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View Poll Results: Do you use vsync?
If yes why? 192 62.14%
If No why? 117 37.86%
Voters: 309. You may not vote on this poll

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Old
  (#126)
RIPROCK
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Default 03-07-2011, 21:06 | posts: 17 | Location: Manchester

Quote:
Originally Posted by Infinity7_00 View Post
I guess tearing in shooter games would be more likely to happen in those closeup fast gunfights when I'm busy concentrating on killing the enemy before he kills me and If I'm concentrating on that there's no time to admire the scenery.
Just to ruin your life ill tell you were to look for it .Whilst standing still look at building edges,trees or lamposts in any given game.Use you mouse to look left to right slowly at first and build the speed up,as you go faster you will begin to notice that vertical edges appear to "break" and get an effect like this:- http://hifi-india.blogspot.com/2006/...-how-do-i.html

Look at the electrical conduits and the other vertical services,they appear to be "broken".......what your actually seeing is the last and next frame on your screen split across the middle.You also notice that the screen just doesnt feel smooth.Screen tearing tends to be most noticeable in the upper half of the screen.
   
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Old
  (#127)
TheAgeOfMen
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Default 03-07-2011, 21:46 | posts: 316 | Location: ***herlands

No, why, dont need it.
   
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  (#128)
Redemption80
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Default 03-07-2011, 21:53 | posts: 14,726 | Location: Glasgow

Why are people arguing over what other people can, or can't see.

Let people do their own thing.
   
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  (#129)
Infinity7_00
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Default 03-07-2011, 21:59 | posts: 578 | Location: USA west coast

I tried hard to create the issue in Call of Duty Black Ops but could not create it. I wish you guys who have the tearing would tell what monitor you use to see the issue so I can tell people to avoid those monitors.
   
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Old
  (#130)
TruMutton_200Hz
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Default 03-07-2011, 22:07 | posts: 2,767 | Location: Belgium

^ If a monitor cannot display tearing it's because it's too slow to do so.
   
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  (#131)
bliss007
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Default 03-07-2011, 22:24 | posts: 1,587 | Location: Glasgow

^^ lol !
   
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  (#132)
jbgoode
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Default 03-07-2011, 22:29 | posts: 220 | Location: www

On certain games I do, but as a general rule I don't.
Sometimes fast paced driving sims or shooters need vsync turned on.
   
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  (#133)
AndyMutz
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Default 03-07-2011, 22:47 | posts: 205 | Location: Earth

yes, since i started using a TFT, tearing became unbearable.

-andy-
   
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  (#134)
GenClaymore
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Default 03-07-2011, 23:15 | posts: 5,393 | Location: Michigan,usa

Quote:
Originally Posted by Redemption80 View Post
Why are people arguing over what other people can, or can't see.

Let people do their own thing.
Sady this goes on all the time, They fiqure if they dont notice it then you shouldnt no matter what. And try to think your on something if you say other wise.
   
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  (#135)
Noisiv
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Default 03-08-2011, 03:12 | posts: 2,954

Quote:
Originally Posted by bliss007 View Post
@ Noisiv, You seem to know as little about this topic as you do asking multiple question in multiple threads about game profiles +NvInspector and AA etc.

WTF kind of dumb statement was that to make above ?

I only play SP and have never seen tearing on my own PC as always have high end CRT monitors of which the current one (4weeks old approx) is better than any monitor you will ever own (any type esp LCD).

Sorry m8, but what are you talking about?
Can't understand the word of that pidgin english of yours.

Better go see an eye doctor, before you go blind as a mole.
   
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Old
  (#136)
Raiga
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Default 03-08-2011, 06:21 | posts: 1,022

A Simple Method, irrespective whether you see screen tearing or not.. start like this.

1. Start using with Vsync and Triple Buffering (via tools, like D3D Override..if you don't have any tools or cannot use them..push Render Ahead to 1 Frame)

2. If above is slow, stop using Vsync and Triple Buffering.
   
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  (#137)
bokah
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Default 03-08-2011, 07:46 | posts: 2,313

no.
mouse lag and change of mouse acceleration is intolerable to me
vsync also creates other kind of lag effect on screen: u can see everything on screen "jumping"(similar to southpark animation) if u move, this ofc is something eye can get used to, same as tearing
   
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  (#138)
bliss007
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Default 03-08-2011, 08:47 | posts: 1,587 | Location: Glasgow

Quote:
Originally Posted by Noisiv View Post
Sorry m8, but what are you talking about?
Can't understand the word of that pidgin english of yours.

Better go see an eye doctor, before you go blind as a mole.

WTF are you on about, not 1 word about topic just verbal diarrhoea ?

