Basically, their plan is, to roll out an Xbox One update to release 8% of reserved GPU power from Kinect which still won't help.
Don't honestly think it matters. The internet puts such a huge spotligt on the smallest issues these days. I get 1080p *should* be standard but it's not, so what? Shame on anyone that believed them, they pulled the same thing with the 360 - "nothing under 720p 2xAA" and that lasted all of 4 or 5 months (look up how badly scaled and low res Halo 3 was). I'm not saying it's right, but at the end of the day, if you enjoy the games, who cares? If you want crisp resolutions and crazy Image Quality you stick with PC'S. I have a decent PC a PS4 and a Xbox One, resolution anger be damned, I've been playing my Xbox One more than anything, between Killer Instinct (Spinal character update)Ryse, Crimson Dragon and Need for Speed I can't get enough. I also just purchased a new 42" LED LG TV so re-playing Ryse has been insane compared to the old LCD 32" Sony I had. Anyways, all these arguments and in a year's time, ps4 and xbox one will both be back to 720p and upscaled to get the most out of each box. It's what the industry does. Just play the games, enjoy them, don't worry about the things you cant control. But having said all this...yeah...lol @ that whole 8% extra gp MS is releasing from Kinetc. :bang:
Res really is not that important in the long run, but i can sympathise with those who just spend a arm and a leg upgrading from last gen 720p thinking they were investing in at least hardware capable of 1080p out of the box, to then again get next gen titles at the same res as last gen, that's got to sting considering the prices they are charging for the hardware. I am so gald i sat this launch bandwagon out.
I don't think it's the 720p part that is the big gripe but the 30FPS on the XBone. If the game is at 720p it should run at 60FPS end of story. All M$ is going to throw money at marketing and convince the dumb-masses that they have the best console on the market because it's XBOX.
Well the Titan Fall beta is 792p... def won't be 1080p for launch. MS really missed the ball when putting more money into connect and the APU. No way this platform will have a 10 year lifespan.
As Loophole said, it's not so much the resolution that's the issue it's the fact that even at 720p, 60fps still isn't achievable. Also the edge sharpening that seems to happen when the Xbox One upscales games to 1080p is just plain horrible. Although saying that, 1080p really is nice on larger screens where 720p really doesn't look great.
I'd give my right arm to see RDR rendered in genuine 1080p without upscaling. Hope they do this with RDR2.
Another thing about the X1's power and their hopes for a 10 year lifespan... and this applies to the PS4 too: Both of these systems are too weak for a decade long run. They can hope and prey for long life, but the power limitations of the systems will invite competition in a few years. This would be a perfect time for Nintendo, or other up-start/ Mega-Corp to release a system at least double the power of the X1 and PS4. That said, if no one wants to enter the "high-end" console market... including Nintendo, then MS and Sony can get away with using these platforms for about a decade. A lot this might also depend on the world economy. If it really picks up in the next few years (ie wage increases) people can easily stomach a more expensive console. The PS360 really benefited from the economy melt-down... That's the only reason why it had such a long life... frankly, I think MS and Sony where spoiled by it.