Videocards - NVIDIA Drivers Section In this section you can discuss everything ForceWare driver related. ForceWare (Detonator) drivers are for NVIDIA TNT, Quadro and all GeForce based videocards.
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Newbie
Videocard: GT260c216, GF7600GS&AGEIA
Processor: Dual Opteron 2352@2450
Mainboard: Asus KFN5D-SLI
Memory: 2x512MB, 2x1GB & 4x2Gb
Soundcard:
PSU: Tagan500W, Fortronx3 300W
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08-07-2008, 21:04
| posts: 7 | Location: NL, RSA
Quote:
Originally Posted by Hilbert Hagedoorn
No mate.
These cards are EOL, won't be sold much longer nobody buys them and this is why they are still available (look at the BFG offering, it's already EOL), + they are more expensive than a GeForce 9600 GT. Fact is that a 9600GT has much more horsepower and stamina than one Ageia card.
Please, forget about the Ageia cards. In the end support for them will be killed off as well.
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Yeah. Right. Wattage, performance, or is that too 2007 ?
http://www.computerbase.de/artikel/h...ueberblick/12/
Mit einer schnelleren Grafikkarte wie einer GeForce 9600 GT erreicht man schon die Performance einer GeForce GTX 280 kombiniert mit der Ageia-PhysX-Karte und kann so sämtliche PhysX-Anwendungen flüssig wiedergeben.
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Member Guru
Videocard: Club3d GTX 470
Processor: I7 930 @ 4.2Ghz
Mainboard: Gigabyte Ud5
Memory:
Soundcard:
PSU: Corsair TX750
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08-07-2008, 21:10
| posts: 75 | Location: South Africa
If I dedicate a second gpu for physx, lets say a gtx280. What would the performance difference be against a 8600gt in the same situation. Would both cards deliver the same performance under physx? Or would a faster gpu = faster and better physx?
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Member Guru
Videocard: EVGA 480 3-way DD Blocks
Processor: i7 920@3.9, Dell 2407wfp
Mainboard: Rampage II Extreme
Memory: OCZ Gold 6GB DDR3 12800
Soundcard: x-fi Ti PCIe
PSU: 1200w PC Power & Coolling
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08-07-2008, 22:13
| posts: 146
Impact of TRI sli switching to regular SLI and using the third card as dedicated Physx?
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Ancient Guru
Videocard: eVGA 570GTX SC 310.61's
Processor: IntelQuad Q9300
Mainboard: ASUS P5K-E LGA 775
Memory: OCZ ReaperHPC 8GB PC2-640
Soundcard: onboard
PSU: PC Power & Cooling 760W
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08-08-2008, 01:29
| posts: 4,837 | Location: In a game world
Quote:
Originally Posted by Hilbert Hagedoorn
At this time yes, you'd need a second cable connected. NVIDIA however is trying to get that fixed and more user-friendly.
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When this is done I'll grab another card..either higher or the same one and do this...but now the cable situation along with fresh out the gates it prob isn't worth the headache..not to mention I'm not really playing any games with PhysX enabled at this point.
Great article though!
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Maha Guru
Videocard: EVGA GTX 260
Processor: Intel Q6600 @ 3.2GHz
Mainboard: EVGA 780i SLi FTW
Memory: Mushkin DDR2 8GB @ 1066
Soundcard: Creative SB with AMP
PSU: TT Toughpower 1200W
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08-08-2008, 01:51
| posts: 1,311 | Location: Las Vegas, NV
This is what I came across SLI forums.
I posted the same in the NVIDIA videocard section.
Question: Which graphics cards can accelerate NVIDIA PhysX?
A: All GeForce 8, 9, and GTX 200 series graphics cards with at least 256MB of local onboard graphics memory will be able to accelerate NVIDIA PhysX.
Question: Do you support PhysX on SLI now?
A: Running PhysX in SLI performance mode (SLI on), where each GPU renders a separate frame that includes both graphics and physics workloads, is supported in our August Release 177 drivers, but it’s still a work in progress. Our initial focus with these drivers is to either use a single GPU to run graphics and physics, or run graphics on one GPU and physics on a second GPU. The latter “multi-GPU” configuration currently has a limitation under Vista (not XP) that requires a monitor attached to each GPU (extending the desktop to the second monitor), or a monitor cable attached to both GPUs and connected to a single monitor. Future drivers will remove this limitation.
