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ATI Tray Tools Public Beta Section In here only the ATT beta development of this tool is and may be discussed.
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ATT beta version (UNICODE support) -
10-02-2008, 08:21
| posts: 4,724 | User is Offline
Starting from build 1.6.9.1336 (I hope) ATI Tray Tools will be fully UNICODE aware application and can be translated to any available languages.
Here is a one permanent link for all beta versions:
http://cid-a50350ea7a969f0c.skydrive...c/attsetup.exe
Previous versions can be found here:
http://cid-a50350ea7a969f0c.skydrive...Tools%20builds
Please keep installation package of last non-unicode beta version on your HDD drives! Just in case.
____________
Because I have forced to change a lot of code - expect tons of bugs!
About translations:
Now all .ni files must be saved as UNICODE. If you use notepad.exe just open old file, select "Save As..." and than select "Encoding" as UNICODE (not UTF-8 or anything else!). I unable to manually translate all current language files (except russian) so please everyone who has support for his native language just open and save as UNICODE your file. Also please test it with last beta of ATT before postings link to it.
Thanks 
This beta version doesn't have anything new related to the hardware. Just GUI updates and some internal optimizations.
Last edited by Ray Adams; 04-25-2010 at 07:01.
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10-02-2008, 10:30
| posts: 17 | Location: Italy | User is Offline
hi Ray!
Porting code to Unicode is interesting...
so, in your message, you raccomend to maintain the installer of nonunicode installer on pc... what do you intend?
what kind of issues can a generic user be affected by for this new version?
I decided to maintain the download on my site of the 1.5.9 and 1.6.9 versions anyway, what can I do?
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10-02-2008, 10:35
| posts: 4,724 | User is Offline
Quote:
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you raccomend to maintain the installer of nonunicode installer on pc.
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No! I mean do not delete attsetup.exe for old , just in case new version will not work at all for you.
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Newbie
Videocard: ATI Radeon HD 5870
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10-02-2008, 10:42
| posts: 17 | Location: Italy | User is Offline
ok, all right. so:
I'm maintaining an history version of your releases: can I remove from the site the 1.5 version and leave 1.6 version only?
If an user need previous versions, it will be available on the history page...
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Moderator
Videocard: Sapphire HD 4850 512Mb
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10-02-2008, 10:45
| posts: 4,724 | User is Offline
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Newbie
Videocard: ATI Radeon HD 5870
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10-02-2008, 10:47
| posts: 17 | Location: Italy | User is Offline
very well!
and, always thanks for your work
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10-02-2008, 12:32
| posts: 23 | User is Offline
1.6.9.1336 isn't changing clocks for me in Windows Xp X64. I set 2 profiles, 2D 200GPU 500Mem which works ok in desktop, I set a 3D 650GPU 1000Mem which works ok in games, I then set the 3d for applications that require 3d mode in auto overclocking and 2D for 2D mode just like I always do. I then started the monitor and its at 200+500 I then start a game and it's slugish as hell and come out of the game and look at the monitor and it never changed from 200+500.
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Moderator
Videocard: Sapphire HD 4850 512Mb
Processor: Intel Core2Duo E6750 (3.2
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Memory: 2x2 Patriot
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10-02-2008, 12:46
| posts: 4,724 | User is Offline
Yeah. You right! 
Will check it
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10-02-2008, 12:55
| posts: 3 | User is Offline
Hello Ray!
I Have some problems with the new betas 1.5.9.1314 and 1.6.9.1336.
Every time i want to start an 3D Application, the application crash cause of the ntdll.dll . if i close ATT, all 3D Applications works fine. I had no Problems with the older betas.. but i deleted the older ones and can't find older versions to download. 
