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Win7 /Vista / Xp - 32 bit and 64 bit Firegl- patchscripts ( driver 8.634 )
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schoko
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Default Win7 /Vista / Xp - 32 bit and 64 bit Firegl- patchscripts ( driver 8.634 ) - 01-06-2010, 13:30 | posts: 178

Hi guys,

itīs been quite a while since i have been here. I just read a few of my private messages, and it seems a lot of people do have problems with the firegl mod. since most of your pmīs are actually quite old i guess i donīt answer them now. instead i post some of my knowledge here.

after reading some pages of the latest thread (the one that gellmar started) it seems to me you guys still donīt have the win7 mod scripts, do you ?

maybe you all know this already, but i guess i should post this anyway :

but just to clarify this and see how well you have been informed in the recent months: it is entirely possible to mod the drivers in Win XP 32 / 64 and windows vista / windows 7 /server2008 in 32 and 64 bit.

For now the patchscripts for driver 8.634 are up. 8.663 are going to be updated soon.

The problem with the x64 versions for vista/win7/server2008 is the driver signing. but with a little tool called DSEO it is possible to get the driver working, without pressing f8 during every startup.

there are other options to get around driver signing, but since i found this is working quite well for me i didnīt test other methods like signing a driver yourself( microsoft provides the tools http://msdn.microsoft.com/en-us/library/aa906247.aspx ) or the ready driver plus.

the problem with the missing viewport performance in maya seems to be solved now.the problem was within the atiogl.xml, where the opengl profiles for the different applications are stored. since a few driver versions the autodetect feature of the firegl driverīs control panel does not let you make any changes to the profiles used for a certain application.

i have made minor changes to the atiogl.xml, and now the viewport performance is back to normal. since i only have tested performancein xp64, i canīt tell if overlay is again responsible for other problems in maya. please test this and report back if it works flawlessly.

the modified atiogl.xml can be found here : http://depositfiles.com/files/nv8i5wcqj
just replace the atiogl.xml in the driver, or if already installed just copy the file to c:\windows.


credits for all the people involved since the beginning of the mod : Unwinder, Huangyan,Yaoz, wesley8, gellmar... and whoever i forgot to mention...
these patchscripts are partly tested. if there is an error in the script, or the driver version it applies to please let me know.

@ the new users that canīt post in this section

since already some new users( yep, those users with 0 in words zero posts) asking me to patch their drivers i decided to write down how the driver mod is working and tried to describe the necessary steps to modify and apply the patch.

the thread can be found here :
http://forums.guru3d.com/showthread.php?t=313065
please discuss your questions / problems / succes stories there.

do me a favor and donīt write pmīs for things that need to be discussed / asked in public.

patchscript for Win7/Vista 32bit driver package 8.634

the correspondig driver can be found here :
http://www.opendrivers.com/driver/29...-download.html
or here :
http://ati.amd.com/products/workstat...elerators.html


Quote:
[Common]
SrcFile = atikmdag.sys
BakFile = atikmdag.old
MakeCRC = 1
Packed = 1

;script for FireGL driver 8.634 _ win 7_x32

DstVar0 = force ATI FireGL V8650 capabilities
DstVar1 = force ATI FireGL V8600 capabilities
DstVar2 = force ATI FireGL V7600 capabilities
DstVar3 = force ATI Mobility FireGL V5600 capabilities
DstVar4 = force ATI FireGL V3600 capabilities
DstVar5 = force ATI FireGL V7700 capabilities
DstVar6 = force RV610GL capabilities
DstVar7 = force FirePro V8700 capabilities
DstVar8 = force FirePro V5700 capabilities
DstVar9 = force FirePro V7750 capabilities
DstVar10 = force FirePro V3750 capabilities

Src0 = E8 B4 5E 00 00 85 C0 74 04 33 C0 EB 5C
SCM0 = FF 00 00 FF FF FF FF FF FF FF FF FF FF
Dst0 = E8 B4 5E 00 00 85 C0 74 04 33 C0 EB 59
DCM0 = 00 FF FF 00 00 00 00 00 00 00 00 00 00

