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gx-x
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Default 04-25-2012, 16:30 | posts: 322 | Location: Serbia

Quote:
where the games players purchase will exist on the servers rather than on one’s computer.
and my money from that purchase will exist in my bank account rather then EAs. It's a deal EA. /sarcasm
another hassle for paying customers. Scene will get the content, don't worry EA. You are missing the point as always. Do you have cleaning ladies with no IT knowledge at all figuring out these "brilliant" ideas? LOL
   
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Default 04-25-2012, 16:35 | posts: 3,873 | Location: Washington DC

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Originally Posted by charliehamster View Post
The world is full of people who do bad things everyday, what makes you special?
Because I'm not a thief
   
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Default 04-25-2012, 16:36 | posts: 13,447 | Location: Glasgow

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Originally Posted by charliehamster View Post
Publishers/developers release unfinished games then overpriced DLC out of the goodness of their heart ? get off your self-righteous soapbox!
I’ll ignore your over cheeky response due to the fact it was my typo, and it makes a big difference to the last sentence.

Quote:
It’s sad but its true and I bet it’s widespread, publishers aren’t the only ones who are selfish and greedy.
   
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Default 04-25-2012, 16:48 | posts: 1,032 | Location: UK

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Originally Posted by nhlkoho View Post
Because I'm not a thief
Careful your Halo is slipping.
   
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Default 04-25-2012, 16:56 | posts: 562

Just to throw another rock on EA and this kind of treachery against humanity.

How many games can be played split screen? Take into account that nowadays monitors are soo big you could easily play against 3 other friends.. but there are no games that can allow at least 2players to play..
   
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Default 04-25-2012, 17:14 | posts: 13,447 | Location: Glasgow

Quote:
Originally Posted by charliehamster View Post
Careful your Halo is slipping.
I can’t speak for everyone, but in my opinion people aren’t against piracy because they are angels, or they think it’s bad to steal from big companies.

They are against it because they are proud PC gamers and want the industry to thrive, and doing it, or even supporting it tarnishes the image, and in the long run makes things worse for us all.

These sort of threads tend to get closed, and we have all done especially well at derailing it considering the main topic isn’t even about piracy, and the hilarious thing is that EA never even moaned about piracy, yet people moaned about EA moaning.
EA also never said anything about always online DRM or streaming games, yet people are complaining about both these things.

I’m guilty of biting in these threads myself, so I won’t claim innocence, but so often threads just get too derailed, or people read the first post then make a comment without finding out if the first post is BS or not, probably why I spend more time on Guru3D on a phone browser, than on a PC one.
   
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Default 04-25-2012, 17:15 | posts: 6,559

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Originally Posted by charliehamster View Post
Does it get lonely up their on your home made pedestal ?
Does it get boring repeating the same nonsense over and over and then resorting to some empty line about a pedestal? Is there even a point to be made in the drivel you're posting?
   
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Default 04-25-2012, 17:29 | posts: 9,228 | Location: Sector ZZ9 Plural Z Alpha

Hmmm.... Let's see

EA manages to kill good devs: check
implementing streaming games (theoretically if true): check
Me not buying games from EA anymore: check

I refuse to buy a other EA title because of their damn policy's and support.
Also a lot of my friends seem to agree with me on this and they refuse to buy another EA title because each and every one of them seem to have been burned by EA in some form or another.
   
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Default 04-25-2012, 18:14 | posts: 3,438 | Location: Sweden

if piracy really was a problem then stupid stuff like this would never pass because virtually no one would be buying these titles. instead, morons are still buying games that push for ridiculous regulations like this, which is why im afraid garbage ideas such as this one will eventually pass and make it to mainstream games.
   
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Default 04-25-2012, 18:51 | posts: 7,006 | Location: Toledo, Ohio

Quote:
Originally Posted by IPlayNaked View Post
Piracy is almost never a lost sale? That ****ing statement is so stupid that it embarrasses me that someone would say it. Even if you assume something so idiotic that 99% of pirates go on to buy the game, you're still looking at 2.3 million dollars according to the article's download figures.

Of course, what you're not doing is applying any kind of actual thought to justifying nonsense, and you'd be totally unwilling to count the money lost from purchased that are pushed back because of piracy. People who download the game on launch and then buy when it's 9.99.

