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Redemption80
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Default 04-29-2012, 15:24 | posts: 13,541 | Location: Glasgow

The ending was one of my favourite things, it shocked me, which is always a good thing when it comes to movies and games, as 99% of endings are predictable and unoriginal.

When it happened i thought well done Bioware for trying to be do something different, even though they must of known it would be unpopular, unfortunately they sold out and gave in with the new ending DLC
   
 
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Anarion
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Default 04-29-2012, 16:36 | posts: 9,278 | Location: Finland

Quote:
Originally Posted by Firestorm View Post
Hey Anarion, maybe you can figure this out. Nothing highlights to use/pick up and now I cant go any further. I had this problem at the first door back on earth, the one the husk was trying to get though. I managed to fix that buy uninstalling/reinstalling the game. Tried the same here and still cant get any further.
Hmm... That has never happened to me. Reloading the mission (i.e. restart mission) doesn't help?

Quote:
Originally Posted by Redemption80 View Post
The ending was one of my favourite things, it shocked me, which is always a good thing when it comes to movies and games, as 99% of endings are predictable and unoriginal.

When it happened i thought well done Bioware for trying to be do something different, even though they must of known it would be unpopular, unfortunately they sold out and gave in with the new ending DLC
Seriously, unpredictable doesn't equal good (especially in this case). There were too many plot holes and things that just made no sense at all. I felt sick after finishing the game.

Last edited by Anarion; 04-29-2012 at 16:39.
   
Old
  (#1753)
The Michael
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Default 04-29-2012, 16:36 | posts: 1,457

Quote:
Originally Posted by Redemption80 View Post
The ending was one of my favourite things, it shocked me, which is always a good thing when it comes to movies and games, as 99% of endings are predictable and unoriginal.

When it happened i thought well done BioWare for trying to be do something different, even though they must of known it would be unpopular, unfortunately they sold out and gave in with the new ending DLC
Well, different is ok. But...

 Click to show spoiler



Quote:
Originally Posted by Anarion View Post
Seriously, unpredictable doesn't equal good (especially in this case). There were too many plot holes and things that just made no sense at all. I felt sick after finishing the game.
Absolutely.
   
Old
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Redemption80
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Default 04-29-2012, 16:48 | posts: 13,541 | Location: Glasgow

I detest predictable as it's all we get these days, so maybe i was more willing to accept the plot holes for something less wishy-washy, but i do agree for an RPG it is a bit of a poor show to ignore choice just to get your artistic ideals across.
   
 
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  (#1755)
PhazeDelta1
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Default 04-29-2012, 17:02 | posts: 9,535 | Location: 90° N

Quote:
Originally Posted by Anarion View Post
Hmm... That has never happened to me. Reloading the mission (i.e. restart mission) doesn't help?
I have done everything fromn reinstalling the game to changing drivers to creating a new save. Nothing works. I tried to get some answers from BSN, but no one has replied
   
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PhazeDelta1
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Default 04-29-2012, 19:45 | posts: 9,535 | Location: 90° N

I think something is wrong with my computer. I loaded ME3 on my bench rig and everything works like it should. Not sure what is wrong, but I know i'm overdue for a reformat.
   
Old
  (#1757)
PhazeDelta1
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Default 04-30-2012, 20:24 | posts: 9,535 | Location: 90° N

Scratch that. Its happening again on my other rig. Something is definitely wrong with this game. Still got no response from my post on BSN. Bunch of useless a-holes on that forum.
   
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  (#1758)
scatman839
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Default 04-30-2012, 21:04 | posts: 8,828 | Location: Dundee, Scotland

get someone else to try the save
   
Old
  (#1759)
PhazeDelta1
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Default 04-30-2012, 21:09 | posts: 9,535 | Location: 90° N

I tried that when i first encountered the problem. I thought it was a bug in Gibbed's save editor, but it happens with a save transfer or me3 created one.
   
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  (#1760)
PhazeDelta1
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Default 04-30-2012, 21:56 | posts: 9,535 | Location: 90° N

Can anyone by chance upload a save, preferbly at the mars archive. It dont matter if its a male or female shep. I just want to try something out.

EDIT:

Nevermind. Had a friend send me a few save files and it's happening with those as well. Now I know there's a bug in the game.

Last edited by PhazeDelta1; 04-30-2012 at 23:19.
   
 
Old
  (#1761)
gamerk2
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Default 05-01-2012, 18:06 | posts: 2,065 | Location: Medford, NY

Quote:
Originally Posted by Redemption80 View Post
The ending was one of my favourite things, it shocked me, which is always a good thing when it comes to movies and games, as 99% of endings are predictable and unoriginal.