Src1 = 6A 2E 56 E8 4A AF FF FF 85 C0 0F 84 44 01 00 00
SCM1 = FF FF FF FF 00 00 FF FF FF FF FF FF FF FF FF FF
Dst1_0 = 6A 2E 56 E8 4A AF FF FF C7 06 0A 94 00 00 90 90
Dst1_1 = 6A 2E 56 E8 4A AF FF FF C7 06 0B 94 00 00 90 90
Dst1_2 = 6A 2E 56 E8 4A AF FF FF C7 06 0F 94 00 00 90 90
Dst1_3 = 6A 2E 56 E8 4A AF FF FF C7 06 81 95 00 00 90 90
Dst1_4 = 6A 2E 56 E8 4A AF FF FF C7 06 8D 95 00 00 90 90
Dst1_5 = 6A 2E 56 E8 4A AF FF FF C7 06 11 95 00 00 90 90
Dst1_6 = 6A 2E 56 E8 4A AF FF FF C7 06 C5 94 00 00 90 90
Dst1_7 = 6A 2E 56 E8 4A AF FF FF C7 06 56 94 00 00 90 90
Dst1_8 = 6A 2E 56 E8 4A AF FF FF C7 06 9E 94 00 00 90 90
Dst1_9 = 6A 2E 56 E8 4A AF FF FF C7 06 9C 94 00 00 90 90
Dst1_10 = 6A 2E 56 E8 4A AF FF FF C7 06 9F 94 00 00 90 90
DCM1 = 00 00 00 00 FF FF 00 00 00 00 00 00 00 00 00 00





patchscript for Win7/Vista 64bit driver package 8.634

the correspondig driver can be found here : http://www.opendrivers.com/driver/29...-download.html
or here :
http://ati.amd.com/products/workstat...elerators.html


Quote:
[Common]
SrcFile = atikmdag.sys
BakFile = atikmdag.old
MakeCRC = 1
Packed = 1




;script for FireGL driver 8.634 _ win 7_x64

DstVar0 = force ATI FireGL V8650 capabilities
DstVar1 = force ATI FireGL V8600 capabilities
DstVar2 = force ATI FireGL V7600 capabilities
DstVar3 = force ATI Mobility FireGL V5600 capabilities
DstVar4 = force ATI FireGL V3600 capabilities
DstVar5 = force ATI FireGL V7700 capabilities
DstVar6 = force RV610GL capabilities
DstVar7 = force FirePro V8700 capabilities
DstVar8 = force FirePro V5700 capabilities
DstVar9 = force FirePro V7750 capabilities
DstVar10 = force FirePro V3750 capabilities


Src0 = B8 94 00 00 00 E8 F2 6D 00 00 3B C5 74 46
SCM0 = FF FF FF FF FF FF 00 00 FF FF FF FF FF 00
Dst0 = B8 94 00 00 00 E8 F2 6D 00 00 3B C5 EB 46
DCM0 = 00 00 00 00 00 00 FF FF 00 00 00 00 00 FF

Src1 = B1 46 38 0B 75 B4 48
Dst1 = B1 46 88 0B 90 90 48

Src2 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF 85 C0 0F 84 62 01 00 00
SCM2 = FF FF FF FF FF FF FF FF FF 00 00 FF FF FF FF FF FF FF FF FF FF
Dst2_0 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 0A 94 00 00 90 90
Dst2_1 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 0B 94 00 00 90 90
Dst2_2 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 0F 94 00 00 90 90
Dst2_3 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 81 95 00 00 90 90
Dst2_4 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 8D 95 00 00 90 90
Dst2_5 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 11 95 00 00 90 90
Dst2_6 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 C5 94 00 00 90 90
Dst2_7 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 56 94 00 00 90 90
Dst2_8 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 9E 94 00 00 90 90
Dst2_9 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 9C 94 00 00 90 90
Dst2_10 = BA 2E 00 00 00 48 8B CB E8 F2 A4 FF FF C7 03 9F 94 00 00 90 90






patchscript for Winxp 64bit 8.634

the correspondig driver can be found here : http://www.opendrivers.com/driver/29...-download.html
or here :
http://ati.amd.com/products/workstat...elerators.html


Quote:
[Common]
SrcFile = ati2mtag.sys
BakFile = ati2mtag.old
HlpFile = no_help_file.rth
MakeCRC = 1
Packed = 1

;script for FireGL driver 8.634 _ win xp_x64

DstVar0 = force ATI FireGL V8650 capabilities
DstVar1 = force ATI FireGL V8600 capabilities
DstVar2 = force ATI FireGL V7600 capabilities
DstVar3 = force ATI FireGL Mobility V5600 capabilities
DstVar4 = force ATI FireGL V3600 capabilities
DstVar5 = force AMD FirePro V3700 capabilities
DstVar6 = force AMD FirePro V3750 capabilities
DstVar7 = force AMD FirePro V5700 capabilities
DstVar8 = force AMD FirePro V7770 capabilities
DstVar9 = force AMD FirePro V7760 capabilities
DstVar10 = force AMD FirePro V8700 Duo capabilities


