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Having some problems with ATT norm & beta
Old
  (#1)
Omega740
Newbie
 
Videocard: 2 - Ati Saphire HD3870's
Processor: 5000+ Black Ed.
Mainboard:
Memory:
Soundcard:
PSU: OCZ 850W
Default Having some problems with ATT norm & beta - 06-12-2009, 21:22 | posts: 2

I decided that ati's original drivers were crap and switched over to omega drivers. I use 2 HD3870's from Sapphire with windows XP proffesional. I first installed the omega drivers with the 1.3.6.1067 Beta Ati Tray Tools and ran into the traditional "Invalid Value Name!CFEnable" error when I tried to enable crossfire. Not a big deal though, someone suggested in the forums that trying a different version may fix this problem. I downloaded the stable version of ATT 1.3.6.1042, same thing.

Lastly I tried the 1.6.9.1386 beta version and the crossfire worked! but one problem arose.

For example: when I play games that have a "windowed mode" (ie WoW) the game runs fine until something out of the screen interferes with the game's window. An example of this is when I open the the taskbar's quick launch menu or the start menu. Pretty much anything that goes in from of WoW's window drops the system performance immediately and dramatically. Going from a fps of 30 to 5. As soon as the forign objects are removed the game reverts back to a normal fps. I am wondering if there is a tweak that I must do in order to fix this; or just drop this version of ATT and try another. Any suggestions? And thanks for taking the time to read this long winded message.

Here is the atisys info:
HTML Code:
Display adapter               ATI display adapter (0x9501)
Core Name                     RV670
SubVendor                     Sapphire (P.C. Partner) (174B)
SubDevice                     E620
BUS                           1
Device                        0
Function                      0
Base Address 0                D000000C
Base Address 1                00000000
Base Address 2                FDFE0004
Base Address 3                00000000
                              
Bus Type Supported            PCI Express 2.x
PCI-E Link Width              16
Max PCI-E Link Width          16
SMARTGART Installed           No
                              
Driver Version                Omega 7.12
Release Version               8.442-071204a1-055811C-ATI-OMEGA
QuadBuffer Stereo Support     No
Catalyst Registry Path         
System\CurrentControlSet\Control\Video\{CB7B104E-3BB7-44CC-BAFF-D9FADF963C4B}\0000 
                              
______________________________
Clock Information             
BIOS VPU                      800.00
Current VPU                   297.00
BIOS MEM                      1152.00
Current MEM                   1152.00
                              
______________________________
Overdrive                     
Adapter                       0
Supported                     Yes
Type                          PowerPlay
Level 0 : GPU/MEM/VDDC        300.00/1152.00/1.258
Level 1 : GPU/MEM/VDDC        300.00/1152.00/1.258
Level 2 : GPU/MEM/VDDC        800.00/1152.00/1.300
                              
Adapter                       1
Supported                     Yes
Type                          PowerPlay
Level 0 : GPU/MEM/VDDC        300.00/1152.00/1.258
Level 1 : GPU/MEM/VDDC        300.00/1152.00/1.258
Level 2 : GPU/MEM/VDDC        800.00/1152.00/1.300
                              
______________________________
Radeon PCI configuration space
    00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F  
00  02 10 01 95 07 00 10 00 00 00 00 03 01 00 80 00 
10  0C 00 00 D0 00 00 00 00 04 00 FE FD 00 00 00 00 
20  01 BE 00 00 00 00 00 00 00 00 00 00 4B 17 20 E6 
30  00 00 00 00 50 00 00 00 00 00 00 00 12 01 00 00 
40  00 00 00 00 00 00 00 00 00 00 00 00 4B 17 20 E6 
50  01 58 03 06 00 00 00 00 10 A0 12 00 A0 8F 00 00 
60  10 08 00 00 02 0D 00 00 40 00 02 11 00 00 00 00 
70  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
80  00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 
90  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
A0  05 00 80 00 00 00 00 00 00 00 00 00 00 00 00 00 
B0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
C0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
D0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
E0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
F0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
                              