Question: How will PhysX scale from single card to 2-way and 3-way SLI in the future?
A: PhysX will support multi-GPU setups. Future drivers will deliver better performance and user experiences.
Question: Can I run PhysX on a different card than the one I use for gaming? When will you release support for asymmetrical multi-GPU configurations?
A: Yes. PhysX will support asymmetric multi-GPU configurations within the next few months. There is some limited Beta support in the first release, but the support will improve in future releases. This will enable users to still use their older 8 or 9-Series card when they upgrade to a newer card based on the GeForce GTX 280 for example.
Question: Can I run PhysX on my motherboard GPU?
A: PhysX uses NVIDIA CUDA technology, so if the motherboard GPU supports CUDA, then it can be used for PhysX. Generally running both graphics and PhysX on a motherboard GPU may not deliver the best experience; adding a discrete GeForce GPU significantly improves performance.
Question: Does PhysX scale across the GPU and CPU? If yes, does that mean having a faster CPU enhances PhysX performance or visual quality?
A: PhysX uses both the CPU and GPU, but generally the most computationally intensive operations are done on the GPU. A CPU upgrade could result in some performance improvement, as would a GPU upgrade, but the relative improvement is very dependent on the initial balance of the system. An optimized PC with the right mix of CPU to GPU horsepower will be the best balanced solution.
Question: How does PhysX support heterogeneous computing?
A: PhysX shows how heterogeneous computing delivers the best user experience. While the game is running, the PhysX system executes portions of the physical simulation on the CPU and other portions on the parallel processors of the GPU. This ensures all the components of a balanced PC are used efficiently to deliver the best experience.
Question: Why do some PhysX demos only run on one CPU core?
A: PhysX fully supports applications which are multi-threaded to leverage multiple CPU cores. Some single-feature PhysX demos consist of only one type of physics body which runs more efficiently on a single CPU core. If the same demo was part of a more complete game environment, there would be multiple PhysX objects and active game and rendering threads, so the game would leverage more than one CPU core more efficiently. Improving the way individual PhysX objects can be efficiently spread over multi-processors is being actively researched and developed.
Question: Will running PhysX on a GPU slow down gaming performance?
A: Running physics on the GPU is typically significantly faster than running physics on the CPU, so overall game performance is improved and frame rates can be much faster. However, adding physics can also impact performance in much the same way that anti-aliasing impacts performance. Gamers always enable AA modes if they can because AA makes the game look better. Gamers will similarly enable physics on their GPUs so long as frame rates remain playable. With AA enabled, running physics on a GPU will generally be much faster than running physics on a CPU when AA is enabled. PhysX running on a dedicated GPU allows offloading the PhysX processing from the GPU used for standard graphics rendering, resulting in an optimal usage of processing capabilities in a system.
Question: Intel and AMD say it’s better to run physics on the CPU. What is NVIDIA’s position?
A: PhysX runs faster and will deliver more realism by running on the GPU. Running PhysX on a mid-to-high-end GeForce GPU will enable 10-20 times more effects and visual fidelity than physics running on a high-end CPU. Portions of PhysX processing actually run on both the CPU and GPU, leveraging the best of both architectures to deliver the best experience to the user. More importantly, PhysX can scale with the GPU hardware inside your PC. Intel and AMD solutions, which utilize the Havok API, are fixed function only and cannot scale.
Source
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Master Guru
Videocard: eVGA GTX580 SLI
Processor: Core i7 920 @ 3.80GHz
Mainboard: ASUS P6T Deluxe
Memory: Corsair Dominator 1600MHz
Soundcard: X-Fi Fatal1ty
PSU: PC Power&Cooling 860W
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08-08-2008, 02:08
| posts: 314 | Location: Québec City - Canada
Nice PSU bLinkZor...1650W!
Where did you get that???....
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Ancient Guru
Videocard: 7970m, UE46D5000
Processor: i7 3610QM
Mainboard: Intel HM77
Memory: 8GB DDR3
Soundcard: Via HD, x-530
PSU: 180w
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08-08-2008, 02:49
| posts: 8,822 | Location: Dundee, Scotland
It's 1200w and a 450w addon thing.
