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04-11-2012, 16:45
| posts: 13
I liked crysis 1 and 2 strangely enough, I would have like to know/played what happened on the island after the end of crysis 1 though.... Crysis 2 had better characters and the set pieces were better imho, would like more open world like island though even if we were fed down "corridors" in the trees there as well. Looking forward to 3
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Ancient Guru
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04-11-2012, 16:57
| posts: 3,464 | Location: Kansas, USA
By that logic I could say your defense of the game is BS.
For a lot of people, in their opinions, Crysis is nothing but an extremely pretty tech demo. And I'm one of them.
The game can look gorgeous. But it's boring as hell.
I'll admit, I enjoyed the first couple of levels. But... after that the gameplay (specifically the gunplay) started showing it's weaknesses. Ohh... I can blow up a jeep... uhh, yay?
The story is crap, characters were paper thin and the game's pacing is horrible. Starts fine but begins to fall apart almost instantly. Killing off characters that you have no emotional investment in... I didn't care that they got killed.
Hell... I got like three minutes with them.
And the suit powers are incredibly overstated and not as "useful" as people like to make them out to be.
I enjoyed trying traps like that at first. Like I said, in the first few levels. But after that... meh. The shine wore off and it just felt like another tired "trick" to make the gameplay look original. When it's really not.
And it doesn't matter how the suit works when the gunplay was so lackluster.
Crysis... still is (next to FarCry 2) one of the biggest disappointments I've bought. It's a game where I feel like I wasted 50 bucks.
Crysis 2, IMO, fixed a lot of my complaints with the first game.
Firstly.. the setting. yes, jungle... pretty. Yay. Except Crytek's first game was set in basically the exact same location. I didn't want to play another jungle setting. So Crysis 2 being moved to a location I could relate with easier was welcomed.
I've been to large cities like that, a lot. It's more atmospheric for me as I can relate to such areas.
The gunplay was drastically improved as where the suit functions. Making them feel much more powerful and useful in large scale fights.
The story is also a big step up. While not perfect and having it's own issues, it's much more solid, well paced and complete in comparison to the first game.
So, some people like Crysis... fine for them. Yay and such. Some don't, and some like Crysis 2. Yay for us. If you don't... fine.
Personally, I'm interested to see what they do if Crysis 3 is officially happening.
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04-11-2012, 17:54
| posts: 970 | Location: Istanbul

Quote:
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Originally Posted by Googlish
Above - a screenshot of the new Crysis trailer 3.
- Will be destroyed New York, which has become almost a jungle
- Promise the best sandbox fps on the market
- Except the premium edition, will HUNTER EDITION
- PC, Xbox 360, PS3
- Out in the spring of 2013
- April 15 announcement
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http://www.madfanboy.com/site/pervye...nosti-crysis-3
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Ancient Guru
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04-11-2012, 17:57
| posts: 20,495 | Location: Netherlands
a jungled new york , well im not excited about that at all lol
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04-11-2012, 18:00
| posts: 2,149 | Location: Netherlands
Crysis' Third: The Monkeys Take Manhattan!
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Maha Guru
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04-11-2012, 19:00
| posts: 1,456
Quote:
Originally Posted by WhiteLightning
a jungled new york , well im not excited about that at all lol
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Guess they think combining (the most obvious) elements of both games is changing anything...
It shurely looks interesting, but i wont hold my breath for it.
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04-11-2012, 19:03
| posts: 2,375 | Location: Shropshire, UK
http://uk.gamespot.com/news/crysis-3...-store-6371154
Posts after the article are interesting! (well, some)
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04-11-2012, 20:37
| posts: 942 | Location: Sweden
Quote:
Originally Posted by Damien_Azreal
By that logic I could say your defense of the game is BS.
For a lot of people, in their opinions, Crysis is nothing but an extremely pretty tech demo. And I'm one of them.
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You are entitled to your opinion, but he said that Crysis is only praised for it's graphics. He's telling me why I and others liked the game, but that's obviously not why we liked it. And that is BS.