Src0 = E8 8A 76 00 00 85 C0 74 32 33 C0 EB 45 44 0F B7 C0
SCM0 = FF 00 00 FF FF FF FF 00 00 FF FF FF FF FF FF FF FF
Dst0 = E8 8A 76 00 00 85 C0 74 32 33 C0 EB 40 44 0F B7 C0
DCM0 = 00 FF FF 00 00 00 00 FF FF 00 00 00 00 00 00 00 00



Src1 = 83 F8 40 75 00 66 81 7C 24 30 02 10 74
SCM1 = FF FF FF FF 00 FF FF FF FF FF FF FF FF
Dst1_0 = 66 c7 44 24 32 0A 94 0F B7 54 24 32 EB
Dst1_1 = 66 c7 44 24 32 0B 94 0F B7 54 24 32 EB
Dst1_2 = 66 c7 44 24 32 0F 94 0F B7 54 24 32 EB
Dst1_3 = 66 c7 44 24 32 81 95 0F B7 54 24 32 EB
Dst1_4 = 66 c7 44 24 32 8D 95 0F B7 54 24 32 EB
Dst1_5 = 66 c7 44 24 32 CC 95 0F B7 54 24 32 EB
Dst1_6 = 66 c7 44 24 32 9F 94 0F B7 54 24 32 EB
Dst1_7 = 66 c7 44 24 32 9E 94 0F B7 54 24 32 EB
Dst1_8 = 66 c7 44 24 32 46 94 0F B7 54 24 32 EB
Dst1_9 = 66 c7 44 24 32 56 94 0F B7 54 24 32 EB
Dst1_10 = 66 c7 44 24 32 47 94 0F B7 54 24 32 EB
Dst1_11 = 66 c7 44 24 32 44 94 0F B7 54 24 32 EB
Dst1_12 = 66 c7 44 24 32 11 95 0F B7 54 24 32 EB




patchscript for Winxp 32bit for driver package 8.634

the correspondig driver can be found here : http://www.opendrivers.com/driver/29...-download.html
or here :
http://ati.amd.com/products/workstat...elerators.html

This script has not been tested yet if it is fully functional, so please give some feedback if it works or not


Quote:
[Common]
SrcFile = ati2mtag.sys
BakFile = ati2mtag.old
MakeCRC = 1
Packed = 1

;script for FireGL driver 8.634 _ win xp_x32

DstVar0 = force ATI FireGL V8650 capabilities
DstVar1 = force ATI FireGL V8600 capabilities
DstVar2 = force ATI FireGL V7600 capabilities
DstVar3 = force ATI Mobility FireGL V5600 capabilities
DstVar4 = force ATI FireGL V3600 capabilities
DstVar5 = force ATI FireGL V7700 capabilities
DstVar6 = force RV610GL capabilities
DstVar7 = force FirePro V8700 capabilities


Src0 = FF 75 08 E8 31 5D 00 00 85 C0 74 2E 33 C0 EB 3B
SCM0 = FF FF FF FF 00 00 00 00 FF FF FF FF FF FF FF FF
Dst0 = FF 75 08 E8 31 5D 00 00 85 C0 74 2E 33 C0 EB 38


Src1 = 66 3B 46 04 74 00 66 89 46 04
SCM1 = FF FF FF FF FF 00 FF FF FF FF
Dst1 = 66 3B 46 04 EB 00 66 89 46 04
DCM1 = 00 00 00 00 00 FF 00 00 00 00
Num1 = 2


Src2 = 83 F8 40 75 0B 66 81 BD FC FE FF FF 02 10 74 0C
SCM2 = FF FF FF FF 00 FF FF FF 00 00 FF FF FF FF FF 00
Dst2_0 = 83 F8 40 75 00 66 C7 85 FE FE FF FF 0A 94 74 00
Dst2_1 = 83 F8 40 75 00 66 C7 85 FE FE FF FF 0B 94 74 00
Dst2_2 = 83 F8 40 75 00 66 C7 85 FE FE FF FF 0F 94 74 00
Dst2_3 = 83 F8 40 75 00 66 C7 85 FE FE FF FF 81 95 74 00
Dst2_4 = 83 F8 40 75 00 66 C7 85 FE FE FF FF 8D 95 74 00
Dst2_5 = 83 F8 40 75 00 66 C7 85 FE FE FF FF 11 95 74 00
Dst2_6 = 83 F8 40 75 00 66 C7 85 FE FE FF FF C5 94 74 00
Dst2_7 = 83 F8 40 75 00 66 C7 85 FE FE FF FF 56 94 74 00
DCM2 = 00 00 00 00 FF 00 00 00 00 00 00 00 00 00 00 FF