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Master Guru
Videocard: eVGA GTX580 SLI
Processor: Core i7 920 @ 3.80GHz
Mainboard: ASUS P6T Deluxe
Memory: Corsair Dominator 1600MHz
Soundcard: X-Fi Fatal1ty
PSU: PC Power&Cooling 860W
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08-08-2008, 03:19
| posts: 314 | Location: Québec City - Canada
Wow! I wouldn't like to get your electricity bill.....When you played 4H/Day the whole month....Especially if you wanna build a TRI-SLI or something like that.
At least its future proof!
Back to the subject...Now that the PhysX can be easily handled by the GPU, it would be great to see a lot of new game with PhysX engine.....
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Member Guru
Videocard: powercolor 7970
Processor: 3930k 4.6 1.375v
Mainboard: x79 sabertooth
Memory: vengeance 16gig
Soundcard: x-fi prelude/ wharfedale
PSU: x850 seasonic
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08-08-2008, 07:21
| posts: 47 | Location: philippines
based on the GRAW2 chart, does that actually say that the game runs better without physx?
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Newbie
Videocard: 8800GTX SLI
Processor: QX6700
Mainboard:
Memory:
Soundcard:
PSU:
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08-08-2008, 07:39
| posts: 7
Yes!
I like the comparison with AA. You get kinda more "eye candy" but pay with lower framerates...anything else would be like a perpetuum mobile
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Newbie
Videocard: NVidia 8800GT 512MB
Processor: Intel Core 2 Quad Q6600
Mainboard: Gigabyte GA-P35-DS3R rev2.1
Memory: DDR2 SDRAM 8GB
Soundcard:
PSU: Thermaltake Purepower RX 600W
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08-08-2008, 07:51
| posts: 15
It's same as running game without Antialiasing and Anisotropy filtering with low detail — you get better FPS, but worse image quality.
And one more note that not mentoined in article: your LCD monitor can't show more that 60 frames per second and if you enable vsync to avoid 2 parts of different frames on screen at once (do you preffer half of screen effect at 120 fps to full one at 60?) you may have some spare GPU power for using in physics calculations
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Maha Guru
Videocard: 2x8800GTS512@stock
Processor: Q6600 @3Ghz, tape mod
Mainboard: XFX 680iLTsli
Memory: 4x2G GEIL
Soundcard: onboard+Creative headph
PSU: Zalman ZM850-HP
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08-08-2008, 08:07
| posts: 859 | Location: Groningen, the Netherlands
This "SLI mode - have two GPUs render both Graphics + PhysX." is in the same review
I don't notice a performance drop in UT3.
Anyway, it's all very nice but without more good games using PhysX it's all pretty useless
Quote:
Originally Posted by Barton C++
great, got a couple of physx questions already!
* for starters, physx with single G92 card reduces fps to 66% ? (run UT3)
* SLI'd G92 cards with physx, same fps as with single card w/o physx (the 2nd takes physx part alone) - this seems like a waste for SLI GTX 280 buyers
* Saving up old cards for physx makes the most sense
edit /// soz, should have read the article first..but hey, here is the thread for questions anyhow  (spotted the single/sli/multi gpu with physx explanation)
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Last edited by bozotheclown; 08-08-2008 at 08:14.
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Member Guru
Videocard: powercolor 7970
Processor: 3930k 4.6 1.375v
Mainboard: x79 sabertooth
Memory: vengeance 16gig
Soundcard: x-fi prelude/ wharfedale
PSU: x850 seasonic
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08-08-2008, 09:50
| posts: 47 | Location: philippines
Quote:
Originally Posted by Quark Fusion
It's same as running game without Antialiasing and Anisotropy filtering with low detail — you get better FPS, but worse image quality.
And one more note that not mentoined in article: your LCD monitor can't show more that 60 frames per second and if you enable vsync to avoid 2 parts of different frames on screen at once (do you preffer half of screen effect at 120 fps to full one at 60?) you may have some spare GPU power for using in physics calculations 
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umm...i thought there are no difference in image quality. You're just transferring the physics calculation from your cpu to your gpu if you have the physx drivers. right? that explains the lower framerate since the gpu is being loaded with more load.
