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Shadow Warrior - Reimagining
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Damien_Azreal
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Default Shadow Warrior - Reimagining - 05-10-2013, 01:18 | posts: 4,438 | Location: Kansas, USA

Copied from Bluesnews.com

Quote:

A new Shadow Warrior planned?


A new website is now live at Shadowwarrior.com, a domain owned by 3D Realms since before the release of Shadow Warrior, their 1997 Build-engine first-person shooter. This is entirely one gigantic screenshot and no details, but the site is a mirror of this subdomain at Devolver Digital which also has this screenshot showing a dead yakuza. This suggests a more realistic follow-up to the first game, which was anything but, as the original Shadow Warrior was filled with tongue-in-cheek humor and goofiness which drew fire from some critics for being racially insensitive and promoting stereotypes, but 3D Realms defended at the time by saying the game was a send-up of bad kung fu movies. The site re-launch coincides with a Devolver announcing a Steam Greenlight campaign for Blade Analyzer Pro which seems to be a marketing spoof. Tying these together is that Blade Analyzer Pro is offered by Zilla Enterprises, which is the fictional evil corporation from the original Shadow Warrior.
Awesome. Devolver Digital is beyond awesome these days, and while it had it's problems, Hard Reset was pretty good.
So, I can't wait to see what they manage to do with the Shadow Warrior series.
   
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Default 05-10-2013, 01:23 | posts: 4,685 | Location: Washington DC

Shadow Warrior was one of my favorite games back in the day. Hope this actually ges made.
   
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Default 05-10-2013, 02:10 | posts: 795 | Location: ND - US

This is awesome news if it's true. Hopefully they keep the same dirty old man killing machine persona in tact, though I don't know how well today's politically-correct-and-everything-is-offensive internet crowd will take to it.

Most of my memories of the original were spent at my friend's house on his dad's Pentium computer and Windows 95. My 486 just wouldn't cut it. I remember being blown away by just how great the graphics were. And that sticky bombs were amazing. It was just so much fun thinking of clever ways to kill enemies in that game, and of course all the crazy things Lo Wang would say. I finally bought it on GOG about a year ago but I have yet to revisit it. This seems like as good of a reason as any.

Last edited by dark_surge; 05-10-2013 at 02:12.
   
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Default 05-10-2013, 03:17 | posts: 4,691 | Location: Logd n jst 2 change avatar

Shadow Warrior - Reimagining, Features guaranteed:
  • Quicktime events.
  • Button mushing to open doors and stuff.
  • Pointless achievements - (eg:You've started a new Game - Heres an achievement so your friends believe you).
  • Poor useage of Tess, AO, broken AA and HD (see:12x12) Textures.
  • Install on release day and get a whole months wait for a patch and drivers to disable crashes, absolutely free - A whole month!.

Leave the old games alone, there's a reason the original never got a follow up....because you know, progress, changing with the times, either and or both.


So...as you can see, I dont quite feel as strongly about this as the rest of you, because, F**King it up is the new norm in anything considered creative.
   
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Default 05-10-2013, 03:31 | posts: 4,438 | Location: Kansas, USA

Quote:
Originally Posted by (.)(.) View Post
there's a reason the original never got a follow up.....
Yeah. Because of low sales and controversy surrounding the game's portrayal of the main character.

Several people from 3DR said they'd love to revisit Shadow Warrior, but due to financial reasons never got the chance.

But, I don't see why one would instantly assume QTE and such. It's not like Flying Wild Hog made those huge things in Hard Reset... or, had them in the game at all.
   
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Default 05-10-2013, 06:13 | posts: 4,691 | Location: Logd n jst 2 change avatar

Its just damn near every release over the last year or so has some of 'locate the 'x' key and tap it lots so you dont die.'

I just find it to be utterly pointless and demeaning/insulting to my intelligence to mash the same button over and over rather than having something creative like for eg: using the mouse and swiping it towards your enemy (eg within in eg:when you get attacked by a tiger in FC3) and that will cause the players free arm to throw a punch or get stabby with a knife, instead of sitting tapping E and hoping your tapping it fast enough.

Playable on release is a thing of the past, along with stable AA that doesn't get broken with a patch......aannnd I don't even know why I'm bitching tbh.

Looking forward to it none the less so thanks for sharing, I would however like to call you in a friendly way mind you....A legless velociraptor for not sharing sooner said fact that the original is available on GOG, off to buy that now.

Thooougggh, you'd have to admit that instead of tap the button lots qte's, a popup mini game of put the triangle block through the correct hole before x amount of time runs out, would be far more engaging.
   
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Default 05-10-2013, 09:03 | posts: 10,068 | Location: United kingdom

The original Shadows Warriors (1989) is a scrolling beat em up like Double Dragon from the Coin-op. Only thing it did different to other beat em ups at the time was the ability to interact with the 2D environment like swingin off lamposts while kicking the enemy etc.
   
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Default 05-10-2013, 13:10 | posts: 4,438 | Location: Kansas, USA

That's spiffy. Except this Shadow Warrior is part of the 1996 FPS Shadow Warrior.
   
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Default 05-10-2013, 13:44 | posts: 4,685 | Location: Washington DC

Quote:
Originally Posted by dark_surge View Post
This is awesome news if it's true. Hopefully they keep the same dirty old man killing machine persona in tact, though I don't know how well today's politically-correct-and-everything-is-offensive internet crowd will take to it.
Unfortunately I doubt it will be anything like the original because of this reason alone. Everyone is so afraid of offending people these days.
   
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Default 05-10-2013, 13:52 | posts: 4,438 | Location: Kansas, USA

I seriously doubt Volition care if they offend when it comes to Saints Row.

