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nVHardPage The support forum for this program that serves on enabling/disabling hidden features in nVidia control panel and tweaking nVidia Direct3D & OpenGL settings.


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NvHardPage Settings
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mickor
 
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Post NvHardPage Settings - 07-08-2002, 23:34 | posts: n/a

Hello.
I have a question. Are there any predefined settings to this utility(NvHardPage)? You know, I am not a experienced user and I don't know which features should remain enabled, which should be disabled or enabled... My card is GeForce2 MX 400.
Hope to hear from you soon.
Best Regards
Michal Kornacki
   
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Matuus
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Videocard: ZOTAC GeForce 8800 GTS 512 MB GDDR3
Processor: Intel Core 2 Quad Q6600 @ 2.9 GHz
Mainboard: MSI P35 Platinum
Memory: 2GB DDR2 800 MHz (Dual channel)
Soundcard: SB Audigy 2 Platinum Ex
PSU: Thermaltake Purepower 600W
Default 07-09-2002, 09:17 | posts: 206 | Location: Bratislava, Slovakia

nVHardPage contains preset manager with separate presets for OpenGL and Direct3D (for speed and quality).

For your GeForce2MX card with AMD K6-2 processor:
Direct3D features:

Antialiasing leave disabled - this feature decreasing performance
Anisotropy level set to AUTO - it uses primary bilinear filtering /balanced speed and quality/
MipMap detail set to HIGH or if you have performance problems, to MEDIUM
User Mipmaps leave enabled - disabling radically decrease rendering quality
W-buffer try en/disabling only if you have problem with flickering or missing textures
24/32b z-buffer leave enabled
Z-buffer compression has no effect for your card
Vertical synchronization - disable for little increase performance
Video texturing leave enabled
Fog table emulation disable - only some games need this feature enabled /Need for speed 5/

OpenGL features:

Antialiasing leave disabled
Texture sharpening has no effect for your card
Anisotropic filtering leave disabled
Texture LOD bias set to HIGH or if you have performance problems, to MEDIUM
Fast linear mipmap, tripple buffering and S3TC try enable
Force 16-b z-buffer enable for little increase performance
Unified back buffer is without effect for your card


Matus Paculik - creator of nVHardPage
   
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