But like I said. Big launch games? Even if one ****ing person, one person out of 1000 doesn't buy the game out of 3 million downloads? At 60 dollars a game that's still 180k. That's one or two employee's salaries. And you know damn well the numbers are higher than that. You know the downloads are higher than that, you know the piracy rates are higher than that, and you ****ing know that more than 1 out of 1000 pirates never buys the game.
Way to twist my point. I never said all pirates go on to buy the game later, just that estimates aren't able to account for those people. And most pirates are poorer people who would never buy the game under any circumstances.

Last edited by IcE; 04-25-2012 at 18:57.
   
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Default 04-25-2012, 19:07 | posts: 322 | Location: Serbia

Quote:
Originally Posted by IPlayNaked View Post
Piracy is almost never a lost sale? That ****ing statement is so stupid that it embarrasses me that someone would say it. Even if you assume something so idiotic that 99% of pirates go on to buy the game, you're still looking at 2.3 million dollars according to the article's download figures.
you got it backwards dude, it's almost never a lost sale because if the game wasn't available for pirating those who would pirate it wouldn't buy it anyway. So available or not, those millions that play pirated copies are most likely NOT potential customers, ergo, they are not "lost sales". Figures show that when game demo is available, there is a bit less of downloading pirate copies, but only a small percentage. That % are potential customers. They either like the game or not like it and not buy it, so we see very few demos these days. And for a good reason: most games suck and developers/publishers don't want you to find that out before you give them your cash. And they certainly don't want you to be able to devalue their game by selling it cheap to someone else so they tie your game key to your account. Fortunately not everyone is dumb so if no demo is available they will download a cracked release to try the game. Now companies want to stop that as well, but they cant.
   
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Default 04-25-2012, 19:20 | posts: 6,559

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Originally Posted by ice445 View Post
Way to twist my point. I never said all pirates go on to buy the game later, just that estimates aren't able to account for those people. And most pirates are poorer people who would never buy the game under any circumstances.
Quote:
Originally Posted by gx-x View Post
you got it backwards dude, it's almost never a lost sale because if the game wasn't available for pirating those who would pirate it wouldn't buy it anyway. So available or not, those millions that play pirated copies are most likely NOT potential customers, ergo, they are not "lost sales". Figures show that when game demo is available, there is a bit less of downloading pirate copies, but only a small percentage. That % are potential customers. They either like the game or not like it and not buy it, so we see very few demos these days. And for a good reason: most games suck and developers/publishers don't want you to find that out before you give them your cash. And they certainly don't want you to be able to devalue their game by selling it cheap to someone else so they tie your game key to your account. Fortunately not everyone is dumb so if no demo is available they will download a cracked release to try the game. Now companies want to stop that as well, but they cant.
Honestly, you're both just reading the same script from the same bible.

I spoke to your point, I addressed it directly, and that's damn near the only thing I addressed.

Even if only 1% of pirates are legitimate pirates, pirates who would have bought the game, but now won't, since they downloaded it..The potential lost revenue on 3 million downloads is around 2 million dollars.

99 out of 100 people can be just those people you're talking about. People in antarctica who can't get internet or otherwise can't get steam, people who are so destitute they have a gaming computer but not the ability to pay, people who download as a demo to try before they buy, people who buy later when the price decreases...

Even counting all that. Even assuming only 1 out of 100 people truly steal the game...You're still left explaining how piracy doesn't hurt the industry. And you can't. You can't because you know that 2 million dollars is 10-20-30 jobs per year, and we're only talking about one release. You can't because you know it's higher than 1%. You can't because there's no way to explain it.

I gave you an out, I gave you .01%. An absurd figure, one out a thousand people LEGITIMATELY pirating a game, such a ridiculously small number of people that NO ONE believes... and, from 3 million downloads, will STILL come to almost 200k in lost revenue. Explain how it's okay.
   
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Default 04-25-2012, 19:27 | posts: 1,456

Let's just pirate their servers.
Stream that, EA!
   
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Default 04-25-2012, 21:29 | posts: 322 | Location: Serbia

Quote:
Originally Posted by IPlayNaked View Post
Honestly, you're both just reading the same script from the same bible.

I spoke to your point, I addressed it directly, and that's damn near the only thing I addressed.

Even if only 1% of pirates are legitimate pirates, pirates who would have bought the game, but now won't, since they downloaded it..The potential lost revenue on 3 million downloads is around 2 million dollars.

99 out of 100 people can be just those people you're talking about. People in antarctica who can't get internet or otherwise can't get steam, people who are so destitute they have a gaming computer but not the ability to pay, people who download as a demo to try before they buy, people who buy later when the price decreases...