Driver Signature Enforcement for Win Vista, Win7 and Server2008 32bit and64bit

to have the 8.634 driver working without pressing f8 during every startup in win7 x64 or vista x64 you just have to download the nifty little tool(dseo 1.3b) from here :

http://www.*****.com/home.php?page=dseo

this applies to win vista and win 7 (32 bit and 64 bit)

before you start installing the modded firegl-driver you need to disable the driver signing in win 7. you have several options :

Quote:
1. use the group policies http://www.killertechtips.com/2009/0...policy-editor/

2. do it manually from the command line http://www.killertechtips.com/2009/0...ing-windows-7/
once you have disabled the driver signing you are ready to use the driver in windows vista and windows7 32 bit




this applies to win vista and win 7 64bit only bit)

for windows 7 and vista 64 bit you just need a few more steps to get this driver working forever :

Quote:
1.

a. install the driver via the "have disk"- method


2.

a. run dseo 1.3b and choose "enable test mode"

b. reboot and press f8, choose disable driver signature enforcement

after the reboot you will see a "test mode" icon in the lower right
corner of your display ( probably this will be there for a while, because
the remove watermark option does not work from the dseo. getting rid of the watermark is described below.

3.
a. run dseo 1.3b and choose " sign a system file"
( you need to patch the atikmdag.sys)

b. a little window opens where you have to paste the path of the desired
file to patch ( eg. c:\windows\system32\driver\atikmdag.sys)

c. click ok and when the programm says the file has been patched

d. just reboot without pressing f8 and everything should be working fine.
note that this procedure is necessary for vista / win 7 x64 bit only. the 32 bit drivers install and work after you have disabled the driversigning.


to get rid of the watermark please have a look here :

Quote:
http://deepxw.blogspot.com/2008/12/r...-20081210.html

but be careful just to use the described method 1 for win 7. method 2 results in a bad error for win 7 build 7.600 and above.

Windows autoupdate


Now that you have got everything working you have to make sure it stays that way. but if you are using win7 or vista you will soon realise that the automatic update knows it has a better driver for your (radeon-)grapics card.
you should make sure you donīt have to reinstall and sign the firegl-driver all the time because windows update thinks a radeon driver suits your card better
Quote:
Set Windows update to "manual" / "check for updates, but let me choose to install" ( dunno right now if this the exact phrase), but basicly you need to review the updates and drivers that windows update wants to install and deny / hide the graphics driver.


Some test results for comparison

i have tested my notebook (hd2600 mobility) under win 7 x64 with the "not so famous anymore"- specviewperf10, and the results of those testruns are quite what i call close to windows xp.

here is my first testrun with a patched driver ( 8.634) for win 7 x64 :

Code:
---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-04 Weighted Geometric Mean =   36.40

---------- SUM_RESULTS\CATIA\SUMMARY.TXT
catia-02 Weighted Geometric Mean =   31.40

---------- SUM_RESULTS\ENSIGHT\SUMMARY.TXT
ensight-03 Weighted Geometric Mean =   20.56


---------- SUM_RESULTS\MAYA\SUMMARY.TXT
maya-02 Weighted Geometric Mean =   89.42

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-04 Weighted Geometric Mean =   27.38

---------- SUM_RESULTS\SW\SUMMARY.TXT
sw-01 Weighted Geometric Mean =   65.67

---------- SUM_RESULTS\TCVIS\SUMMARY.TXT
tcvis-01 Weighted Geometric Mean =   18.55

---------- SUM_RESULTS\UGNX\SUMMARY.TXT
ugnx-01 Weighted Geometric Mean =   22.18
that was already close to xp64. since i am new to win 7 / vista, i could only guess that all the eyecandy and animated menue und such stuff probably is drawing quite some resources from the graphics card, so iswitched off all the animated stuff under performance settings ( the setting is "adjust for best performance). basicly my win7 x64 looks like xp now.

with the adjust for best performance setting i ran another bench for the same driver and voila the performance is really close to winxp now.

here is my second testrun with a patched driver ( 8.634) for win 7 x64 without the eyecandy :

Code:
---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-04 Weighted Geometric Mean =   37.71

