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Don Vito Corleone
Videocard: AMD | NVIDIA
Processor: Core i7 2600K
Mainboard: P67
Memory: 8GB
Soundcard: X-Fi - GigaWorks 7.1
PSU: 1200 Watt
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Far Cry 3 - Featurette Episode 1 -
11-17-2012, 13:48
| posts: 16,946 | Location: Guru3D testlab
Producer Dan Hay dives into the living world of the Rook Islands in this new two part series on the features of Far Cry 3.Â* ...
Far Cry 3 - Featurette Episode 1
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Master Guru
Videocard: GTX 650 Ti SSC
Processor: Core i5-2400
Mainboard: P8H61 LX3+
Memory: 6 GB Team Elite
Soundcard: Onboard crap
PSU: Silverstone 500W
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11-17-2012, 14:22
| posts: 761 | Location: Pacific Ring of Fire
I like how you can use the wildlife to your advantage 
The more I look at the videos for Far Cry 3 the more it gets better.
Far Cry + Far Cry 2 = Far Cry 3
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Newbie
Videocard: 670 SLI Watercooled
Processor: Intel 3930K
Mainboard:
Memory:
Soundcard:
PSU: Corsair 1000W
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11-17-2012, 22:10
| posts: 4
Look pretty damn sweet, can't wait!
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Maha Guru
Videocard: HIS HD 6870
Processor: I3-2120
Mainboard: ASRock H61icafe
Memory: 4GB G.SKILL DDR3 1333
Soundcard: Xonar DX
PSU: PC Power&Cooling S61EPS
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11-17-2012, 22:24
| posts: 2,011 | Location: Evans Ga,USA
Great looking Game...
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Ancient Guru
Videocard: 19 inch flat screen
Processor: 500 gigabyte cpu, FAST!?
Mainboard: The case is black
Memory: Ram? Male sheep?
Soundcard: Sound card? Like a CD?
PSU: duh, wall socket
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11-17-2012, 22:29
| posts: 5,564 | Location: In a house, on a hill, by a road.
Yes please!
I almost want to play FC2 again... almost.
Hopefully they fixed the spawning this time. That's what killed FC2 for me. Stopped me from enjoying the game.
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Ancient Guru
Videocard: GTX 680 Direct CU II
Processor: Core i7 3770
Mainboard: Asus Maximux 5 gene
Memory: 16 GB Trident X
Soundcard: Supreme FX
PSU: SeaSonic X series
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11-17-2012, 22:36
| posts: 8,411 | Location: Indiana
Quote:
Originally Posted by HamsterCrispy
I like how you can use the wildlife to your advantage 
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I like how they actually bite and grab ahold of your arm or legs, dropping you to the ground for a fight. for years I wanted games where they would do that and not the generic quick bite to the screen then blurs red.
water is too clear though, sharks look almost like their flying in air it's so clear and kinda generic looking at that, hope to see some mods more than anything. Though I fear this likely will get similar gamer reaction that Crysis did at first, containing a series of short lived novelties that get old quick and a set of islands that get old to look at as well.
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Maha Guru
Videocard: 3x HD7970 3GB 3-way CFX
Processor: i7 3960X + Corsair H100
Mainboard: Asus Rampage IV Extreme
Memory: 4x 4GB Corsair DP 2133mhz
Soundcard: Onboard Audio/Z-5500
PSU: Seasonic X-1250
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11-18-2012, 01:19
| posts: 1,790 | Location: Babylon 5
Looks damn sa-weet! I wonder what kind of system can run it full bore, maxed to the hilt......and what it takes to run it in surround mode maxed out. Should be interesting to say the least, awaiting anxiously for its release.
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Maha Guru
Videocard: AMD HD7750
Processor: i3 530 @ 4.04
Mainboard: Asus P7P55D-E
Memory: 2x4GB Corsair Vengeance
Soundcard: X-fi Extrememusic
PSU: Silver Power 750w
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11-18-2012, 19:13
| posts: 2,011 | Location: Sweden
Quote:
Originally Posted by Chouji
Yes please!
I almost want to play FC2 again... almost.
Hopefully they fixed the spawning this time. That's what killed FC2 for me. Stopped me from enjoying the game.
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Well, that and the very, very poor missions.
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Ancient Guru
Videocard: GTX 680 Direct CU II
Processor: Core i7 3770
Mainboard: Asus Maximux 5 gene
Memory: 16 GB Trident X
Soundcard: Supreme FX
PSU: SeaSonic X series
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11-18-2012, 20:02
| posts: 8,411 | Location: Indiana
I think I have officially watched every single FC3 video there is spread about different parts of the game, Some things i take from that:
the missions definitely look get old after a few hours, they all appear to consist of the same basic things: talk to quest giver, enter area, clear it out, obtain objective and leave, except for radio towers which progressively gets harder to make to top and sidequests appear very generic. The AI behaviors appear very consistant with lots of repeated models. Exploring appears exactly the same as FC2 with the addition of an ATV and hopefully there is more. But appears the entire map islands look the same except the terrain changes. I noticed some plants looked literally imported from FC2.
I do like how the tigers will stalk you and not just simply attack on site but the others like sharks or bears appear to just attack on site instantly. Appears more randomness occurs than in any other game I've seen Also more of the ol enemies with no armor taking bullets with the reaction of a Terminator...but we can pretend they're all on PCP or something, I don't think the best of Shrooms will kill pain like PCP would.
I also didn't notice any AI fighting alongside of you despite you belong to a group of "warriors". Maybe they're all shroomed out all the time. I also wonder if its possible to find and kill Vaas from the beginning if you happen to know where he is at towards the end of the game or if stuff like that is magically invisible until you progress through the triggers.
Nothing appears game breaking, just noting that it appears, purely from the vidoes that within the first few hours we may start to feel the ol rinse and repeat nausea again.
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