Even counting all that. Even assuming only 1 out of 100 people truly steal the game...You're still left explaining how piracy doesn't hurt the industry. And you can't. You can't because you know that 2 million dollars is 10-20-30 jobs per year, and we're only talking about one release. You can't because you know it's higher than 1%. You can't because there's no way to explain it.

I gave you an out, I gave you .01%. An absurd figure, one out a thousand people LEGITIMATELY pirating a game, such a ridiculously small number of people that NO ONE believes... and, from 3 million downloads, will STILL come to almost 200k in lost revenue. Explain how it's okay.
you are still missing the point, 1 out 100 maybe will buy the game, 99 wont, not even for 1$. Ok, for a dollar, if the y like it maybe they will buy.

And I wasn't talking about legitimaty of pirating, or morality, that's another story which I won't get into, I am just talking about that the people that do download games for free instead of paying for them are not LOST customers, they aint lost, they know what they are doing They wouldn't buy them even if pirated copies didn't exist, ever. Maybe that .01% that you were talking about would, but the story about lost sales and millions or bilions lost is pure nonsense. It's a story manufactured by companies and represents either their dreams and hopes or, more likely, a gun from which they hide behind when implementing some ridiculous "features".

What they are doing lately, and EA and Blizzard are following, is they want to cover up the whole game! they don't want you to know wheter game is good or not until you pay for it and then you are stuck with it. That was they can sell you more crap that they so eagerly produce and want masses to swallow without complaints. So we keep seeing same ol same ol in every second game that comes out (cod:MW<XYZ> and all other iterations of the same game engine, like cod black ops which sucks balls big time).
They would very much like you to look at their fancy trailer, go buy the game, then cry about it on their forums. They don't care, they took your money. They will promise how they improved everything in the sequel, give you another fancy shiny trailer and make a fool out of you again. Now they are hoping if they make a stream or a semi stream or sorts, Scene groups wont be able to get their hands on it and crack so people can "try before buy" and then don't buy. Thing is, more and more people are fed up and more and more people are beginning to pirate because they dont want to be made into fools for god knows what time.
Those are the people that EA and Activision etc. are trying to "put back on the right track" , those are the missing profits. "Resident" pirates are not amongst them, nor are those people pirates, they are just desperate and don't want to be played for their money AGAIN. But still, they are in very small numbers. I hope those numbers go HUGE and make companies into producing QUALITY games instead of milking the same cow. THEN those people will grab a cracked release, try it, saw wow this is good amma gonna buy this" and everyone will be happy, well, companies will be less happy because they will have to invest more resources into making games so the pricetag would be justified.

out of 10 games I download (all the hyped ones) one is maybe worth playing. MAYBE. Sometimes there's 2-3, but that's rare. And they all carry similar price tag. Now figure that one! Actually, best games I played in last year were free to play games or cheap games, like sins of a solar empire or torchlight. And I wish I had burned 50 euros instead of giving them for dragon age 2, non refundable. And personaly Idon't even bother with pirating POS like COD:whatever, MoH:evenworse etc. Not worth the bandwidth, let alone money.

now, this is my take on the thing, I am not trying to force it on anyone, I am just sayin'

peace.
   
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Default 04-25-2012, 23:50 | posts: 3,482 | Location: USA

This sounds no different than the iPhone app for checking the Auction House in WoW. I see no harm in that.
   
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Default 04-25-2012, 23:52 | posts: 3,482 | Location: USA

On the topic of piracy, the entertainment model is built around piracy at this point; it's expected. While it may hurt the companies mildly, they counter this through other ways.
   
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Default 04-26-2012, 00:50 | posts: 987 | Location: California

future of gaming. it's like the Borg's motto: "Resistance is futile." if you're not aware, Gakai is another game streaming platform that pushes this type of gaming.
   
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Default 04-26-2012, 01:14 | posts: 7,006 | Location: Toledo, Ohio

Quote:
Originally Posted by IPlayNaked View Post
Honestly, you're both just reading the same script from the same bible.

I spoke to your point, I addressed it directly, and that's damn near the only thing I addressed.

Even if only 1% of pirates are legitimate pirates, pirates who would have bought the game, but now won't, since they downloaded it..The potential lost revenue on 3 million downloads is around 2 million dollars.

99 out of 100 people can be just those people you're talking about. People in antarctica who can't get internet or otherwise can't get steam, people who are so destitute they have a gaming computer but not the ability to pay, people who download as a demo to try before they buy, people who buy later when the price decreases...