---------- SUM_RESULTS\CATIA\SUMMARY.TXT
catia-02 Weighted Geometric Mean =   32.87

---------- SUM_RESULTS\ENSIGHT\SUMMARY.TXT
ensight-03 Weighted Geometric Mean =   24.76


---------- SUM_RESULTS\MAYA\SUMMARY.TXT
maya-02 Weighted Geometric Mean =   104.32

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-04 Weighted Geometric Mean =   31.47

---------- SUM_RESULTS\SW\SUMMARY.TXT
sw-01 Weighted Geometric Mean =   66.65

---------- SUM_RESULTS\TCVIS\SUMMARY.TXT
tcvis-01 Weighted Geometric Mean =   20.63

---------- SUM_RESULTS\UGNX\SUMMARY.TXT
ugnx-01 Weighted Geometric Mean =   24.22

after comparing these numbers with the old xp benchmarks ( at least for my hd2600 mobility) it seems the opengl implementation is in win7 is quite close to the performance under winxp.


here is a benchmark of the original hd2600 ( xp-driver 8.391)
Code:
3dsmax-04 15.05
catia-02 	11.56
ensight-03 12.06
maya-02 	27.06
proe-04 	9.09
sw-01 	21.18
tcvis-01 	5.33
ugnx-01 	3.83
and patched xp 64 driver (8.391) showed these results :
Code:
Run All Summary 

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-04 Weighted Geometric Mean =   32.67

---------- SUM_RESULTS\CATIA\SUMMARY.TXT
catia-02 Weighted Geometric Mean =   30.23

---------- SUM_RESULTS\ENSIGHT\SUMMARY.TXT
ensight-03 Weighted Geometric Mean =   23.12

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-08 Weighted Geometric Mean =   34.56

---------- SUM_RESULTS\MAYA\SUMMARY.TXT
maya-02 Weighted Geometric Mean =   109.2

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-04 Weighted Geometric Mean =   28.29

---------- SUM_RESULTS\SW\SUMMARY.TXT
sw-01 Weighted Geometric Mean =   65.28

---------- SUM_RESULTS\TCVIS\SUMMARY.TXT
tcvis-01 Weighted Geometric Mean =   20.33

---------- SUM_RESULTS\UGNX\SUMMARY.TXT
ugnx-01 Weighted Geometric Mean =   18.32

Last edited by schoko; 02-03-2010 at 20:09. Reason: Reason: update the atiogl.xml (03_02_2010)
   
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fricoberto
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Default 01-06-2010, 20:14 | posts: 15

Is a good Christmas present ....

Thk Schoko !!!
   
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CADCAT
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Default 01-08-2010, 12:16 | posts: 232 | Location: Thuringia, Germany

Great didn't expect to see you again and then this

If this works this is a great effort but people should also give credit to Wesley8 and GellmaR for making the first FirePro mods and especially GellmaR for his great support..

I'll check the drivers with CATIA V5 this evening on both XP and 7 X64..

Thank you thank you thank you
   
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schoko
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Default 01-09-2010, 12:21 | posts: 178

Quote:
Originally Posted by CADCAT View Post
Great didn't expect to see you again and then this

actually i didnīt want to spent much time on this, and actually i canīt afford it. i have so many things to do...

btw. the thread title might be misleading. was a mixup that i caused. the patchscripts are working on driver version 8.634. if i find some spare time in the next weeks iīll update those scripts for 8.663.3.
   
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CADCAT
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Soundcard: Notebook Speakers
PSU: Notebook PSU
Default 01-10-2010, 15:03 | posts: 232 | Location: Thuringia, Germany

Yes it is a bit confusing, I tried the XP 64 script with 8.663.3 driver with no luck.. But 8.634 driver is working great on Mobility HD4670 and Windows 7.. Hopefully you find the time to update the scripts to work with the new drivers..

btw.

You are from Germany?
   
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schoko
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Default 01-10-2010, 15:39 | posts: 178

Quote:
Originally Posted by CADCAT View Post
Yes it is a bit confusing, I tried the XP 64 script with 8.663.3 driver with no luck..
yeah, sorry i know that... i mixed up the driver versions, since i already worked like 16 hours i decided to post this here... guess i should have slept first and posted then...

i already pmīed joshua about fixing the thread title visible in the forums. hope heīll change the thread title for me, since i canīt edit it.


Quote:
Originally Posted by CADCAT View Post
btw.
You are from Germany?
yes. how do you know ? have you been to notebookreview ?
   
