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Black Mesa, Still No News Of the Final Chapters Promised LAST Year?
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kanej2007
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Default Black Mesa, Still No News Of the Final Chapters Promised LAST Year? - 05-07-2013, 11:26 | posts: 6,858 | Location: Dubai, UAE / London, UK

As the topic says guys, what has happened with the last few chapters of Black Mesa? It's been almost a year & there has been no news or announcements of the ending.

Anybody care to share any news or when it's expected to release?
   
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lucidus
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Default 05-07-2013, 11:31 | posts: 6,883 | Location: Dubai

Come back in 7 years.
   
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Texter
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Default 05-07-2013, 11:39 | posts: 2,344 | Location: Netherlands

Quote:
Originally Posted by kanej2007 View Post
It's been almost a year
Since September 14? It's also been greenlighted on Steam...no release news there either as of yet.
   
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kanej2007
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Default 05-07-2013, 12:19 | posts: 6,858 | Location: Dubai, UAE / London, UK

^ Dam. I was eager to finish Black Mesa. We can only hope they finish the game...
   
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Alex13
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Default 05-07-2013, 13:11 | posts: 1,026

Quote:
Originally Posted by lucidus View Post
Come back in 7 years.
smaller project, 5 years tops
   
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Damien_Azreal
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Default 05-07-2013, 13:46 | posts: 4,660 | Location: Kansas, USA

Kind of blowing it out or proportion, aint we?

A year? Not really. It was released in September last year, it's only May. That's about seven months.
And really, since it's free... is there really an issue with having to wait?

Personally, I hated Xen in Half-Life. And I love how Black Mesa ends right now. If you play Black Mesa through now, then start HL2... it syncs up really well as is.
   
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Default 05-07-2013, 13:59 | posts: 6,883 | Location: Dubai

Quote:
Originally Posted by Alex13 View Post
smaller project, 5 years tops
Add in time for a well deserved break
   
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__hollywood|meo
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Default 05-08-2013, 08:06 | posts: 2,341 | Location: why do you want to know? stalkers..

Quote:
Originally Posted by kanej2007 View Post
It's been almost a year
stopped reading
   
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Rich_Guy
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Default 10-04-2014, 13:18 | posts: 9,212 | Location: UK

Latest Black Mesa update was back in Nov last year.

Quote:
HAPPY 15TH BIRTHDAY HALF-LIFE! We here at Black Mesa have some big news!

The Big News:
Last year, Black Mesa was one of the first Steam games to be Greenlit by you, our amazing fans. We've had quite a year since then, with a lot happening internally that we haven't been able to talk about... until now. Black Mesa has been given the opportunity to be sold as a retail product on Steam! This is an incredible honor - one we never expected - but also one we found hard to accept.

We never developed Black Mesa with money in mind. Our team is made up of average, hardworking people, and no one joined the team to make money. For us, Black Mesa is purely a labor of love. We believe this philosophy has significantly contributed to the overall quality and feel of the game.

Our decision to sell Black Mesa rests on two key points. One is we believe we can make the game even better by having full access to the Source engine. This lets us tackle and fix limitations instead of working around them. The second is because frankly, our team could really use the financial help.

The Plan:
Soon you'll see Black Mesa available on Steam for a relatively low price. But we aren't dropping all support for the free version. In fact shortly after the Steam release there will be a completely new free version of the game. We also plan to open source our maps and some game assets to the modding community!

Purchasing the Steam version of Black Mesa is more about supporting the team and our efforts than anything else. However, the Steam version will include features that the free version simply can not have. We will be paying careful attention to feedback, and you'll have a very real say in how the final game turns out.

Long-Term Plans and Xen:
We've been overwhelmed by fan anticipation for Xen, and we're excited so many people are eager to conclude the game. To be totally honest however, Xen is still a ways off. Over the past year, we have spent a HUGE amount of time porting the game to a new engine and fixing hundreds of bugs. The work to port to the new engine was not because of the decision to go retail, this was work that had to be done to get Black Mesa onto Steam and support our future plans.

So, please be patient with us as we work to make Xen a stunning and worthy conclusion to Black Mesa. Until Xen is completed, we have multiple interesting additions planned for the Steam version of Black Mesa, which we will announce later on down the road.

Thanks,
The Black Mesa Dev Team
http://www.moddb.com/mods/black-mesa
   
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scatman839
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Default 10-04-2014, 15:16 | posts: 10,164 | Location: Dundee, Scotland

Dead as a doornail, I assume the forums are the same?
   
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Default 10-04-2014, 16:09 | posts: 786

Quote:
Originally Posted by Rich_Guy View Post
Latest Black Mesa update was back in Nov last year.

http://www.moddb.com/mods/black-mesa
Their latest news update was August 19th: Official Source Filmmaker Content Pack DLC for Black Mesa is Now Live!

Still need new info about the game though.
   
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lucidus
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Default 10-04-2014, 16:19 | posts: 6,883 | Location: Dubai

I remember jumping was **** in the mod ... hopefully it is normal in the final release. Whenever that is.
   
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Pete J
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Default 10-04-2014, 16:25 | posts: 183 | Location: Blighty

I'll be buying the Greenlit version. After all, the mod is a fantastic bit of work.
Quote:
Originally Posted by lucidus View Post
I remember jumping was **** in the mod ... hopefully it is normal in the final release. Whenever that is.
Been a while since I played it but I remember what you mean! Anything taller than an amputee midget was impossible to vault over!
   
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thatguy91
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Default 10-04-2014, 19:55 | posts: 4,030 | Location: Australia

I hope they mean the upcoming Source update that adds full 64-bitb and DirectX 11.
   
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Damien_Azreal
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Default 10-04-2014, 23:22 | posts: 4,660 | Location: Kansas, USA

Quote:
Originally Posted by lucidus View Post
I remember jumping was **** in the mod ... hopefully it is normal in the final release. Whenever that is.
Yes, you had to jump-crouch every single jump in the game.
The original Half-Life used the jump-crouch for specific puzzles/sections. Black Mesa made it so you had to use it for every single time you had to jump.
   
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Texter
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Default 10-05-2014, 11:13 | posts: 2,344 | Location: Netherlands

The only occasional dev updates on the forum are new higher res textures from a single team member.
   
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