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Dayz Standalone first Gameplay Vid
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DualCORE1
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Default Dayz Standalone first Gameplay Vid - 02-05-2013, 12:04 | posts: 624

http://www.youtube.com/watch?feature...&v=x_SKBJaJBcI
   
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Default 02-06-2013, 01:55 | posts: 5,987 | Location: Канад

I will probally pick up a few copies as long as I can host my own server without having to USE dayz servers currently (mod version) u cant run a Dayz Server in a Offline Lan Environment and when u run online u get theyre server lag causing issues anyways....

Off Topic:Time to extract the PBO first day I get it and introduce those all enterable houses into ARma 2 default don't care if its not allowed really tired of towns in arma more aless being random square boxes that just block your fire instead of being an actual urban environment
   
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Default 02-06-2013, 02:29 | posts: 9,970 | Location: Dundee, Scotland

Some revolutionary game features showcased here.

Such as, menus!

Putting clothes both ON and OFF.

And.

Stuff inside a cupboard.

Amazed 275k people watched that.
   
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Default 02-06-2013, 09:44 | posts: 2,236 | Location: USA

Well, many of us are intensely interested in the game, and they are certainly improvements.
   
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AndreasGuido
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Default 02-06-2013, 09:49 | posts: 3,403 | Location: Bristol, UK

Cant wait to put my bright red speedos on, bulletproof vest, hat to match speedos and kill some zombies with my pink shotgun!
   
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Default 02-06-2013, 13:25 | posts: 2,236 | Location: USA

Yup, I foresee many naked bandits, and squads who just flat-out refuse to wear pants. Terminator-like scenarios are sure to play out: "Give me your clothes, your boots, and your motorcycle."

Actually that video shows quite a bit on further viewing:


More enterable buildings. The house they looted is not enterable in the mod.

Cluttured, filthy, "lived-in" interiors, whereas the mod's are sterile and empty.

New lighting system - interiors are now dark and forboding, as they should be.

Volumetric clouds and blue skies.

Simplified gear acquisition i.e. one-button bean snatching - a hugely welcome improvement.


I'm sure Rocket's keeping plenty (inventory UI etc.) close to his vest to keep Sergey from cribbing even more of his ideas. I love the mod as it is. As these ideas are implemented, things will only get better. I'm stoked!
   
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AndreasGuido
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Default 02-06-2013, 13:59 | posts: 3,403 | Location: Bristol, UK

Is it going to be the same map? Dont mind if it is, i havent traveled it all anyway. Just need more stuff to or discovered. And hope they will fix zombies and they wont sprint at you "bolt" style!
   
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Default 02-06-2013, 14:42 | posts: 472 | Location: Dubai

Quote:
Originally Posted by AndreasGuido View Post
Is it going to be the same map? Dont mind if it is, i havent traveled it all anyway. Just need more stuff to or discovered. And hope they will fix zombies and they wont sprint at you "bolt" style!
They are adding a new map if you watched the video, BRO!
   
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Default 02-06-2013, 14:44 | posts: 1,178 | Location: Copenhagen, Denmark

Quote:
Originally Posted by scatman839 View Post
Some revolutionary game features showcased here.

Such as, menus!

Putting clothes both ON and OFF.

And.

Stuff inside a cupboard.

Amazed 275k people watched that.
Hehe, I felt the same way when I saw the video. So far only minor tweaks, imo no real new gameplay features has been shown since the mod came out in april last year.
   
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Default 02-06-2013, 14:46 | posts: 23,357 | Location: Hoek van Holland, Netherlands

how much will it cost ?
   
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AndreasGuido
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Default 02-06-2013, 14:59 | posts: 3,403 | Location: Bristol, UK

Quote:
Originally Posted by RedSeptember View Post
They are adding a new map if you watched the video, BRO!
Havent really followed it! Only heard that its going to be standalone
   
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Default 02-06-2013, 17:52 | posts: 2,236 | Location: USA

Quote:
Originally Posted by WhiteLightning View Post
how much will it cost ?
Rocket has stated they will be following the Minecraft model, releasing the game in a basic but solid state, and adding features regularly, and that early adopters will get the game "cheap".