Quote:
Originally Posted by Damien_Azreal
I'll admit, I enjoyed the first couple of levels. But... after that the gameplay (specifically the gunplay) started showing it's weaknesses. Ohh... I can blow up a jeep... uhh, yay?
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What's so bad about it? what does other fps like HL2 do in terms of gunplay that's so much better?
Quote:
Originally Posted by Damien_Azreal
The story is crap, characters were paper thin and the game's pacing is horrible.
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There isn't much to the story I agree, but it's the way the story is told.
It made me want to keep playing and find out more, it has a sense of mystery and excitement to it as you follow the aliens through the jungle and eventually to their lair.
I don't know why people expect such an complex story from an alien shooter anyway, this kind of game doesn't really need it
Quote:
Originally Posted by Damien_Azreal
Crysis 2, IMO, fixed a lot of my complaints with the first game.
The gunplay was drastically improved as where the suit functions. Making them feel much more powerful and useful in large scale fights.
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Don't see how.
Crysis 2 is much clunkier, obviously designed for a gamepad. In crysis I could grab a guy, jump in to the air and while in mid air throw him at another guy.
In C2 if I try to throw someone he just kinda slips away and his body clips through whatever. Same with objects. Speed mode is gone, and the armor mode is just a slow OP tank mode.
I liked in Crysis how the suit helped you but you were still kinda weak and vulnerable. In Crysis 2 you're more of a tank.
The legde grab is an improvement however, but not enough. You couldn't do something like the jeep kill in the video I linked earlier in C2
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Ancient Guru
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04-11-2012, 20:42
| posts: 3,385
What do you do when you can't decide to go the jungle or city direction ala 1 and 2? You do both of course.
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Maha Guru
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04-11-2012, 21:43
| posts: 1,526 | Location: Argentina // Buenos Aires
Quote:
Originally Posted by Stone Gargoyle
What do you do when you can't decide to go the jungle or city direction ala 1 and 2? You do both of course.
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You should have noted that this game lacks amazonian naked ladies, they should add that too.
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Maha Guru
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04-11-2012, 21:48
| posts: 1,949 | Location: New York
Quote:
Originally Posted by Stone Gargoyle
What do you do when you can't decide to go the jungle or city direction ala 1 and 2? You do both of course.
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Crysis 3: I am Legend.....with a nano suit.
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Ancient Guru
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04-11-2012, 22:10
| posts: 3,464 | Location: Kansas, USA
Quote:
Originally Posted by The Janitor
What's so bad about it? what does other fps like HL2 do in terms of gunplay that's so much better?
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I personally don't think HL2 has very good gunplay either. It's another title I find to be extremely overrated.
A title that has good gunplay/feedback would be FEAR. A sense of power comes with the weapons. From enemy reaction, sound... everything works together to deliver a sense that your weapons have some actual "umph" to them.
Crysis, IMO, didn't have this. The sniper rifle (whatever it's called) was about the only one I found useful... and even it wasn't very fun.
The weapons felt and sounded weak to me. There was no force or feedback from them...
Quote:
There isn't much to the story I agree, but it's the way the story is told.
It made me want to keep playing and find out more, it has a sense of mystery and excitement to it as you follow the aliens through the jungle and eventually to their lair.
I don't know why people expect such an complex story from an alien shooter anyway, this kind of game doesn't really need it
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I wasn't asking for a complex story. But I was asking for one that worked. And the one in Crysis didn't.
I didn't care about the aliens, nor did I have any investment in why the Koreans were there... they did nothing to make you feel connected to what was happening, or care about what was happening.
Add in that, to me, the story felt horribly paced and disjointed. Adding to the feeling that it crap.
An element that Crytek even commented on being a very weak part of Crysis. Now, Crysis 2's story isn't great, not by any means. But it does use it's characters much better, adding more personality to me... and the story feels more solid. Allowing it to flow throughout the game more smoothly.
Quote:
Don't see how.
Crysis 2 is much clunkier, obviously designed for a gamepad. In crysis I could grab a guy, jump in to the air and while in mid air throw him at another guy.