Even counting all that. Even assuming only 1 out of 100 people truly steal the game...You're still left explaining how piracy doesn't hurt the industry. And you can't. You can't because you know that 2 million dollars is 10-20-30 jobs per year, and we're only talking about one release. You can't because you know it's higher than 1%. You can't because there's no way to explain it.

I gave you an out, I gave you .01%. An absurd figure, one out a thousand people LEGITIMATELY pirating a game, such a ridiculously small number of people that NO ONE believes... and, from 3 million downloads, will STILL come to almost 200k in lost revenue. Explain how it's okay.
Okay, just since this topic seems to make you extremely mad for some reason, I'll redact what I said about pirates almost never being a lost sale. Regardless of that, of course legitimate pirates hurt the industry, I never claimed they did not.

My entire point is that a pirate does not necessarily equate to a lost sale and that you can't accurately estimate the "damage". Especially since companies can use these estimates as excuses to further raise the price when they're already making massive profits. The legitimate customers are always there to pull the weight of the deadbeat pirates and companies know this quite well.
   
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Default 04-26-2012, 03:00 | posts: 991

Quote:
Originally Posted by ice445 View Post
Okay, just since this topic seems to make you extremely mad for some reason,
I'll explain why.

Quote:
I'll redact what I said about pirates almost never being a lost sale.
This is what you opened up with. 'Almost never', as odd as it is, is an extremely strong claim to make.

Quote:
My entire point is that a pirate does not necessarily equate to a lost sale and that you can't accurately estimate the "damage".
And is world apart from 'does not necessarily equate'.

You have to use words like "almost" and "never" with bit more consideration. Those blanket conditional can take a reasonable proposition into outrageously ludicrous ones because they try to make too big of a claim about the world.

Here is an example.

Getting shot by a single bullet does not necessarily equate to being killed. Completely reasonable right? Let's use almost never.

Getting shot by a single bullet almost never equate to being killed. See now the burden of proof to inductively prove this statement true skyrocketed to absurd level and the statement falls on its face.

Last edited by Gaizokubanou; 04-26-2012 at 03:04.
   
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Exclamation 04-26-2012, 07:38 | posts: 2,943 | Location: Northcoast of Germany

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Originally Posted by gx-x View Post
What they are doing lately, and EA and Blizzard are following, is they want to cover up the whole game! they don't want you to know wheter game is good or not until you pay for it and then you are stuck with it.
QFT
Absolutely true!

I think there's a certain pattern shaping up by now:

1. Render trailer after trailer but avoid ingame scenes
2. Give customers so many preorder options they get lost (Missionpack, Skins, MP ingame items, Soundtrack, Poster, Papermap of a city you also see ingame by pressing 'M' , Plasticfigure to catch dust) when trying to make a decision without realizing they dont even know if the game will be fun
3. Bind game key to a closed beta of another game coming up
4. Bind game key to user account to lock out second sales
5. Leave gamers in the dark concerning whether a demo comes out or not for a long time, then at last moment scratch it stating 'too involving for development team' or 'too many files needed, would be too big for a demo'.


10 Years ago we didnt have all that and we had great games coming out. Why should we need all this now?

I say: DON'T fall for this crappy merchandising and DRM schemes. WAIT until proper reviews and ingame videos show up, THEN buy.
   
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Default 05-05-2012, 11:54 | posts: 92 | Location: Poland

   
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Default 05-05-2012, 12:21 | posts: 973

"EA: All games are now to be streamed."

If that happens, considering EA's streak of fail/sucky games = Will guarantee EA's death
   
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Default 05-05-2012, 15:51 | posts: 562

Quote:
Originally Posted by Raiga View Post
"EA: All games are now to be streamed."

If that happens, considering EA's streak of fail/sucky games = Will guarantee EA's death
Are you kidding me? They have so much money they know they can gamble for that kind of thing. And they can give us great games because they have great staff. Its just that its not neccesary yet.
   
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Default 05-05-2012, 15:58 | posts: 13,447 | Location: Glasgow

They aren't being streamed, the article was written by an idiot, and the OP should of known better, or at least read it.
   
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Default 05-05-2012, 16:09 | posts: 2,794 | Location: ∞

Quote:
Originally Posted by Raiga View Post
"EA: All games are now to be streamed."

If that happens, considering EA's streak of fail/sucky games = Will guarantee EA's death
+1
Hope they do it soon tbh
   
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