When it happened i thought well done Bioware for trying to be do something different, even though they must of known it would be unpopular, unfortunately they sold out and gave in with the new ending DLC
Heres the sad thing: Theres a LOT of unused audio files that indicate there was a much larger ending planned at one point in time, which is one of the reasons its obvious the ending was significantly cut down late in development. True or not, the belief that happened is whats fueling fan outrage.

The ending as it is now is simply horrible.
   
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Default 05-01-2012, 18:12 | posts: 22

I really liked the ending of sacrificing my life to save the universe and become a true legend !!
   
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PR-0927
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Default 05-01-2012, 18:36 | posts: 1,666 | Location: Los Angeles, CA, U.S.A.

Quote:
Originally Posted by gamerk2 View Post
The ending as it is now is simply horrible.

Couldn't agree more. Freakin' rainbow color choices.

 Click to show spoiler



- PR-0927
   
Old
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Prag
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Default 05-24-2012, 19:43 | posts: 237



http://blog.bioware.com/2012/05/24/m...ebellion-pack/
   
Old
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PhazeDelta1
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Default 05-24-2012, 19:56 | posts: 9,535 | Location: 90° N

Nice. I'm all for free DLC.
   
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Anarion
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Default 05-24-2012, 20:26 | posts: 9,278 | Location: Finland

Enough with the MP stuff, BioWare! I want some single player stuff! But at least this is free...
   
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  (#1767)
PhazeDelta1
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Default 05-24-2012, 20:29 | posts: 9,535 | Location: 90° N

I hope they do a DLC from that one comic. Cant remember the name of it, but it's when Omega gets taken over by Cerberus.
   
Old
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Solfaur
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Default 05-24-2012, 21:14 | posts: 3,036 | Location: Romania

Quote:
Originally Posted by Firestorm View Post
Nice. I'm all for free DLC.
Yea free stuff is always great, but I too got bored of the MP, havent played for over a month. I hope for some SP DLC, free or payed just... giiiive!
   
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PhazeDelta1
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Default 05-24-2012, 21:17 | posts: 9,535 | Location: 90° N

Speaking of DLC.
http://www.pcgamer.com/2012/05/21/ma...ended-cut-dlc/
   
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Anarion
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Default 05-24-2012, 22:15 | posts: 9,278 | Location: Finland

I just hope it's more than 2 minutes worth of cut scenes. I've known about that for quite some time (that voice actors were recording). I think Sbarge was the first to tweet about it.
   
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Default 05-25-2012, 07:35 | posts: 134 | Location: Peoples Republic of Kalifornia

Mass Effect 3 Writer Distance Himself From Game Ending, Blames Casey Hudson

BioWare writer Patrick Weekes is distancing himself from Mass Effect 3′s ending in wake of the massive scandal that’s rocked the franchise in recent days, making clear that he and other writers were literally ex-communicated when it came to writing the game’s ending, while executive producer Casey Hudson took charge, neglecting their many protests on how the trilogy should conclude.

The post was first written on Penny Arcade where Weekes is a frequent visitor known as user Takyris, but it was deleted and several other posts with quotes from the original post have been edited to steer clear of the controversial comments, however a screencap of Weekes’ comments was captured and sent to Gameranx by an anonymous source.

Here’s the entire text, unadulterated, giving great insight into what took place in the final days of Mass Effect 3′s development:

Quote:

“I have nothing to do with the ending beyond a) having argued successfully a long time ago that we needed a chance to say goodbye to our squad, b) having argued successfully that Cortez shouldn’t automatically die in that shuttle crash, and c) having written Tali’s goodbye bit, as well as a couple of the holo-goodbyes for people I wrote (Mordin, Kasumi, Jack, etc).

No other writer did, either, except for our lead. This was entirely the work of our lead and Casey himself, sitting in a room and going through draft after draft.

And honestly, it kind of shows.

Every other mission in the game had to be held up to the rest of the writing team, and the writing team then picked it apart and made suggestions and pointed out the parts that made no sense. This mission? Casey and our lead deciding that they didn’t need to be peer-reviewe.d

And again, it shows.

If you’d asked me the themes of Mass Effect 3, I’d break them down as:

Galactic Alliances

Friends

Organics versus Synthetics

In my personal opinion, the first two got a perfunctory nod. We did get a goodbye to our friends, but it was in a scene that was divorced from the gameplay — a deliberate “nothing happens here” area with one turret thrown in for no reason I really understand, except possibly to obfuscate the “nothing happens here”-ness. The best missions in our game are the ones in which the gameplay and the narrative reinforce each other. The end of the Genophage campaign exemplifies that for me — every line of dialog is showing you both sides of the krogan, be they horrible brutes or proud warriors; the art shows both their bombed-out wasteland and the beautiful world they once had and could have again; the combat shows the terror of the Reapers as well as a blatant reminder of the rachni, which threatened the galaxy and had to be stopped by the krogan last time. Every line of code in that mission is on target with the overall message.