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Don Vito Corleone
Videocard: AMD | NVIDIA
Processor: Core i7 2600K
Mainboard: P67
Memory: 8GB
Soundcard: X-Fi - GigaWorks 7.1
PSU: 1200 Watt
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08-08-2008, 10:22
| posts: 17,250 | Location: Guru3D testlab
Asked yesterday by some users, from NVIDIA:
Q - Will there be an option to run SLI with two cards, and use a 3rd card for PhysX ?
A - Yes, that will be possible for sure. We need to add functionality into the driver in order to support such configs, but it’s already underways
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Maha Guru
Videocard: Asus HD6870 1GB
Processor: Core 2 Quad Q9550@3.4GHz
Mainboard: Asus P5E X38(X48)
Memory: 8GB A-DATA DDR2 800
Soundcard: X-Fi Xtreme Gamer
PSU: CM Real Power Pro m520
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08-08-2008, 14:28
| posts: 1,799 | Location: LT
Situation:
ASUS P5E X38 Motherboard with two PCIE-E 2.0 16x Crossfire ready slots.
First PCI-E 16x slot for a powerful GPU let's say 4870.
Second PCI-E 16x slot for a cheap Geforce 8 or 9 series card just for physics calculations only.
Would it work?
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Master Guru
Videocard: MSI Radeon 7950@1150/1700
Processor: Intel Core i5 2500K@4500
Mainboard: ASUS Sabretooth P67.B3
Memory: G.Skill ARES.LP 2x4GB
Soundcard: X-Fi Platinum
PSU: Corsair TX 650W
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08-08-2008, 15:01
| posts: 394 | Location: Sweden
Quote:
Originally Posted by vhon05
umm...i thought there are no difference in image quality. You're just transferring the physics calculation from your cpu to your gpu if you have the physx drivers. right? that explains the lower framerate since the gpu is being loaded with more load.
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Uhm, yeah, but the GPU is 10-20 times faster at physics calculations than the CPU so the net effect should give you more and better physics with no noticeable drop in frame rate. However, I have no idea how nVidia allocates stream processors, how many pipes they use, if that's even the way they do it. For all I know they may use 4 SPU's (one quad) for Physx. In my case that would leave me with 108 SPU's since I have 112 of them on my 8800GT. But as I said, I have no idea what they're actually doing.
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Newbie
Videocard: 8800GTX SLI
Processor: QX6700
Mainboard:
Memory:
Soundcard:
PSU:
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08-08-2008, 15:18
| posts: 7
Thx Hilbert!
Let´s see when the drivers make it happen
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Master Guru
Videocard: xfx 8800GtX
Processor: C2D e6600 2,4ghz
Mainboard: Gigabyte G41M-ES2L
Memory: 4Gb kingstom hyper X
Soundcard: Inboard audio
PSU: 600w
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08-08-2008, 15:30
| posts: 369
owning a 8800gtx, and thinking in get a 260GTX for Phyxs, so... i have 550W of power supply, what power supply plus would i need for run the 2 cards for Phyxs?
Ah its so greattt!!!
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Newbie
Videocard: Inno3d GTX 480
Processor: i7 930 @ 4.0GHz
Mainboard: GA-X58A-UD3
Memory: 6 Gb XMS3 C7 1600MHz
Soundcard: SB Audigy 2 ZS
PSU: Corsair HX850w
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08-08-2008, 15:34
| posts: 18
Nice article! Now I wonder with nVidia's recent involvement with CoD4, will we see a PhysX add-on in pack #2 for that game. Doesn't hurt to dream ..
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Newbie
Videocard: NVidia 8800GT 512MB
Processor: Intel Core 2 Quad Q6600
Mainboard: Gigabyte GA-P35-DS3R rev2.1
Memory: DDR2 SDRAM 8GB
Soundcard:
PSU: Thermaltake Purepower RX 600W
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08-08-2008, 15:54
| posts: 15
Quote:
Originally Posted by vhon05
umm...i thought there are no difference in image quality. You're just transferring the physics calculation from your cpu to your gpu if you have the physx drivers. right? that explains the lower framerate since the gpu is being loaded with more load.
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Wrong, in case of higher framerate without PhysX physics laws just doesn't exists — you see less detail and effects. And that explains lower framerate, since game have more to show you. If physics were calculated on CPU your framerates will be much lower and most likely at unplayable level.
