Afaik AMD reworked driver frame-pacing for D3D10+ starting with Catalyst 13.8 but never came through on Dx9. What's up with this? I'm sure plenty of us still play Skyrim, TW2, Mirror's Edge- nvm, its pointless naming all the popular games which still use Dx9.
Well from a priority standpoint....i wouldn't hold your breath for something regarding dx9 if it ain't already done. There behind on a lot of things, and even if i were them i would be focusing on dx11 and 12 only since this is where the new sales are generated. Not saying its right but when was last time they were good financially and drivers have yet to be there strongest point
They promised DX9 support in phase 3. AMDMatt: Do you know what the progress on this is? It's still pretty important since there's so many games on DX9.
are you guys currently even running crossfire? i always thought the framepacing issues were related to multi gpu configs...maybe its just not listed in your hardware