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FULMTL
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Default 08-04-2012, 03:06 | posts: 6,204 | Location: Portland, Oregon

My theory was that if the bass was too much, it would be like trying to talk at a club with crappy speakers (most places). You'll just be yelling into the mic.
   
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Mineria
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Default 08-10-2012, 15:51 | posts: 2,897 | Location: Denmark

Quote:
Originally Posted by yosef019 View Post
Why all "Gaming" headphones are limited to 20.000 hz
http://www.cool-lab.com/XF_Hearing_Test.php
Is that reason enough for you?

My gaming headphones are ranged 15 – 28,000 Hz btw., only adds a tiny bit more air.
Sennheiser PC360 (not to be mistaken for PC350)

Last edited by Mineria; 08-10-2012 at 15:53.
   
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ROBSCIX
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Default 08-10-2012, 20:32 | posts: 16,094 | Location: Guru3D Audio Lab

Quote:
Originally Posted by Mineria View Post
http://www.cool-lab.com/XF_Hearing_Test.php
Is that reason enough for you?

My gaming headphones are ranged 15 – 28,000 Hz btw., only adds a tiny bit more air.
Sennheiser PC360 (not to be mistaken for PC350)
IIRC, human hearing bandwidth is 20hz to 20Khz...so I doubt the extra 8Khz would be heard as "more air".
The bass below 20 hz would not be heard and would result in nothing more then the headphones vibrating on your head.


Provided your headphones cover the 20hz-20Khz regions you are basically covered for audio the audio ranges.
You see different headphones offering frequencies above and below this area but IMO it has more to do with how the drivers are made.

In that they are not able to just produce 20hz-20Khz there is roll off on both ends of the spectrum. This entire subject is one of those debates in audio that is never ending.
   
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Mineria
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Default 08-11-2012, 08:32 | posts: 2,897 | Location: Denmark

Quote:
Originally Posted by ROBSCIX View Post
IIRC, human hearing bandwidth is 20hz to 20Khz...so I doubt the extra 8Khz would be heard as "more air".
The bass below 20 hz would not be heard and would result in nothing more then the headphones vibrating on your head.


Provided your headphones cover the 20hz-20Khz regions you are basically covered for audio the audio ranges.
You see different headphones offering frequencies above and below this area but IMO it has more to do with how the drivers are made.

In that they are not able to just produce 20hz-20Khz there is roll off on both ends of the spectrum. This entire subject is one of those debates in audio that is never ending.
The additional air is caused by roll off from lower frequencies than the max audio-able.
Also the ear reacts different to a clear standalone frequency above 20Khz than when it is accompanied by others.
Funny thing though is, that the "hiss" (above 16Khz) often gets cut down under production, sometimes even replaced with higher cleaner frequencies, just because you can hear it in music.
   
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ROBSCIX
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Default 08-11-2012, 17:54 | posts: 16,094 | Location: Guru3D Audio Lab

Yep, the ear is a strange thing for sure.
A common misconception is that the human ear is linear in it's response to sound. It is not even in the slightest, the ear is more sensitive to some areas and not so much to others. This is where you get into "weightings".
If you have ever played with higher end measurment gear you will have seen:
A,b or C weightings, these are response curves that can mimic the human ear at various frequencies for noise and SPL testing.

Sorry for nerding out there but it seemed to be on topic.

Last edited by ROBSCIX; 08-11-2012 at 18:50.
   
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Mineria
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Default 08-12-2012, 10:11 | posts: 2,897 | Location: Denmark

Quote:
Originally Posted by ROBSCIX View Post
Yep, the ear is a strange thing for sure.
A common misconception is that the human ear is linear in it's response to sound. It is not even in the slightest, the ear is more sensitive to some areas and not so much to others. This is where you get into "weightings".
If you have ever played with higher end measurment gear you will have seen:
A,b or C weightings, these are response curves that can mimic the human ear at various frequencies for noise and SPL testing.

Sorry for nerding out there but it seemed to be on topic.
I used to work with recording studio equipment, both for music production as live concerts/musicals, so I'm most used to just use them ears
Now I just play around with my own music.
   
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ROBSCIX
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Default 08-12-2012, 17:24 | posts: 16,094 | Location: Guru3D Audio Lab

I still work with a great deal of gear both professional and consumer level.
I play guitar and have friends in bands so it seems I am always working with come gear.
   
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FULMTL
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Default 09-07-2012, 04:20 | posts: 6,204 | Location: Portland, Oregon

Random but related talk.

I thought I knew what to expect from 20hz-20kHz headphones. Piercing highs, distortion when cranked up, and with no bass.
Man was I wrong.

I now have the Aiaiai TMA-1 Studio that uses 40mm 20hz-20kHz titanium drives and these are the best headphones I have heard so far! Tears of effing joy right now. They sound so much better than my beloved PRO700MK2. I may found the perfect headphone for my music taste, which is dominantly metal and electronic.

http://www.aiaiai.dk/store/headphones/tma-1-studio

At first, I was thinking you are paying for the fancy design, but dammit, I think I have to say these are worth the $250. Although I will be returning this soon, because I bought the version without two cables and they don't sell that version at Best Buy, so I have to buy it online.
By the way, you can go to Best Buy and test out their smaller TMA-1 DJ. It uses a similar 20hz-20kHz frequency driver, but the bass from them is massive!

*Disclaimer
I actually hate Best Buy, but I'm stuck in New Orleans due to Hurricane Isaac aftemath and needed to kill time. Don't buy anything from Best Buy. The internet is your friend.

Last edited by FULMTL; 09-07-2012 at 04:25.
   
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Default 09-08-2012, 12:46 | posts: 1,739 | Location: in a house

I just got a pair of sony headphones that go to 4 to 24,000 Hz
   
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Default 09-08-2012, 12:57 | posts: 9,833 | Location: UK

Quote:
Originally Posted by dsbig View Post
I just got a pair of sony headphones that go to 4 to 24,000 Hz
At what level?
   
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