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TyrantofJustice
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Default 05-08-2010, 02:24 | posts: 4,312 | Location: New York

The original GW is what got me into and made me build my first PC.
   
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Nexevo
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Default 05-08-2010, 17:21 | posts: 286 | Location: Leicester UK

I kind of quit GW for the time being, kind of feel I've spent enough time on it. Had some good fun though.

Really looking forward to playing this. Haven't followed GW2 news for awhile so thumbs up for the thread Niuk
   
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NiukNiuk
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Default 05-08-2010, 18:05 | posts: 2,053 | Location: France

You're welcome

I kinda quit it too nearly a year ago. I still log in sometimes to see skill updates etc...and I'll surely log in again when this War in Kryta thing will begin.
   
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Flakk
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Default 05-08-2010, 18:05 | posts: 536

I played GW alot. I had only Prophecies campaign and Eye of the north. I was going to buy the rest until i got into WoW.
Now im just hoping there will an Auction House similar to WoW's AH.
   
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NiukNiuk
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Default 05-08-2010, 18:39 | posts: 2,053 | Location: France

Quote:
Originally Posted by Flakk View Post
I played GW alot. I had only Prophecies campaign and Eye of the north. I was going to buy the rest until i got into WoW.
Now im just hoping there will an Auction House similar to WoW's AH.
Yeah selling/buying thing is one of the biggest problems in GW1. There was some sort of "trading outpost" planned by arenanet, and discovered in 2008: http://wiki.guildwars.com/wiki/Xunlai_Market, but the idea was apparently abandoned...probably to focus ressources on guild wars 2 developpement.
   
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FULMTL
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Default 05-09-2010, 10:02 | posts: 6,143 | Location: Portland, Oregon

Quote:
Originally Posted by TyrantofJustice View Post
The original GW is what got me into and made me build my first PC.
same here! It was one of those games I upgraded my video card for and then I eventually built my first PC.
I really hope they keep the same type of skill setup with only allowing eight. Has it changed? Its one of the reasons why I cant play other MMO's. I feel that it takes much more skill to play with less skills than it is to have everything out in front of you. Thats just no fun, and I perfer to challenge not only others, by myself as well.
   
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NiukNiuk
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Default 05-09-2010, 11:53 | posts: 2,053 | Location: France

Yeah the skill system has changed (well arenanet say that it "evolved"):
http://www.guildwars2.com/en/the-game/combat/part-one/
http://www.guildwars2.com/en/the-game/combat/part-two/
And a Clarification from a community manager on gw2guru forums.
Warning: lots of reading
No more secondary profession (I can understand this change), and the skillbar seems a bit "weird" now: 10 skills, 2 reserved for elite skill and self healing, 5 skills depending of the weapon combo you use (they change depending of the context of the battle/weapons you choose) and 3 "free to choose" skills...This new system favors "profession combos" and so it favors grouping.



So all in all this new combat system feels weird, but I reserve my judgement until I try the beta

Last edited by NiukNiuk; 05-09-2010 at 12:00.
   
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Liranan
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Default 05-09-2010, 12:40 | posts: 2,469 | Location: Soviet China. Oh wait...

I\\\'ve never played GW but I might give it a go this time.

Is there any PVP in this game? I know it is called Guild Wars but there is practically no PVP in World of Raidcraft, so I just want to make sure.

Last edited by Liranan; 05-09-2010 at 13:16.
   
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NiukNiuk
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Default 05-09-2010, 13:48 | posts: 2,053 | Location: France

Yes there are a multitude of pvp modes in this game:
http://wiki.guildwars.com/wiki/Pvp
In fact guild wars prophecies (the first chapter that came out in 2005) 'pve mode was made to be an introduction to its pvp modes (that's why the character progression is so slow in prophecies).
Guild wars Factions was also made around pvp (with the introduction of alliance battles). Nightfall and eye of the north are more pve-oriented.

I don't know much about pvp in this game, I tried it a bit (and play random arenas sometimes, to test builds^^), but I gave up "serious pvp" because it's too elitist for my taste
   
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Liranan
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Default 05-09-2010, 15:02 | posts: 2,469 | Location: Soviet China. Oh wait...

It cannot get anymore elitist and cruel than EVE, where you can lose months of work in seconds of adrenaline and rage.

I\'ll give this game a go with my wife, might be a good game for us.
   
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eclap
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Default 05-09-2010, 16:38 | posts: 18,335 | Location: Hampshire UK

this will be my next rpg... Last time I got hooked on a rpg game was when I spent 100s of hours on sacred 2. I liked GW and this will be even better. Any news on the release date?
   