Hardware Information          ASIC (Software) Method
Family                        71
Emulated Revision             41
Gfx Engine ID                 6
VRam Bit Width                256
Installed memory              512
                              
OverDrive 5 Limits            Adapter 0
Core clocks                   Min 270.00 - Max 885.00
Memory clocks                 Min 1040.00 - Max 1387.00
VDDC                          Min 1.006v - Max 1.300v
                              
OverDrive 5 Limits            Adapter 1
Core clocks                   Min 270.00 - Max 885.00
Memory clocks                 Min 1040.00 - Max 1387.00
VDDC                          Min 1.006v - Max 1.300v
______________________________
FAN                           
1                             00000028
2                             0000251A
3                             001D1D87
4                             00D31A28
5                             4B46413C
6                             5F5A5550
7                             6D5F5244
8                             87877979
                              
Video BIOS Information Adapter0
Version                       010.079.000.001
Part Number                   113-1E62TASA-000
Date                          2008/01/28 06:57
Vram Type                     DDR4
                              
Video BIOS Information Adapter1
Version                       010.079.000.001
Part Number                   113-1E62TASA-000
Date                          2008/01/28 06:57
Vram Type                     DDR4
______________________________
Multi VPU Caps                
ulAdapterCount                2
ulPossibleMVPUMasters         3
ulPossibleMVPUSlaves          3
cAdapterPath0                 System\CurrentControlSet\Control\Video\{CB7B104E-3BB7-44CC-BAFF-D9FADF963C4B}\0000
cAdapterPath1                 System\CurrentControlSet\Control\Video\{2489CD91-A0F6-4A1C-B1AA-3A63C430B57D}\0000
______________________________
cAdapterPath2                 
______________________________
cAdapterPath3                 
______________________________
Multi VPU State               
ulActiveAdapters              2
ulAvailableAdapters           196610
ulCurrentAdapter              0
ulDongleCapabilities          31
ulDongleConnection            0
ulDongleDisplayIndex          0
ulPrimaryIndex                0
ulMVPUMaxFBSize               0
ulMVPUMaxPipes                0
ulMVPUMaxVisFBSize            0
ulMVPUState                   262145
State Bits                     
MVPUACTIVE                     
NOINTERCONNECT

Last edited by Omega740; 06-12-2009 at 21:41.
   
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Old
  (#2)
Ray Adams
Ancient Guru
 
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Videocard: ATI HD6950
Processor: Intel C2Q Q9550 (3.4GHz)
Mainboard: ASUS P5E
Memory: 8Gb Patriot Viper
Soundcard: internal
PSU: 900W
Default 06-14-2009, 13:26 | posts: 4,942

Quote:
For example: when I play games that have a "windowed mode" (ie WoW) the game runs fine until something out of the screen interferes with the game's window. An example of this is when I open the the taskbar's quick launch menu or the start menu. Pretty much anything that goes in from of WoW's window drops the system performance immediately and dramatically. Going from a fps of 30 to 5. As soon as the forign objects are removed the game reverts back to a normal fps. I am wondering if there is a tweak that I must do in order to fix this; or just drop this version of ATT and try another. Any suggestions? And thanks for taking the time to read this long winded message.
Who told you this is ATT's problem? Why don't you think that this game? Most games stops rendering process when its window lost focus. Anyway this is nothing to do with ATT or any driver tweaks.
   
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Old
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Omega740
Newbie
 
Videocard: 2 - Ati Saphire HD3870's
Processor: 5000+ Black Ed.
Mainboard:
Memory:
Soundcard:
PSU: OCZ 850W
Default 06-14-2009, 22:08 | posts: 2

I would be assuming that if the game works w/ ccc and not w/ att that it would stem from somthing that att is lacking in. thanks for the reply anyway i got the info i needed.
   
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