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It is great to hear from you Schoko.
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khogan112
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Default It is great to hear from you Schoko. - 01-10-2010, 17:28 | posts: 171 | Location: Turkey

It was due to your posts I first became involved in softmodding, built a number of softmodded workstiations for our engineers... and after that I became interested in workstations...

Now I am operating my own workstation build and sell business using Quadro FX cards.

Thanks again.
   
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gellmar
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Default 01-10-2010, 20:17 | posts: 146 | Location: Ukraine

schoko,

welcome back and thanks for the work done after I had to leave for ReactOS and some other projects development last several months... By the way, if 8.663.3 driver does not work again like 8.5xx drivers, I can help with the patch of ATI user-mode renderer (by that time I reversed the whole chain and found a bug in their code affecting the performance - and that bug looked like an advanced protection).

Anyway I am here again and ready to help.

gellmaR
   
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CADCAT
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Default 01-11-2010, 12:06 | posts: 232 | Location: Thuringia, Germany

Quote:
Originally Posted by schoko View Post
[..] yes. how do you know ? have you been to notebookreview ?
Ja kenne die Seite, habs aber auf Grund deines Namens erraten

@GellmaR

Welcome back =)

Edit:

I tried the XP64 script with 8.634 driver and HD3870 but when I want to change resolution the screen turns black and stays like this..

Here's what I did:

Patch ati2mtag.sy_ with unmodified patch script, did not change the force firegl thing (I think standard was Force FireGL V8600)... Recabbed the resulting ati2mtag.sys (makecab ati2mtag.sys) and copy the resulting ati2mtag.sy_ over the old one.. Then I added the line for my card to the inf and installed manually after uninstalling previous driver and rebooting..

Do I have to also mod the patch script with device id? I didn't do this on the other patch scripts and it worked..

The Windows 7 X64 patch works great on my Notebook...

Edit2:

Got it work, had to modify the script with the dev ids and now it works great! thanks!

Last edited by CADCAT; 01-11-2010 at 13:41.
   
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schoko
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Talking 01-11-2010, 13:59 | posts: 178

@ the new users that canīt post in this section

since already some new users( yep, those users with 0 in words zero posts) asking me to patch their drivers i have decided to write down how the driver mod is working and tried to describe the necessary steps to modify and apply the patch.

the thread can be found here :
http://forums.guru3d.com/showthread....53#post3417053
please discuss your questions / problems / succes stories there.

do me a favor and donīt write pmīs for things that need to be discussed / asked in public.


@ cadcat

Quote:
Ja kenne die Seite, habs aber auf Grund deines Namens erraten
ich bin doch transparenter als ich dachte

hab grad dein posting gelesen, aber scheinbar hat es sich ja erledigt. war nur ein frage der richtigen device id, oder ?

Last edited by schoko; 01-11-2010 at 14:03.
   
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CADCAT
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Default 01-11-2010, 14:17 | posts: 232 | Location: Thuringia, Germany

Jupp das war es, hat mich nur gewundert, dass ich die letzten skripte von gellmar nicht modifizieren brauchte, da hab ich mit dem default script die ati2mtag.sys gepatcht und nur in der inf die zeile für meine Karten hinzugefügt und es lief.. Genauso bei deinem W7 X64 script, das hab ich auch unmodifiziert benutzt und der Treiber läuft wunderbar mit meiner Mobility HD4670 (dev id 9488) obwohl diese id offensichtlich nicht in deinem script ist..
   
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schoko
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Default 01-11-2010, 23:18 | posts: 178

Quote:
Originally Posted by khogan112 View Post
It was due to your posts I first became involved in softmodding, built a number of softmodded workstiations for our engineers... and after that I became interested in workstations...

Now I am operating my own workstation build and sell business using Quadro FX cards.

Thanks again.
good to hear you have your own business started by doing something you are interested in.

Quote:
Originally Posted by gellmar View Post
schoko,

welcome back and thanks for the work done after I had to leave for ReactOS and some other projects development last several months...
yeah i know how it is to be drowning in work, i have a lot of work to do myself, and i wonīt be around in the next time again. I will have to finish my sideprojects now and start my phd-studies.

Quote:
Originally Posted by gellmar View Post
By the way, if 8.663.3 driver does not work again like 8.5xx drivers, I can help with the patch of ATI user-mode renderer (by that time I reversed the whole chain and found a bug in their code affecting the performance - and that bug looked like an advanced protection).

Anyway I am here again and ready to help.
gellmaR
weīll see if there is more to the 8.663 driver.
btw. i have read some pages of the thread you started (8.44 and higher..), and it seems you did a good job for a lot of people here. Hope you keep up your work.