$15-$20 has been bandied about, but that's mostly speculation.
   
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Default 02-07-2013, 00:09 | posts: 624

yeah video doesn't really show of much also their supposed to be a new video uploaded every Monday as regularly thing. i iam likening the swamp part, also some of features that are going to be in standalone are already been put in latest dayz mod patches, also i like how they added utes as a separate island you can get to from cherno, also dayzbuzz have a sign up page, where u can add your name to a waiting list, which may get into closed beta for game, not sure how likely that is but worth a shot for nothing. http://n4g.com/news/1152850/dayz-sta...g-waiting-list
   
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Default 02-07-2013, 06:56 | posts: 3,645 | Location: Northcoast of Germany

Although i really like the idea of a DayZ standalone game i have to admit theres not much 'gameplay' in this gameplay video :p

Its ok for me as i'm a ArmA2 vet, but when i show this to others they seem to fall asleep after 2 mins.

The devs really need to think about their video making skills.
   
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Default 02-07-2013, 08:10 | posts: 202 | Location: Raleigh, NC

To be fair it's a devblog update telling us how progress on dayz is going. It's not meant to be an entertaining gameplay trailer. This is really for people who follow dayz and are interested in its progress, not really for advertising imo.

Although as someone who does play dayz a lot I did enjoy it.
   
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Default 02-07-2013, 16:30 | posts: 5,448 | Location: Funland aka Happycamp aka Finland

Quote:
Originally Posted by Uncle Dude View Post
Yup, I foresee many naked bandits, and squads who just flat-out refuse to wear pants. Terminator-like scenarios are sure to play out: "Give me your clothes, your boots, and your motorcycle."
You'll probably die of hypothermia by the first rainfall
   
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Default 02-07-2013, 16:43 | posts: 6 | Location: Leeds

Ha ... no pants clans, now that is funny and will probably happen.
   
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Default 02-07-2013, 18:13 | posts: 2,236 | Location: USA

^
I already play DayZ sans pants. I find it adds to the immersion, plus it keeps the zombies from catching my scent.

   
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Default 02-08-2013, 01:42 | posts: 2,541 | Location: Look out!

Soooooo... It looks like it is exactly the same thing?

I hope you dont need a separate key for every single action like with Arma... Those guys have serious issues with UI/user input design.
   
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Default 02-08-2013, 03:37 | posts: 1,765 | Location: Germany

Quote:
Originally Posted by Uncle Dude View Post
Rocket has stated they will be following the Minecraft model, releasing the game in a basic but solid state, and adding features regularly, and that early adopters will get the game "cheap".
This was a long time ago wand wont happen thanks to crap war-z!

Quote:
Originally Posted by The Chubu View Post
Soooooo... It looks like it is exactly the same thing?
Why should it look different!?! 1st Mod, next SA with new content, etc!
   
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Default 02-08-2013, 04:10 | posts: 2,236 | Location: USA

Quote:
Originally Posted by ShadowDuke View Post
This was a long time ago wand wont happen thanks to crap war-z!
Nothing has changed regarding the distribution model.
   
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Default 02-08-2013, 04:32 | posts: 1,765 | Location: Germany

Source? He said it was, cos of war-z which wanted to do same thing, same model. Alpha, Beta, Gold.
   
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Default 02-08-2013, 05:05 | posts: 2,236 | Location: USA

Quote:
Originally Posted by ShadowDuke View Post
This was a long time ago wand wont happen thanks to crap war-z!!
Source?

I've seen and heard countless interviews. I've got my ear to the forum and devblog and have heard nothing of a change of plans...other than the fact that the end-of-year release date was unrealistic once they decided to make major changes in the client/server relationship and gut the engine to suit the game.

Regarding War Z, Rocket said the whole Steam debacle made him depressed, and he seriously considered quitting the business due to their unethical business practices, and the public (including some in his own family) mistakenly associating that turd with his own game, and Sergey's actions with his own.

He has stated for quite some time that after the "foundation" release (another term Sergey stole for the WarZ; thus tainting it forever), his team is committed to a year of updates to implement all the features they have in mind. Please point me in the direction of any changes to this plan, as I've not seen them.
   
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