My English is far better than yours as you do not even know it should have a capital letter.

Clutching at straws because you look stupid in more then this thread (hint NVInspector) ?

P.S An eye doctor is called an "optician", and if you shot your mouth of outside the way you do safely hiding behind your keyboard you would need a real doctor as someone would break your jaw !

Last edited by bliss007; 03-08-2011 at 08:56.
   
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Old
  (#139)
pincopallino
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Default 03-08-2011, 09:28 | posts: 22

always used vsync+triple buffering: never seen lag, and plus tb avoids limitation in frame rate under refresh value.
So vsync+tb is the best for me
   
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  (#140)
morbias
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Default 03-08-2011, 09:31 | posts: 12,611 | Location: Southampton, UK

Guys, please stick to the topic and stop throwing insults around.


Follow Guru3D on twitter.
Folding@Home - join team Guru3D!
   
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  (#141)
bliss007
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Default 03-08-2011, 09:38 | posts: 1,587 | Location: Glasgow

No problem to me Boss but I doubt he can keep quiet as that is all he does in each thread !
   
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  (#142)
tuco
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Default 03-08-2011, 11:02 | posts: 3,037 | Location: SoL 3

Quote:
Originally Posted by Noisiv View Post
I use Vsync in pretty much every game out there. Either through game settings, drivers, or by using D3Doverrider. I don't use it only in Team Fortress 2 because it causes stuttering and adds to input lag.

That being said anyone not using Vsync in Single Player games should be booted out of this thread and sent to ophthalmologist.
Seems a bit harsh.

I played a game called prey a few years ago, its a single player. Upon loading the game first time I experienced the worst screen tearing I have ever seen. It was so bad I tried using ATI's vertical refresh, and although I had no screen tearing, my mouse was as responsive as a sloth on valium.

I had two option therefore. Play the game (fps) and not be able to hit the enemy before they hit me, or play with screen tearing.

I played with the tearing, and I enjoyed the game anyway.

As for being booted out, hmm well I speak for my self, and I am of the opinion that responsive mouse movement is a must, since I mostly play fps games.
   
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  (#143)
Dublin_Gunner
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Default 03-08-2011, 12:03 | posts: 4,632 | Location: Dublin, Ireland

Yep, I play online FPS mostly. So Vsync is out for me.

Usually set render ahead to 0 or 1 also.
   
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  (#144)
King Kong
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Default 03-08-2011, 14:36 | posts: 14

Benchmarks: w/o Vsync.
Games: w/ Vsync.

Damn simple.
   
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  (#145)
3dPlayer
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Default 03-08-2011, 15:08 | posts: 1,824

Quote:
Originally Posted by King Kong View Post
Benchmarks: w/o Vsync.
Games: w/ Vsync.

Damn simple.
so i see you dont play first person shooters in multiplayer...

Last edited by 3dPlayer; 03-08-2011 at 15:42.
   
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  (#146)
GenClaymore
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Default 03-08-2011, 18:38 | posts: 5,393 | Location: Michigan,usa

I play fps in muitiplayer and I have no issues with kicking arse with it on.But to say some one dont play muitiplayer fps because they use vsync is silly.
   
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  (#147)
TruMutton_200Hz
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Default 03-09-2011, 00:18 | posts: 2,767 | Location: Belgium

^ I agree. I can imagine how it would be mostly aimbotters saying that. lol
   
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  (#148)
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Default 03-09-2011, 00:28 | posts: 8,743 | Location: Indiana

i never seen a con or pro to either in games myself other than the fact that if my FPS goes too high, i get capacitor whine on my video card. Vsync helped that a lot and is the only reason i started to use it.
   
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  (#149)
Mike Z
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Default 03-09-2011, 04:49 | posts: 708 | Location: NORTH EAST US

Other than benchmarking, what actual reason would I need to see more than 60 FPS ?

I've been using VSYNC for almost a decade now. I never consider playing a game without VSYNC. It doesn't make sense. Games are designed to play at a certain framerate and most are designed to run at 60, soo.. plus, the screen tears without it. That looks like ****.
   
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  (#150)
Redemption80
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Default 03-09-2011, 04:57 | posts: 14,726 | Location: Glasgow

VSync can, and does cause mouse lag, so if your a competitive MP FPS player then it may be an issue, and i understand that, and don't think its them thinking they can see more frames than their monitor can display.

Personally, even when i do get round to playing a FPS online, i still have it enabled, gaming is meant to be fun, if i started getting too concerned with "WINNING" all the time, it would stop being fun to me, plus i can't handle inconsistent framerates, drives me mad.
   
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