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Nvidia GeForce 314.22 WHQL - Download & Discussion
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harkinsteven
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Default Nvidia GeForce 314.22 WHQL - Download & Discussion - 03-25-2013, 13:56 | posts: 2,353 | Location: Ireland

http://www.guru3d.com/files_details/..._download.html

This is the GeForce Game Ready driver for BioShock Infinite, delivering up to 41% faster performance.

Instantly apply optimal game settings for BioShock Infinite with GeForce Experience.

New in GeForce 314.22 Drivers

Performance Boost Increases performance for GeForce 400/500/600 series GPUs in several PC games vs. GeForce 314.07 WHQL-certified drivers. Results will vary depending on your GPU and system configuration. Here are a few examples:
GeForce GTX 680:
Up to 41% faster in BioShock Infinite
Up to 60% faster in Tomb Raider
Up to 23% faster in Sniper Elite V2
Up to 13% faster in Sleeping Dogs
GeForce GTX 680 SLI:
Up to 21% faster in Sniper Elite V2
Up to 14% faster in Sleeping Dogs
Up to 10% faster in StarCraft II
Up to 15% faster in Civilization V
NVIDIA SLI Technology Adds or updates the following SLI profiles (since GeForce 314.14 drivers):
Sniper Elite: Nazi Zombie Army Added DX11 SLI profile
Dungeons and Dragons: Neverwinter Added DX9 SLI profile
BioShock Infinite Added AO profile
NVIDIA 3D Vision Adds the following profiles (since GeForce 314.14 drivers):
MUD - rated Good
Brutal Legend - rated Good
Tomb Raider - updated rating to Good
NVIDIA CUDA
Includes support for applications built using CUDA 5 or earlier version of the CUDA Toolkit. More information at http://developer.nvidia.com/cuda-toolkit

Last edited by rflair; 03-25-2013 at 22:38.
   
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Barry J
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Default 03-25-2013, 13:57 | posts: 1,658 | Location: Ipswich UK

downloading
   
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villa_youth
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Default 03-25-2013, 14:03 | posts: 754 | Location: England

Sweet news.
   
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sqook
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Default 03-25-2013, 14:05 | posts: 66

notebook :
64 bit
http://uk.download.nvidia.com/Window...ional-whql.exe
32 bit
http://uk.download.nvidia.com/Window...ional-whql.exe

http://uk.download.nvidia.com/Window...ease-notes.pdf
   
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PhazeDelta1
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Default 03-25-2013, 14:15 | posts: 13,909 | Location: USA

Awesome.
   
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CSF90
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Default 03-25-2013, 14:23 | posts: 180 | Location: Portsmouth, UK

Nice performance improvements in Bioshock and Tomb Raider.

I had the 314.21 beta drivers anyway so got the improvements in Tomb Raider, but nice to finally get some figures for it.

Last edited by CSF90; 03-25-2013 at 14:29.
   
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PowerK
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Default 03-25-2013, 14:30 | posts: 286

Is it safe to assume that this driver is indeed the same as the previous v314.21 except for the newly added Bioshock Infinite optimization ?
   
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bobmitch
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Default 03-25-2013, 14:35 | posts: 205 | Location: Dallas Texas Area

Nice find! Thanks
   
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AndyB
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Default 03-25-2013, 14:40 | posts: 91 | Location: Germany

Quote:
Originally Posted by PowerK View Post
Is it safe to assume that this driver is indeed the same as the previous v314.21 except for the newly added Bioshock Infinite optimization ?
Nope. New TR optimizations, plus BioShock, plus other stuff.
   
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PowerK
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Default 03-25-2013, 14:43 | posts: 286

Quote:
Originally Posted by AndyB View Post
Nope. New TR optimizations, plus BioShock, plus other stuff.
Thank you, Andy.
   
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Klementh
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Default 03-25-2013, 14:44 | posts: 405 | Location: Spain

Nothing is safe these days.
   
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RPGgamesplayer
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Default 03-25-2013, 14:51 | posts: 1,273 | Location: London

Andy any crysis 3 increase?
   
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AndyB
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Default 03-25-2013, 14:51 | posts: 91 | Location: Germany

Our article is up: http://www.geforce.com/whats-new/art...ivers-released Details all the changes and shows my "mastery of green bars", as PC Gamer wrote a few releases ago

Last edited by AndyB; 03-25-2013 at 14:56.
   
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painter
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Default 03-25-2013, 14:52 | posts: 1,043 | Location: Devon

Thank you nV guys, great to see you're on the ball....

Looking forward to trying these with B.I tomorrow.
   
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Sneakers
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Default 03-25-2013, 14:52 | posts: 2,653 | Location: Sweden

Quote:
Originally Posted by AndyB View Post
Nope. New TR optimizations, plus BioShock, plus other stuff.
Anything for Planetside 2?
   