I have a HD4870 and use Vista Ultimate 32bit
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Moderator
Videocard: Sapphire HD 4850 512Mb
Processor: Intel Core2Duo E6750 (3.2
Mainboard: ASUS P5E
Memory: 2x2 Patriot
Soundcard: internal
PSU: TT ToughPower 550W
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10-02-2008, 13:03
| posts: 4,724 | User is Offline
Here is updated version 1.6.9.1337
Same Location
http://cid-a50350ea7a969f0c.skydrive...c/attsetup.exe
_________
I think there are stil some bugy parts So please everyone check and post results
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Moderator
Videocard: Sapphire HD 4850 512Mb
Processor: Intel Core2Duo E6750 (3.2
Mainboard: ASUS P5E
Memory: 2x2 Patriot
Soundcard: internal
PSU: TT ToughPower 550W
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10-02-2008, 13:04
| posts: 4,724 | User is Offline
Quote:
Originally Posted by Keitaro84
Hello Ray!
I Have some problems with the new betas 1.5.9.1314 and 1.6.9.1336.
Every time i want to start an 3D Application, the application crash cause of the ntdll.dll  . if i close ATT, all 3D Applications works fine. I had no Problems with the older betas.. but i deleted the older ones and can't find older versions to download.
I have a HD4870 and use Vista Ultimate 32bit
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I don't know what is a problem. Try to update DirectX runtime to last version.
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Newbie
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10-02-2008, 13:27
| posts: 3 | User is Offline
it worked!!! thank you very much 
I was really shocked cause i love ATT for controlling the fanspeed and clockspeed of my HD4870
Last edited by Keitaro84; 10-02-2008 at 13:29.
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Member Guru
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10-02-2008, 13:41
| posts: 84 | User is Offline
Hi!
ATT 1.5.9.1314 (old topic is closed)
SMU and Direct3Dtype is missing from flashOSD. FlashOSD color settings is none. White color is invisible many times.
Biggest problem, if ATT run, my online race game is unplayable. I get pressed key under game, but I not press these keys.
Thx.
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Newbie
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10-02-2008, 18:03
| posts: 2 | User is Offline
Quote:
Originally Posted by Ray Adams
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Any information on the changes between 1.6.9.1336 and 1.6.9.1337?
BTW, are you planning any changes to the whole '3D Renderer/Artifact Scanning/Find Max for GPU/Mem' combination? Because the idea is really great, but overclocking my 4870 resulted in a hanging system in 3dMark06 (the test with the purple and green light amongst the trees) at speeds below what was stable according to ATT. Furmark did the same, but I heard it crashes too easily on ATI hardware (even at stock speeds) to be a good test for stability...
And thanks for the software . I prefer it above every GPU tweak tool I could find and try .
Last edited by jjwa; 10-02-2008 at 18:11.
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Moderator
Videocard: Sapphire HD 4850 512Mb
Processor: Intel Core2Duo E6750 (3.2
Mainboard: ASUS P5E
Memory: 2x2 Patriot
Soundcard: internal
PSU: TT ToughPower 550W
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10-03-2008, 04:31
| posts: 4,724 | User is Offline
Quote:
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BTW, are you planning any changes to the whole '3D Renderer/Artifact Scanning/Find Max for GPU/Mem' combination? Because the idea is really great, but overclocking my 4870 resulted in a hanging system in 3dMark06 (the test with the purple and green light amongst the trees) at speeds below what was stable according to ATT. Furmark did the same, but I heard it crashes too easily on ATI hardware (even at stock speeds) to be a good test for stability...
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No plans yet.
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Moderator
Videocard: Sapphire HD 4850 512Mb
Processor: Intel Core2Duo E6750 (3.2
Mainboard: ASUS P5E
Memory: 2x2 Patriot
Soundcard: internal
PSU: TT ToughPower 550W
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10-03-2008, 06:54
| posts: 4,724 | User is Offline
Build 1.6.9.1340
http://cid-a50350ea7a969f0c.skydrive...c/attsetup.exe
Returned back "Memory used by process" and "API Type" in monitoring and OSD. API Type works only in OSD module. It will be disabled in Monitoring.
Also because of returning of that old values internal index of default monitoring sources is shifted. So you have to recheck your OSD and Monitoring
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Newbie
Videocard: ATI Radeon HD 5870
Processor: Intel Core 2 Quad Q9400
Mainboard: ASUS P5E
Memory: 4x1GB Corsair Dominator
Soundcard: SB X-Fi XtremeGamer
PSU: Corsair HX620W
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10-03-2008, 09:54
| posts: 17 | Location: Italy | User is Offline
hi ray,
do you confirm that ATT CrossFire functions still compatible with Vista only?
