now. I got sucked into the hype for Takedown Red Sabre and they royally messed that game up for release and it's never recovered

Please please have a Terrorist Hunt mode, lost so many hours to that online in Vegas 2 even though the game itself was not as good as older Rainbows

Last edited by Nismo GTR; 06-11-2014 at 19:41.
   
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Damien_Azreal
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Default 06-11-2014, 19:40 | posts: 4,474 | Location: Kansas, USA

I don't believe it was pre-rendered.
I think it was using in game assets, but was entirely scripted to look like people playing.
   
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Default 06-11-2014, 20:29 | posts: 4,383 | Location: Recife, Brazil

You know, I quite like the idea of being able to shoot holes in the wall since most houses in the u.s. have really fragile drywalls instead of brick etc.
But I do think that the holes are a bit too big, just like shooting the doors is like shooting glass, everything breaks too easily.

If they tone down the walls a tiny bit, and a whole lot on the doors, this could be pretty good. I also really liked the whole, blowing the floors from upstairs to breach downstairs.
   
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Default 06-12-2014, 00:08 | posts: 377

Just so you guys know. The game is going to have singleplayer and coop. Just watched the gamespot stage demo and that's what the dev said.
   
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