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PhazeDelta1
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Default 03-25-2013, 14:52 | posts: 13,909 | Location: USA

Quote:
Originally Posted by PowerK View Post
Is it safe to assume that this driver is indeed the same as the previous v314.21 except for the newly added Bioshock Infinite optimization ?
They are a little newer.

314.21

r313_00-261



314.22

r313_00-263
   
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spajdrik
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Default 03-25-2013, 14:53 | posts: 1,114 | Location: Czech Republic

Quote:
Originally Posted by AndyB View Post
Our article is up: http://origin-stage.geforce.com/what...vers-released/ Details all the changes and shows "my mastery of green bars", as PC Gamer wrote hahaha
I think it should be
http://www.geforce.com/whats-new/art...ivers-released

   
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AndyB
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Default 03-25-2013, 14:55 | posts: 91 | Location: Germany

Quote:
Originally Posted by Sneakers View Post
Anything for Planetside 2?
It's not in our testing lineup at present because it's a MMO and they're a pain to bench. Best I can say is, "give it a whirl and see if performance is any better in general".
   
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AndyB
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Default 03-25-2013, 14:57 | posts: 91 | Location: Germany

Quote:
Originally Posted by spajdrik View Post
Oops, too many tabs
   
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SaiBork
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Default 03-25-2013, 14:58 | posts: 156

I know ETA's shouldn't really be asked for, but Andy do you have any idea when the Windows 8 triple screen basic OS issues will be fixed? Are these even actually being worked on?

- Windows 8 Lock screen looks semi transparent and doesn't cover the right amount. It is in the centre, but also partly on left and right screen. Even when a proper triple screen resolution picture is selected.

- Windows 8 does not allow maximizing on single screens when Surround is enabled (this feature has been added to Windows 7 a while ago, but never made it to Windows 8)
- Windows 8 start menu gets massive icons with Surround enabled and would be great to be able to just use this in the centre screen, again like Windows 7.
   
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tw1st
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Default 03-25-2013, 15:04 | posts: 165 | Location: NJ

Hmm a little confused here bu the bioshock infinite profile for AO?

Does this mean it's an SLI profile?
   
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AndyB
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Default 03-25-2013, 15:07 | posts: 91 | Location: Germany

Quote:
Originally Posted by SaiBork View Post
I know ETA's shouldn't really be asked for, but Andy do you have any idea when the Windows 8 triple screen basic OS issues will be fixed? Are these even actually being worked on?

- Windows 8 Lock screen looks semi transparent and doesn't cover the right amount. It is in the centre, but also partly on left and right screen. Even when a proper triple screen resolution picture is selected.

- Windows 8 does not allow maximizing on single screens when Surround is enabled (this feature has been added to Windows 7 a while ago, but never made it to Windows 8)
- Windows 8 start menu gets massive icons with Surround enabled and would be great to be able to just use this in the centre screen, again like Windows 7.
Not a clue, I'm afraid. That's Manuel's department, and he's currently enjoyed a well-earned holiday.
   
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Megastitious
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Default 03-25-2013, 15:21 | posts: 19

GeForce GTX 680:

Up to 41% faster in BioShock Infinite
Up to 60% faster in Tomb Raider
Up to 23% faster in Sniper Elite V2
Up to 13% faster in Sleeping Dogs


I dont like this 41% upgrade for Bioshock Infinite.Maybe another fail like Tomb Raider?Smells to me something like its messed up AGAIN.btw i have a GTX660Ti but here it shows changes for GTX680?2 things that annoy me here:


1st)Would there be any changes to my 660Ti even thought it says about 680?

2nd)Why do they always keep listing and reporting changes since the last 3 or 4 drivers to 680 only?Dont they care for 660Ti or 670?Why always supporting the celebrity cards like 680 690 and titan?



Yes i do really smell something very fishy with Bioshocks 41% upgrade.Lets see the following reports in performance when the game will come.
   
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blakedj06
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Default 03-25-2013, 15:21 | posts: 27

2x Titan here

See no Improvments in Tombraider vs 314.21 ....
   
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Darren Hodgson
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Default 03-25-2013, 15:26 | posts: 12,262 | Location: England

Does this driver add support for Trials Evolution Gold Edition from Ubisoft/RedLynx which was released on 25th March 2013? Currently this game have serious performance issues on systems with two or more graphics cards regardless of whether Single GPU mode is forced on or not. The only way to fix the issue is to disable SLI, force dedicated PhysX to one GPU or create a profile and force SFR rendering, the latter of which results in a longer than normal black screen as the loading screens are not shown. The developers are insistent that updated drivers are required to fix this issue but despite asking twice on the GeForce.com I have not received any response from NVIDIA that they are even aware of the issue nevermind working to fix it.

Also, the release notes for this driver mention adding Ambient Occlusion support for BioShock Infinite but I have to ask why as one of the DX11 features I've seen mentioned is HDAO (High Def Ambient Occlusion) support so why does it need a driver flag as well?
   
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