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Master Guru
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Tomb Raider: Lara Croft Reborn -
12-09-2010, 09:39
| posts: 302 | Location: Xylanthia
http://news.softpedia.com/news/New-Lara-Croft-Tomb-Raider-Reboot-Details-171378.shtml:

New details about the recently announced Tomb Raider reboot have appeared, right out of the special Game Informer magazine issue that is currently hitting news stands in the USA.
As you know from yesterday's announcement, the new Tomb Raider reboot will feature a younger version of Lara Croft, and take on a more hardcore route, as she needs to survive on a mysterious island filled with dangers.
New details have just appeared, concerning Lara, the island and the characters that inhabit it.
According to them, the new Tomb Raider game will be a reboot of the entire brand, so we won't see any models hired to act as Lara at launch events.
The heroine is 21 years old in this game, and will be faced with extreme dangers, ranging from environmental ones, like boulders falling on her or platforms crumbling, to human enemies who can kill her in gruesome ways if she isn't careful.
Her weapons arsenal will be less bulky, and, according to the concept art, will include things like a bow, shotgun or a pistol.
The island on which Lara is trapped is a completely open world, meaning players will be able to explore every nook and cranny right off the bat, and a new free aim system will be added instead of the old auto targeting one.
"I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guided."
"It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes.
Lara won't be able to explore every area though, as her tomb raiding abilities depend on her tools, gear and move set, meaning she must collect and learn them in order to access new areas.
There are several base camps around the island, set up by survivors of the same ship wreck as Lara, and she must gather food and water in order to survive.
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Ancient Guru
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12-09-2010, 09:43
| posts: 20,461 | Location: Netherlands
gather food and water to survive. like MGS snake eater ?
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Ancient Guru
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12-09-2010, 10:04
| posts: 11,657 | Location: ♫
the premise sounds kinda meh'ish.
Quote:
Originally Posted by WhiteLightning
gather food and water to survive. like MGS snake eater ?
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snake......snaaaaaaaaaaaaakkkkke!!!!!!!! 
for some reason this always cracked me up.
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Ancient Guru
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12-09-2010, 10:06
| posts: 7,046 | Location: GTA, Canada
Quote:
Originally Posted by Year
the premise sounds kinda meh'ish.
snake......snaaaaaaaaaaaaakkkkke!!!!!!!!
for some reason this always cracked me up.
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Go watch Metal Gear Awesome and Metal Gear Awesome 2 (both of which are the MGS1 story).
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Ancient Guru
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12-09-2010, 10:11
| posts: 11,657 | Location: ♫
Quote:
Originally Posted by Neo Cyrus
Go watch Metal Gear Awesome and Metal Gear Awesome 2 (both of which are the MGS1 story).
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nice, will do.
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Banned
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12-09-2010, 10:16
| posts: 8,078 | Location: US, New Hampshire
Already a thread on this, a few pages long.
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Banned
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12-09-2010, 12:46
| posts: 414 | Location: United Kingdom
Quote:
Originally Posted by BABA-The Hacker
http://news.softpedia.com/news/New-Lara-Croft-Tomb-Raider-Reboot-Details-171378.shtml:
New details about the recently announced Tomb Raider reboot have appeared, right out of the special Game Informer magazine issue that is currently hitting news stands in the USA.
As you know from yesterday's announcement, the new Tomb Raider reboot will feature a younger version of Lara Croft, and take on a more hardcore route, as she needs to survive on a mysterious island filled with dangers.
New details have just appeared, concerning Lara, the island and the characters that inhabit it.
According to them, the new Tomb Raider game will be a reboot of the entire brand, so we won't see any models hired to act as Lara at launch events.
The heroine is 21 years old in this game, and will be faced with extreme dangers, ranging from environmental ones, like boulders falling on her or platforms crumbling, to human enemies who can kill her in gruesome ways if she isn't careful.
Her weapons arsenal will be less bulky, and, according to the concept art, will include things like a bow, shotgun or a pistol.
The island on which Lara is trapped is a completely open world, meaning players will be able to explore every nook and cranny right off the bat, and a new free aim system will be added instead of the old auto targeting one.
"I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guided."
"It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes.
Lara won't be able to explore every area though, as her tomb raiding abilities depend on her tools, gear and move set, meaning she must collect and learn them in order to access new areas.