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Newbie
Videocard: 9800GTX sli
Processor: AMD 64x2 6400+
Mainboard:
Memory:
Soundcard:
PSU:
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08-08-2008, 16:41
| posts: 6
Quote:
Originally Posted by vhon05
umm...i thought there are no difference in image quality. You're just transferring the physics calculation from your cpu to your gpu if you have the physx drivers. right? that explains the lower framerate since the gpu is being loaded with more load.
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wrong, certain effects cannot be enabled without a physics card. with Ghost recon you cannot enable the extreme phsyics without a PhysX card. so when you enable PhysX you get more partical effects there is stuff flying threw the air, trees bend with the wind explosions send more objects flying.
enabling the special physX effects will reduce framerates only when there is special gpu/ppu only effects. if you try and enable the effects without a physX enabled card you will see drastically reduced framesrates in the order of sub 10fps since the CPU is not powerfulll enough.
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Maha Guru
Videocard: X2 EVGA 660ti SC SLi
Processor: FX 8350 @ 4500
Mainboard: Gigabyte 990X
Memory: DDR3 / 8GB
Soundcard: onboard
PSU: 880watt Hiper Type M
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08-08-2008, 18:06
| posts: 1,360 | Location: Ipswich UK
Great i have used my Old GPU
PCIE slot1 BFG 9800GTX---------Games
PCIE slot2 BFG 8800GTS 512-----PhysX
so i got PhysX working on my 8800GTS 512 and tested in vantage and it works. mmmmmmmm thought i would play a game that uses PhysX but i checked all my games and none use it.
What are the games with Demos that use it so i can have a play
I could google it but would end up downloading a rubbish game
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Master Guru
Videocard: Radeon HD 6870 2GB
Processor: AMD FX-6100 4.5 Ghz
Mainboard: ASUS Crosshair IV Formula
Memory: 16GB DDR3
Soundcard: Soundblaster Xi-Fi Plat.
PSU: Corsair TX 750w
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08-08-2008, 19:57
| posts: 179 | Location: Pittsburgh, PA
Quote:
Originally Posted by Hilbert Hagedoorn
Asked yesterday by some users, from NVIDIA:
Q - Will there be an option to run SLI with two cards, and use a 3rd card for PhysX ?
A - Yes, that will be possible for sure. We need to add functionality into the driver in order to support such configs, but it’s already underways
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Thanks for clarifying this. I tried to install my olf 8600GT in the third PCIE slot on my MB and lost SLI and physix support. I took it out and got both back. I guess I'll just have to wait a while to get this to work.
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Ancient Guru
Videocard: Asus 460 1GB
Processor: Phenom II 955 Black
Mainboard: Gigabyte 790X-UD3P
Memory: 4GB Patriot Viper
Soundcard: X-Fi Xtreme Music
PSU: Antec QP 850W
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08-08-2008, 20:42
| posts: 10,646 | Location: U.K
Quote:
Originally Posted by Barry J
Great i have used my Old GPU
PCIE slot1 BFG 9800GTX---------Games
PCIE slot2 BFG 8800GTS 512-----PhysX
so i got PhysX working on my 8800GTS 512 and tested in vantage and it works. mmmmmmmm thought i would play a game that uses PhysX but i checked all my games and none use it.
What are the games with Demos that use it so i can have a play
I could google it but would end up downloading a rubbish game
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Cellfactor : Revolution and Warmonger are probably the 2 best, good fun for abit but needed more support i thought, hopefully with many more people being able to take advantage of physX now there should be some good games that take advantage of the hardware coming out.
EDIT: Switchball is also good fun.
Last edited by Copey; 08-08-2008 at 20:52.
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Newbie
Videocard: Intel G41 Chipset
Processor: Intel Core 2 Quad Q6600 2
Mainboard: Asus P5G41T-M LX3
Memory: 4GB DDR3
Soundcard: Onboard
PSU: Tagan U33 600W
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08-09-2008, 03:04
| posts: 29 | Location: Kolkata
if i consider the 2 GPU Solution one for GPU and 2nd for PPU then is it really need to run 2nd GPU for PhysX on x16 PCIe or it can do the same on PCIe x4 or x1 or even a PCI VGA Card can do the trick.
is there any performance degradation for running GPU for PPU in X4 slot instead of X16 PCIe slot?
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