But, it's a thin line. 3DRealms goal with Shadow Warrior wasn't to offend or be insanely politically incorrect with Lo Wang.
They were trying to do the opposite of Duke Nukem. An amalgamation of various campy, b-level Asian action films.


But, there's more to Shadow Warrior then just being "offensive"... and if that's all people are looking forward to in a new SW, then I'm gonna loose interest in it.
It's been made clear in the past that Devolver Digital don't really care what anyone else in the industry thinks of them.
And if they cared about being offensive, they probably wouldn't have published Hotline Miami.

But, a new Shadow Warrior shouldn't strive to be offensive. That was the problem with DNF. It tried to hard to be something it never should've been. Overly funny. DNF should've been like DN3D, serious... with a thin line of black humor and sarcasm.
Shadow Warrior had a bit more camp then DN3D, but it was also trying to be it's own serious action game with some camp, black humor and sarcasm.
   
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Default 05-10-2013, 14:15 | posts: 4,685 | Location: Washington DC

I agree and I'm not saying that the game must be offensive to be good. It's just a shame that most developers don't have the guts to put a game out that they want to make. They are forced to make changes based on publisher demands, crazy offended parents, or even crazier upset fans that don't think the game is up to their standards.

Could you imagine what would happen if they released the game with some of the original Shadow Warrior quotes in it?

http://en.wikiquote.org/wiki/Shadow_Warrior

"Just like Pearl Harbour" would definitely be pulled.


Now hopefully the game is not just a remake and a completely new experience anyway. Next I hope someone decides to do Red-Neck Rampage. That was another fun one.
   
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Default 05-10-2013, 14:30 | posts: 4,438 | Location: Kansas, USA

From what I've read, Devolver and Flying Wild Hog are planning this as a serious new take on Shadow Warrior.
Hopefully they'll put out some solid media and information soon.
   
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Default 05-10-2013, 14:48 | posts: 149 | Location: NYC

Played a TON of Shadow Warrior multiplayer back in the day. This game will be nothing like it, but it's nice to see an old IP come back to life. It LOOKS nice so far, at least.
   
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Default 05-10-2013, 20:27 | posts: 460 | Location: Leeds, United Kingdom

Whooo wantaa soome Waaang?! I surely do. Can't wait.
   
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Default 05-10-2013, 22:13 | posts: 154 | Location: Innerworld

I really liked Redneck Rampage and Shadow Warrior, spent tens of hours playing them - both games deserve a HD remake at least if not proper sequel. But Shadow warrior's crazy humor and voxel weapons were legendary in particular.
   
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Default 05-20-2013, 06:02 | posts: 9,563 | Location: Sweden

https://www.facebook.com/ShadowWarriorGame

Screens.
   
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Default 05-20-2013, 09:38 | posts: 4,691 | Location: Logd n jst 2 change avatar

Cheers JonasB.

Is that Cryengine or U3?
   
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Default 05-20-2013, 10:56 | posts: 9,563 | Location: Sweden

This is done by the team behind Hard Reset so I assume this re-imagining of Shadow Warrior will be using that game engine.
(Devolver Digital as the publisher and Flying Wild Hog as the developer studio.)

EDIT: The screenshots are also available from the developers website now.
http://flyingwildhog.com/game/shadow-warrior

Last edited by JonasBeckman; 05-20-2013 at 13:35.
   
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Default 05-20-2013, 13:08 | posts: 4,438 | Location: Kansas, USA

Yes, as far as is known it's using the "Road Hog Engine" which is FWH's own property engine.
Game looks great.
   
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Default 05-20-2013, 14:17 | posts: 460 | Location: Leeds, United Kingdom

Lo Wang or bust. No Lo Wang, no purchase. He made Shadow Warrior.
   
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Default 05-20-2013, 14:26 | posts: 4,685 | Location: Washington DC

ugh i hate that engine.
   
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Default 05-20-2013, 20:04 | posts: 9,563 | Location: Sweden

http://www.penny-arcade.com/report/a...-racism-and-mp

Interview, various design changes and other game mechanics.
(What with all the negative attention it might have caused and how different and broader the gaming market is it's understandable that some things had to be cut or redesigned before the publisher and developers were comfortable with doing this project.)

(Also sounds quite similar to just Hard Reset in terms of gameplay but it's not bad, old-school shoot-em-up mechanics and the like.)

Last edited by JonasBeckman; 05-20-2013 at 20:11.
   
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Default 05-20-2013, 23:59 | posts: 4,438 | Location: Kansas, USA

Quote:
Originally Posted by MarkyG View Post
Lo Wang or bust. No Lo Wang, no purchase. He made Shadow Warrior.
Lo Wang is the player character.
That hasn't changed. What has changed is they've changed him from a giant walking stereotype and into an actual "character".

I love Shadow Warrior, but I've always disliked how lazy the humor was in it. DN3D wasn't made to be funny, it's humor came from getting an obscure reference... or some black humor inspired sarcasm.

Shadow Warrior just threw it out there. Very up front and in a very lazy manor. It's humor relied on tired racial jabs, sexual jokes... and way too much camp.

I'm glad they are still having the humor, but in tern making it more focused and not just an cheap jab as Asian culture.
   
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Default 05-21-2013, 12:56 | posts: 4,438 | Location: Kansas, USA

And, sorry to post after myself... but figured some would like this information...

Source

Quote:
CONFIRMED: Health pick-ups, no weapon limit, ridiculous one liners, unlimited shurikens, and more Wang than you can handle.
   
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Default 05-21-2013, 17:24 | posts: 460 | Location: Leeds, United Kingdom

Nice!
   
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