There are several base camps around the island, set up by survivors of the same ship wreck as Lara, and she must gather food and water in order to survive.
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Is that a 3D render or a real photo of a young woman?
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Maha Guru
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12-09-2010, 13:55
| posts: 2,080 | Location: USA
^
I was thinking the same thing - which begs the question: When rendered, playable characters eventually become indistinguishable from reality, where is there left to go, graphically?
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Maha Guru
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12-09-2010, 14:18
| posts: 2,453 | Location: James Cook Hospital, Middlesbrough
Liking the recurve bow... bows are cool
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Banned
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12-09-2010, 14:21
| posts: 8,078 | Location: US, New Hampshire
Quote:
Originally Posted by Uncle Dude
^
I was thinking the same thing - which begs the question: When rendered, playable characters eventually become indistinguishable from reality, where is there left to go, graphically?
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Ray Tracing, Virtual Reality.
And soon, we'll have games looking more real...than the REAL WORLD!
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Maha Guru
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12-09-2010, 14:26
| posts: 1,566 | Location: Port elizabeth,Sout Africa
Quote:
Originally Posted by TriGGlety
Is that a 3D render or a real photo of a young woman?
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The face looks like a real photo,but the eyes and hair looks like 3D rendering,hard to say for sure.Photoshop perhaps?
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Maha Guru
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12-09-2010, 16:55
| posts: 1,395 | Location: Earth
Quote:
Originally Posted by Mkilbride
And soon, we'll have games looking more real...than the REAL WORLD!
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I are joking? How does that make sense. More real than the real world?! We compare video game graphics to the real world. If games could ever look "more real than the real world" like you say, then the games would still look fake because they do not look like the world. It either looks real or it doesn't.
Maybe you mean someday games will have so many amazing effects that they will look "better than the real world"?
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Banned
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12-09-2010, 17:00
| posts: 8,078 | Location: US, New Hampshire
I are joking?
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Maha Guru
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12-09-2010, 19:00
| posts: 1,395 | Location: Earth
Lol My bad. You know what I meant.
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Maha Guru
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12-09-2010, 22:57
| posts: 2,385 | Location: Serbia
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Ancient Guru
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12-09-2010, 23:31
| posts: 7,392 | Location: United kingdom
Lara Croft...zzZZzz
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Banned
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07-12-2012, 14:43
| posts: 4,383 | Location: Europe
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Ancient Guru
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08-15-2012, 22:45
| posts: 20,461 | Location: Netherlands
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Ancient Guru
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08-15-2012, 22:47
| posts: 20,461 | Location: Netherlands
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Ancient Guru
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08-15-2012, 23:09
| posts: 8,739 | Location: Dundee, Scotland
Looks great, I have high hopes for it.
Hopefully it's self contained plot wise, I hate run on plots, everything should be wrapped up within the story.
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Maha Guru
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08-16-2012, 19:03
| posts: 1,456
Quote:
Originally Posted by scatman839
Looks great, I have high hopes for it.
Hopefully it's self contained plot wise, I hate run on plots, everything should be wrapped up within the story.
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Like pulling a LOST or something... no thanks.
We could get some kind of cliffhanger ending though, seeing that this title will unearth new games based on this "reboot".
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Maha Guru
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08-17-2012, 15:46
| posts: 1,028 | Location: UK
I keep getting this horrible feeling that this game is gonna SUCK! Guess I'm still reeling from major disappointment which is Ghost Recon:FS
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Ancient Guru
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09-03-2012, 22:18
| posts: 20,461 | Location: Netherlands
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Maha Guru
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09-03-2012, 23:00
| posts: 1,028 | Location: UK
I stand corrected, it looks pretty impressive. It looks like the pc will finally get a game that rivals the uncharted series. About time as well.
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Maha Guru
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09-04-2012, 09:49
| posts: 2,053 | Location: France
pc digital download only....steam/steamworks? (like guardian of light)
It looks nice, the menus/hud are really neat.
It's still seems scripted a lot and linear etc, but it was only a part of the tutorial that was shown so I'm hoping that the game will open a lot more in later areas.
There's no quiver (no, I won't do the joke "I wonder where lara is storing the arrows? ") and it seems a bit weird to find arrows left for you on the ground...
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