In C2 if I try to throw someone he just kinda slips away and his body clips through whatever. Same with objects. Speed mode is gone, and the armor mode is just a slow OP tank mode.
I liked in Crysis how the suit helped you but you were still kinda weak and vulnerable. In Crysis 2 you're more of a tank.
The legde grab is an improvement however, but not enough. You couldn't do something like the jeep kill in the video I linked earlier in C2
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I didn't get a "clunky" feel from Crysis 2. It moved differently then Crysis, but I didn't find it to be a negative.
Speed mode being moved to a normal suit function was a big improvement IMO. As in the first game I found it to be incredibly worthless. Allowing you a few seconds of high speed movement... then leaving you without any power.
And at least armor mode does something now. In Crysis armor didn't feel like it did anything. You died just as quickly with it on as you would if you were in Speed mode.
in Crysis 2 I liked that Armor Mode felt as if it made you more resilient. More powerful against enemy attacks. As it should.
It's just a difference of opinions. Yous and mine, and they will most likely never balance out on any sort of middle ground (at least about Crysis). But, that's fine.
I respect your opinion and I'm glad you found enjoyment out of the game.
Personally, I still kick myself for buying it and have never had any interest in trying to replay it.
Hell, Crysis made me not want Crysis 2. And I wasn't going to get it. At all.
But, a friend gifted it to me on STEAM as repayment as I gifted him Bulletstorm. So, I got the chance to play it and found I was very pleased with how it was changed from the first.
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04-11-2012, 22:40
| posts: 8,411 | Location: Indiana
i thought Crysis 2 was made pretty darn well. not much for replayability though but that goes for most games. The only noteworthy thing i'd mention is that both games had level designs that got tiring and felt like i was seeing the same things over n over.
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Maha Guru
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04-11-2012, 23:06
| posts: 991
Crysis 2 had better suit power control imo. First one felt really clunky because it required two interaction (press middle mouse button then select the power you want to use in the suit power wheel) to use the power you wanted instead of just one required in the second one.
Gun control felt more streamlined in second one too. First game had way too much sway without power mode and enemies were way too resilient to your bullets at higher difficulty, which made your guns feel really powerless.
When it came to map design though... First one topped the second one by good margin. Second one featured multiple routes and passages to allow you to tackle enemies in different ways, but you could tell by the size of the playable area (which translates into variety) that things got toned down a lot probably because they had to make the maps functional for Xbox 360 and PS3.
I also missed battling those cheapo nano suit soldiers in the first Crysis. The aliens just didn't live up to them.
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04-12-2012, 00:44
| posts: 375 | Location: Lithuania
Quote:
Originally Posted by Gaizokubanou
Crysis 2 had better suit power control imo. First one felt really clunky because it required two interaction (press middle mouse button then select the power you want to use in the suit power wheel) to use the power you wanted instead of just one required in the second one.
Gun control felt more streamlined in second one too. First game had way too much sway without power mode and enemies were way too resilient to your bullets at higher difficulty, which made your guns feel really powerless.
When it came to map design though... First one topped the second one by good margin. Second one featured multiple routes and passages to allow you to tackle enemies in different ways, but you could tell by the size of the playable area (which translates into variety) that things got toned down a lot probably because they had to make the maps functional for Xbox 360 and PS3.
I also missed battling those cheapo nano suit soldiers in the first Crysis. The aliens just didn't live up to them.
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In crysis 1 you can change power mode in less than half of second very easily or even faster and I really missed that power wheel in c2.
Also you could use power that you concurrently need.
I didn't have any problems with gun sway because I played with mouse, sway makes it not to look like other generic fps games where iron sight/scope = dead center.
And in crysis power suit felt like like power suit not power tank with legs like in crysis 2. Power suit gives you powers to fight enemy how want and like and it's not bullet proof.
Crysis 2 isn't bad game, but it never will live up to crysis.
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Maha Guru
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04-12-2012, 02:29
| posts: 991
Quote:
Originally Posted by GandraZz
In crysis 1 you can change power mode in less than half of second very easily or even faster and I really missed that power wheel in c2.