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NiukNiuk
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Default 05-09-2010, 17:40 | posts: 2,053 | Location: France

No estimated release date.
Arenanet didn't say anything on this subject.
NCsoft said, during one of their "conference call" (when they publish their financial results, every trimester), that their two future big titles (blade & soul and guild wars 2) are expected for a 2011 release.
We may have a beta this year, although nothing is certain (rumors).
   
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Elite Bushido™
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Default 05-09-2010, 17:53 | posts: 1,100 | Location: New York, U.S.

if they are actually showing gameplay now, expect the BETA to be later this year(maybe in Nov like the first GW in 04') and the game to be out by next april or so
   
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NiukNiuk
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Default 05-09-2010, 20:18 | posts: 2,053 | Location: France

Yeah the first trailers were a bit poor graphically (lots of "placeholder" character models, poor graphic effects), and these new little videos (and screenshots) of the elementalist show a real progress. I'm also hoping for a beta by the end of the year.
I remember reading that arenanet said that they want the beta to be available "not far away" from the final release date.
more information in the official faq
and on its wiki website
   
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NiukNiuk
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Default 05-12-2010, 18:39 | posts: 2,053 | Location: France

Discover Dynamic Events in Guild Wars 2

May 12, 2010

Quote:
In Guild Wars 2, you will directly experience and affect the world around you!
Lead Content Designer Colin Johanson explains GW2's dynamic event system and how it will change the way you think about MMO quests and content right here!
Eurogamer interview
"Guild Wars 2: Changing How You Quest for Good" on IGN

Last edited by NiukNiuk; 05-12-2010 at 19:12. Reason: added more articles
   
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NiukNiuk
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Default 05-18-2010, 08:59 | posts: 2,053 | Location: France

New article on Arenanet's blog:
The Fashion of Guild Wars 2, an interview with character artist Kristen Perry.
   
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FULMTL
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Default 05-18-2010, 09:13 | posts: 6,143 | Location: Portland, Oregon

Quote:
Originally Posted by Liranan View Post
It cannot get anymore elitist and cruel than EVE, where you can lose months of work in seconds of adrenaline and rage.

I\'ll give this game a go with my wife, might be a good game for us.
In fact alot of girls play GW. I have many friends I know personally that play it more than I do and even after I stopped. My last guild was dominantly stay at home moms heh.

If GW2 is anything like the first, then the first release will be the longest one?
   
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Default 05-20-2010, 08:08 | posts: 39 | Location: Denmark

http://www.arena.net/blog/colin-joha...vent-questions

more comming about dynamimc events soon
   
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NiukNiuk
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Default 05-20-2010, 08:56 | posts: 2,053 | Location: France

Thank you for posting the link.

Ok so players who participate in an event will receive loot (dropped by the ennemies killed), and "event reward" when the event ends (gold, experience and "karma points").
I'm curious to read more about these karma points...and what kind of reward you can "buy" with them...
   
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Default 05-20-2010, 20:47 | posts: 39 | Location: Denmark

i hope some of the better items will be able to be bought with karma
seems like wows emblem system

Edit: http://www.arena.net/blog/eric-flann...ions#more-2144 next part already here

he says that there are 3 types of "quests"
dynamic events, personal storyline and dungeons will come soon

Last edited by Zootre; 05-20-2010 at 20:56.
   
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NiukNiuk
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Default 05-26-2010, 18:52 | posts: 2,053 | Location: France

-New article on GW2's official website:
Quote:
Guild Wars 2 is the story of YOU and the heroic adventures you experience in the dynamic, interactive world of Tyria.
Lore and Continuity Designer Ree Soesbee talks in detail about the customizable, personal storylines in Guild Wars 2
-> Personal Story Overview

EDIT:
IGN article "Guild Wars 2: Creating Your Story"

Last edited by NiukNiuk; 05-26-2010 at 19:05.
   
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NiukNiuk
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Default 06-02-2010, 22:02 | posts: 2,053 | Location: France

New blog article today: ArenaNet Hits the Convention Circuit

Quote:
gamescom (August 19-22) – This is the big one folks!
I’m happy to announce that we will unveil the first public hands-on demo of Guild Wars 2 at gamescom in Cologne, Germany!
   
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NiukNiuk
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Default 06-09-2010, 18:17 | posts: 2,053 | Location: France

Huge update today !

New profession unveiled: The Warrior
http://www.guildwars2.com/fr/the-gam...sions/warrior/ (with videos)

and a "Combat traits overview" article

   
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Zootre
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Default 06-10-2010, 10:22 | posts: 39 | Location: Denmark

That video was awsome especially the charge and stun with shield man give us a beta now !!
   
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Zootre
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Default 06-17-2010, 08:47 | posts: 39 | Location: Denmark

http://www.arena.net/blog/eric-and-b...ior-and-traits

Q&A for Warrior and traits really nice reading
   
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