@ all
i hope you do understand that this firegl-mod and itīs tradition is done by people that donīt do this to earn money, it is more a hobby. you should have patience when there is no patch available as soon as a new driver is released. i do hope you understand that not everybody can be around all the time.

credits to the people that were involved in this since the beginning a few years ago : Unwinder, Huangyan,Yaoz, wesley8, gellmar. Especially huangyan has released quite a few scripts for this firegl mod recently.
   
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danielvcp
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Default 01-12-2010, 23:21 | posts: 17

Hi, im from Argentina, first, many thks to all for doing this job.
i softmodded my 4870@8700 on win 7 x64 succesfully, but i have some issues running specviewperf x64 tests, the bat window open, but then the test doesnt do anything, on specviewperf x86 tests runs very well

have anyone the same problem?

thks

cheers from Argentina
   
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CADCAT
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Default 01-13-2010, 13:10 | posts: 232 | Location: Thuringia, Germany

I only tested with Mobility HD4670 on W7X64 without any problems, did you do all the steps? I will test on a XFX HD4890 this weekend and report back..
   
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danielvcp
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Default 01-13-2010, 14:06 | posts: 17

Quote:
Originally Posted by CADCAT View Post
I only tested with Mobility HD4670 on W7X64 without any problems, did you do all the steps? I will test on a XFX HD4890 this weekend and report back..
Yes, on XP x64 I can run x64 tests, on W7x64 the mod seem to work fine, but I cant run Specviewperf x64 tests, I got about 8200 on cinebench x64 opengl test
   
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Johnpv
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Default 01-13-2010, 19:37 | posts: 24

Just wanted to say thank you! Also for the link on how to do the patch, it had been awhile since I had done it myself and totally forgot all the steps. I softmodded my Sapphire 1gb 4870 into a FirePro V8700 and its running great! Windows 7x64 here.
   
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CADCAT
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Videocard: Mobility HD5870 1GB GDDR5
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Memory: 8GB DDR3 SO-DIMM
Soundcard: Notebook Speakers
PSU: Notebook PSU
Default 01-14-2010, 12:30 | posts: 232 | Location: Thuringia, Germany

Quote:
Originally Posted by danielvcp View Post
Yes, on XP x64 I can run x64 tests, on W7x64 the mod seem to work fine, but I cant run Specviewperf x64 tests, I got about 8200 on cinebench x64 opengl test
Hm I think you did something wrong as ViewPerf x64 is running fine on my W7x64 system.. Maybe you can write what you did exactly, so we can locate the problem..
   
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danielvcp
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Videocard: XFX 4870
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Default 01-14-2010, 14:16 | posts: 17

Quote:
Originally Posted by CADCAT View Post
Hm I think you did something wrong as ViewPerf x64 is running fine on my W7x64 system.. Maybe you can write what you did exactly, so we can locate the problem..
No, i had been "patching" since 8.453 drivers, im sure that i did ok, today I tested with original catalyst driver and did the same. Maybe i have to reinstall specview, or be a problem with my 7 x64 Prof. ? I read at specview site, that Specvieperf 10 has some issues on 7 x64, perhaps im not the rule exeption

Thks anyway CADCAT


EDIT: i have reinstalled Specviewperf and now goes fine

Code:
Viewset Composite Mulitsample Performance 
3dsmax-04 49.70 no result  
catia-02 41.66 no result  
ensight-03 54.75 no result  
maya-02 225.73 no result  
proe-04 40.98 no result  
sw-01 95.48 no result  
tcvis-01 35.24 no result  
ugnx-01 55.82 no result
Q6600 @3.0 XFX 4870 512MB @ firepro 8700 on W7 x64 Profesional

Last edited by danielvcp; 01-14-2010 at 23:20.
   
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maxpoz
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Default 01-15-2010, 15:08 | posts: 66 | Location: MILANO

Hello
I softmodeed my 4870@8700, it works perpectly and I also have beneficial in max but ...
after a few hours, win7 automatically reinstalls the original driver why?
Every time I have to reinstall the driver with "have disk" method
   
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schoko
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Default 01-15-2010, 15:14 | posts: 178

Quote:
Originally Posted by maxpoz View Post
Hello
I softmodeed my 4870@8700, it works perpectly and I also have beneficial in max but ...
after a few hours, win7 automatically reinstalls the original driver why?
Every time I have to reinstall the driver with "have disk" method
the answer can be found in this thread :
http://forums.guru3d.com/showthread.php?t=313065


basicly it happens because of windows update.