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Moderator
Videocard: Sapphire HD 4850 512Mb
Processor: Intel Core2Duo E6750 (3.2
Mainboard: ASUS P5E
Memory: 2x2 Patriot
Soundcard: internal
PSU: TT ToughPower 550W
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10-03-2008, 10:25
| posts: 4,724 | User is Offline
Dont' have XP to check it.
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Member Guru
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10-03-2008, 10:30
| posts: 50 | Location: Macedonia | User is Offline
I just notice minor bug/conflict with everest ultimate edition 4.60 so it is better if I mention it.
When I want to benchmark with everest while ATT(1.6.9.1337) is working, everest tray sensors go nutt.
And after closing everest, he wont start until I kill his process.
I know it is conflict between ATT & everest because After uninstaling ATT everest work just fine.
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Moderator
Videocard: Sapphire HD 4850 512Mb
Processor: Intel Core2Duo E6750 (3.2
Mainboard: ASUS P5E
Memory: 2x2 Patriot
Soundcard: internal
PSU: TT ToughPower 550W
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10-03-2008, 11:28
| posts: 4,724 | User is Offline
Quote:
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I know it is conflict between ATT & everest because After uninstaling ATT everest work just fine.
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I don't think this is related to the ATT. Both Everest and ATT use safe technique to work with hardware on low level (same as RivaTuner, GPUZ-Z , ATITool). So there are can be no conflicts.
Which version of Everest did you test?
I just tested with 4.60. No problems.
Also try to change opt_nowait_i2c_mutex=1 to opt_nowait_i2c_mutex=0 in atitray.ini file. Close ATT before make changes
Last edited by Ray Adams; 10-03-2008 at 11:39.
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10-03-2008, 13:15
| posts: 34 | User is Offline
Build 1.6.9.1340 - when trying to set up a profile - using custom setting both the drop-downs for AA and AF are garbled and can't be set
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10-03-2008, 19:04
| posts: 7 | Location: Germany | User is Offline
Quote:
Originally Posted by Axil
Build 1.6.9.1340 - when trying to set up a profile - using custom setting both the drop-downs for AA and AF are garbled and can't be set 
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same here: since Unicode Versions Antialiasing & Anisotropic Settings arenīt working correctly. In both cases you get only one chooseable option with cryptic signs.
Another thing: Let me inform you that beta ATTs are running with Crossfire on XP and older than HD3XXX. I enabled Crossfire through Catalyst Control Center and it works. ATT -> Hardware -> Crossfire shows CF enabled too. Not tested yet if that switch works...
Thanks to Ray for his nice software!
Greetings
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10-04-2008, 01:34
| posts: 10 | Location: The North | User is Offline
Hi Ray,
Would it be possible to re-introduce "Video Card Memory Usage" to the OnScreen Display?
I find it very useful when working out optimum performance in some games, and how many 3rd party Textures I can get away with in Oblivion! ;-)
Also, if we're talking about potential translation, the current version uses American English rather than International / British English (eg. Color rather than Colour). Care for a translator? ;-)
Pete.
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Moderator
Videocard: Sapphire HD 4850 512Mb
Processor: Intel Core2Duo E6750 (3.2
Mainboard: ASUS P5E
Memory: 2x2 Patriot
Soundcard: internal
PSU: TT ToughPower 550W
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10-04-2008, 04:14
| posts: 4,724 | User is Offline
2 Sinker_UK. Did you read prev. posts?
Quote:
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Also, if we're talking about potential translation, the current version uses American English rather than International / British English (eg. Color rather than Colour). Care for a translator? ;-)
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For translator, not for me
Quote:
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same here: since Unicode Versions Antialiasing & Anisotropic Settings arenīt working correctly. In both cases you get only one chooseable option with cryptic signs.
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Thats strange. Let me remove some old decoding units from ATT which seems is not compatible with UNICODE yet. Need a time to write new ones.
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10-04-2008, 04:41
| posts: 32 | Location: france | User is Offline
hi Ray
in the last version 1.6.9.1340, where is the French language ?
it is separatly now ?
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