Also you could use power that you concurrently need.
I didn't have any problems with gun sway because I played with mouse, sway makes it not to look like other generic fps games where iron sight/scope = dead center.
And in crysis power suit felt like like power suit not power tank with legs like in crysis 2. Power suit gives you powers to fight enemy how want and like and it's not bullet proof.
Crysis 2 isn't bad game, but it never will live up to crysis.
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In action game, even that "less than half of a second" counts. It takes at least twice as long to access the power you wanted in Crysis than in Crysis 2 because you had to access the power wheel first then pick, while in the second one with one button you get to access the power. Not to mention you can't be aiming while accessing your powers in Crysis because you had to use your mouse to select the power in the mouse wheel. That split moment means the difference between clunky and fluid in FPS.
And who here played the first Crysis with anything but with a mouse and a keyboard?
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Ancient Guru
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04-12-2012, 11:53
| posts: 2,943 | Location: Northcoast of Germany
Omg, a jungle NewYork? Crytek needs to steal ideas from other games now ("The last of us") ... really sad.
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Maha Guru
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04-12-2012, 12:00
| posts: 1,560 | Location: US
Quote:
Originally Posted by ])rStrangelove
Omg, a jungle NewYork? Crytek needs to steal ideas from other games now ("The last of us") ... really sad.
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Ok, so where did The Last of Us "steal" the idea?
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Member Guru
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04-12-2012, 12:06
| posts: 111
Quote:
Originally Posted by Gaizokubanou
In action game, even that "less than half of a second" counts. It takes at least twice as long to access the power you wanted in Crysis than in Crysis 2 because you had to access the power wheel first then pick, while in the second one with one button you get to access the power. Not to mention you can't be aiming while accessing your powers in Crysis because you had to use your mouse to select the power in the mouse wheel. That split moment means the difference between clunky and fluid in FPS.
And who here played the first Crysis with anything but with a mouse and a keyboard? 
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You could actually set suit powers to keys, but it needed some config tweaking.
But definitely agree that Crysis 2 controls are better.
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Ancient Guru
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04-12-2012, 13:54
| posts: 6,679 | Location: Bristol, UK
Quote:
Originally Posted by Cyrosis
Ok, so where did The Last of Us "steal" the idea?
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Exactly, most ideas these days are recycled
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Maha Guru
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04-12-2012, 15:07
| posts: 1,712 | Location: NZ/Australia/Germany
They should make Crysis 3 in space. No one's made a space game before.
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Ancient Guru
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04-12-2012, 15:46
| posts: 3,272 | Location: UAE
Quote:
Originally Posted by Outrance
They should make Crysis 3 in space. No one's made a space game before.
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Simpsons did it!!
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Ancient Guru
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04-12-2012, 16:43
| posts: 2,943 | Location: Northcoast of Germany
Quote:
Originally Posted by Cyrosis
Ok, so where did The Last of Us "steal" the idea?
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Well, at least it was stolen from another entertainment genre! What next, NewYork in that desert for Crysis4 - upps, too late we have one coming already.
NewYork flooded? Hmmm. Could work.
NewYork in another dimension?`Cool!
NewYork in a dreamworld? Nice!
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Master Guru
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04-12-2012, 17:09
| posts: 347 | Location: lebanon-middle east
Quote:
Originally Posted by slick3
Did i miss something here, Crysis 1 is one of my all time favorite game, gives you soo much freedom which Crysis 2 could not provide .... and an overall much better game than Crysis 2 !
Hopefully Crysis 3 (if it was to be release) gives you the sandbox style gameplay which Crysis 1 provided and not the crappy linear gameplay from Crysis 2
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from the cover of crysis 3, we see the empire state building in the background....
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Ancient Guru
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04-12-2012, 23:14
| posts: 8,411 | Location: Indiana
Quote:
Originally Posted by ramthegamer
from the cover of crysis 3, we see the empire state building in the background....
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uhgg, urban again? why not at least someplace more interesting than shoebox buildings in america. why not Sydny australia, paris france perhaps.
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