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Negative lod bias on a gtx 570 (320.49)
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bizibulle
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Default Negative lod bias on a gtx 570 (320.49) - 08-09-2013, 02:43 | posts: 7

Hello guys, I was wondering how to set my lod bias to -15 on my card. I used to be able to with rivatuner (like ages ago) but now can't since it hasnt been updated - I have nvidia inspector but it won't let me go below -3. Any workaround? or maybe a specific nvidia inspector value? This is for call of duty 1 (yep, 1st one )


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-Tj-
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Default 08-09-2013, 03:04 | posts: 5,644 | Location: Urban`Jungle

-3.0 is the max (driver limitation) and imo you won't see any difference between -1.5 and -3.0, only more shimmering in the distance with AnisotropicFiltering on.

You can try SweetFx injector, but im not 100% sure if it supports COD1.. If it does you can use its sharpening fx, a very handy effect.
   
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bizibulle
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Default 08-09-2013, 03:40 | posts: 7

Quote:
Originally Posted by -Tj- View Post
-3.0 is the max (driver limitation) and imo you won't see any difference between -1.5 and -3.0, only more shimmering in the distance with AnisotropicFiltering on.

You can try SweetFx injector, but im not 100% sure if it supports COD1.. If it does you can use its sharpening fx, a very handy effect.
its not -1.5 i want but -15 ^^.
i'll try that thanks!

edit : sweetfx doesnt work with dx7
   
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brendanvista
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Default 08-10-2013, 21:52 | posts: 217 | Location: Oregon

Nvidia inspector should work just fine. Don't use the drop down for "Texture Filtering - LOD Bias," instead, just key in a value. To get -15, you should punch in -120, or -78 in hex. To make LOD bias changes apply to newer, dx10, and dx11 games, change the "Antialiasing -Transparency Supersampling" mode to AA_MODE_REPLAY_MODE_ALL.
   
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