The endgame doesn’t have that. I wanted to see banshees attacking you, and then have asari gunships zoom in and blow them away. I wanted to see a wave of rachni ravagers come around a corner only to be met by a wall of krogan roaring a battle cry. Here’s the horror the Reapers inflicted upon each race, and here’s the army that you, Commander Shepard, made out of every race in the galaxy to fight them.

I personally thought that the Illusive Man conversation was about twice as long as it needed to be — something that I’ve been told in my peer reviews of my missions and made edits on, but again, this is a conversation no writer but the lead ever saw until it was already recorded. I did love Anderson’s goodbye.

For me, Anderson’s goodbye is where it ended. The stuff with the Catalyst just… You have to understand. Casey is really smart and really analytical. And the problem is that when he’s not checked, he will assume that other people are like him, and will really appreciate an almost completely unemotional intellectual ending. I didn’t hate it, but I didn’t love it.

And then, just to be a dick… what was SUPPOSED to happen was that, say you picked “Destroy the Reapers”. When you did that, the system was SUPPOSED to look at your score, and then you’d show a cutscene of Earth that was either:

a) Very high score: Earth obviously damaged, but woo victory

b) Medium score: Earth takes a bunch of damage from the Crucible activation. Like dropping a bomb on an already war-ravaged city. Uh, well, maybe not LIKE that as much as, uh, THAT.

c) Low score: Earth is a cinderblock, all life on it completely wiped out

I have NO IDEA why these different cutscenes aren’t in there. As far as I know, they were never cut. Maybe they were cut for budget reasons at the last minute. I don’t know. But holy crap, yeah, I can see how incredibly disappointing it’d be to hear of all the different ending possibilities and have it break down to “which color is stuff glowing?” Or maybe they ARE in, but they’re too subtle to really see obvious differences, and again, that’s… yeah.

Okay, that’s a lot to have written for something that’s gonna go away in an hour.

I still teared up at the ending myself, but really, I was tearing up for the quick flashbacks to old friends and the death of Anderson. I wasn’t tearing up over making a choice that, as it turned out, didn’t have enough cutscene differentiation on it.

And to be clear, I don’t even really wish Shepard had gotten a ride-off-into-sunset ending. I was honestly okay with Shepard sacrificing himself. I just expected it to be for something with more obvious differentiation, and a stronger tie to the core themes — all three of them.”

Thanks, Josh.
http://www.gamesthirst.com/2012/03/2...-casey-hudson/
   
Old
  (#1772)
lucidus
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Default 05-25-2012, 09:06 | posts: 3,543 | Location: UAE

Quote:
Originally Posted by Andrew LB View Post
Mass Effect 3 Writer Distance Himself From Game Ending, Blames Casey Hudson

http://www.gamesthirst.com/2012/03/2...-casey-hudson/
Great read! Hopefully the improved ending will take into account such matters.
   
Old
  (#1773)
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Default 05-25-2012, 23:40 | posts: 2,399 | Location: Tampa Bay, FL

Quote:
Originally Posted by Solfaur View Post
Yea free stuff is always great, but I too got bored of the MP, havent played for over a month. I hope for some SP DLC, free or payed just... giiiive!
I'm with you on the multi-player. IMO, it gets old pretty quick and just doesn't have any lasting appeal!
   
Old
  (#1774)
PhazeDelta1
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Default 05-30-2012, 21:55 | posts: 9,535 | Location: 90° N

It seems like Bioware threw the 2 maps together, because they looks like sh!t. I guess we're getting what we paid for. Oh wait.....
   
Old
  (#1775)
Xzibit
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Default 06-11-2012, 17:02 | posts: 4,383 | Location: Europe

Rumor: Mass Effect 3 DLC details leak out

New information about Mass Effect 3′s upcoming downloadable content has leaked out. The details come from a Reddit user who provided an accurate forecast regarding previous DLC.

The leak in full:

Mass Effect 3: Earth:

The fighting is fiercest when it’s your home at stake! Mass Effect 3™: Earth adds mods, gear, and new maps for Rio, Vancouver, and London. It features 3 new weapons: Piranha assault shotgun, Acolyte pistol, and Typhoon light machine gun. Six new human N7 classes are also available: Destroyer, Paladin, Demolisher, Slayer, Shadow, and Fury!

Mass Effect 3: Extended Cut:

An expanded ending for Mass Effect 3. Additional scenes and an extended epilogue reveal the impact of Shepard’s choices on the future of the galaxy.

Players can expect both DLC content to be made available this summer.
Source
   
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