Quote:
Originally Posted by skyblug View Post
Thanks Schoko for your great work!

I have a problem: regularly, after same reboots, Windows 7 reinstall default Radeon Hd 3870 drivers.. I try to change the configuration of system updating drivers in W7 with gpedit.msc, but without any success! I have the same problem described also with "Ready driver plus".. Someone has an idea to solve?
Thanks to every body.
The problem you are experiencing is caused by windows update. The automatic update recognizes your card as radeon 3870 and thus it wants to install a "better" driver for you.

to get rid of this you will have to set windows update to manual, or at least to check for updates, but let me choose to install. you will have to review your updates, and hide/deny the update for the grapics card.
   
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maxpoz
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Default 01-15-2010, 15:43 | posts: 66 | Location: MILANO

Ok,
sorry but my English is very bad
   
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viewport performance in maya is back !!!
Old
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schoko
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Talking viewport performance in maya is back !!! - 01-16-2010, 15:49 | posts: 178

the problem with the missing viewport performance in maya seems to be solved now.the problem was within the atiogl.xml, where the opengl profiles for the different applications are stored. since a few driver versions the autodetect feature of the firegl driverīs control panel does not let you make any changes to the profiles used for a certain application.

i have made minor changes to the atiogl.xml, and now the viewport performance is back to normal. since i only have tested performancein xp64, i canīt tell if overlay is again responsible for other problems in maya. please test this and report back if it works flawlessly.

Quote:
the modified atiogl.xml can be found here :
Quote:
the file has been updated. please look at the beginning of the guide
just replace the atiogl.xml in the driver, or if already installed just copy the file to c:\windows.

Last edited by schoko; 01-18-2010 at 23:01.
   
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schoko
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Default 01-17-2010, 12:30 | posts: 178

i have made a slight change to the atiogl.xml again, and now i am experiencing less performance drops in maya.

you can find this version here :http://depositfiles.com/files/nv8i5wcqj

after you have replaced the file in c:\windows do a reboot of the system, just to be sure...

please test this and give some feedback about the performance in maya. i have tried to find out what the problem is. with the earlier version of this atiogl.xml i have had problems when i opened an older files ( maya7). after that the performance was gone. possibly there is an opengl capability feature call from maya not working well with the opengl features offered by the driver.

Last edited by schoko; 02-03-2010 at 20:09. Reason: update the atiogl.xml (03_02_2010)
   
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ultrabitch
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Default 01-21-2010, 18:18 | posts: 27

Schoko: Man, you rock!

This is working so far on win7 32bit. Thanks for your precious work!

specviewperf shows good results (i also have an hd 2600 mobility). And as you suggested, the modded atiogl.xml does the trick for maya 2009. The overlay is missing though, but maya's viewport renders the bike.ma scene with 50fps! Some of my scenes I tried till now work great! Impressive

Now I'm wondering .. do the original firegl cards behave the same way? If this is true, then the folks at amd who write the drivers have very serious problems. Also, could this atiogl.xml work with normal radeon drivers?

You made my day! I thought that I could no longer work with maya on the laptop (that's why i bought myself a quadro 3800 for the desktop, which by the way is really sweet for maya), but you got it right! Also do you use maya 2010? how is it?

Also, did I mentioned? Thank you, thank you, thank you, thank you, thank you! , Keep up.
   
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schoko
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Videocard: Hd2600 Mobility
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Default 01-21-2010, 21:51 | posts: 178

Quote:
Originally Posted by ultrabitch View Post
Schoko: Man, you rock!

T
Now I'm wondering .. do the original firegl cards behave the same way? If this is true, then the folks at amd who write the drivers have very serious problems. Also, could this atiogl.xml work with normal radeon drivers?

You made my day! I thought that I could no longer work with maya on the laptop (that's why i bought myself a quadro 3800 for the desktop, which by the way is really sweet for maya), but you got it right! Also do you use maya 2010? how is it?

Also, did I mentioned? Thank you, thank you, thank you, thank you, thank you! , Keep up.
Good question... i have never ever owned a firegl card ( a real one ), so i canīt tell for sure. but maybe some of the guys here work somewhere in the gfx business and have access to a real firegl....

and btw i am running a testversion of maya 2010, and there is not that much new hot stuff in here. but the autodesk people seemed to have optimized the code a bit. response times of some commands seem to be better( not 100% sure, could be my setup), but definitely the viewport performance is a few frames better , in the bike scene i have nearly 60 fps.
   
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