Videocards - NVIDIA Drivers Section In this section you can discuss everything ForceWare driver related. ForceWare (Detonator) drivers are for NVIDIA TNT, Quadro and all GeForce based videocards.
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Newbie
Videocard: asus gtx 660ti
Processor: intel i3
Mainboard:
Memory:
Soundcard:
PSU: 650w
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03-26-2013, 11:45
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I have started following this guide and have got my vertical Total pixels down to 1090. My question is, on the next step when I increase the Horizontal Total pixels do I keep the vertical at 1090 or do I put it back to its default setting 1125?
I assume that I should leave it at the low setting but want to double check before I continue.
Thanks in advance!
Update:
I kept the vertical setting low and the final figures were:
2352 horizontal and 1090 vertical. This would make the final resolution 2352x1323. Have I done this correctly?
I also tried the resolution at 2560x1440 and that works fine anyway so I am slightly confused!
Last edited by mrmjj; 03-26-2013 at 12:16.
Reason: Update to question
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Member Guru
Videocard: 7950 crossfire
Processor: i5 3570k
Mainboard: Gigabyte Z77x-UD5H
Memory:
Soundcard: Xonar STX
PSU: Corsari AX850
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03-28-2013, 23:54
| posts: 132
Odd, I can do 2560x1440 at 120hz but can't do 3200x1800 at anything over 50hz without a pop up saying that res isn't supported by my display.
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Member Guru
Videocard: nvidia
Processor: i7 950
Mainboard:
Memory:
Soundcard:
PSU: 750
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04-01-2013, 09:53
| posts: 76
i have a 2560x1600 dell monitor (u3011) it's possible to dawnsampling ? at what resolution ?
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Master Guru
Videocard: Palit GTX680
Processor: Intel Core i5 760 @ 3.6gh
Mainboard: ASUS Maximus III Gene
Memory: 4gig DDR3 1600mhz
Soundcard: Logitec X540
PSU: Corsair HX1000W
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04-01-2013, 14:05
| posts: 367 | Location: Ireland
Quote:
Originally Posted by prodigalson1
i have a 2560x1600 dell monitor (u3011) it's possible to dawnsampling ? at what resolution ?
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You know it can be downsampled but you dont know what resolution.
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Member Guru
Videocard: nvidia
Processor: i7 950
Mainboard:
Memory:
Soundcard:
PSU: 750
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04-01-2013, 16:31
| posts: 76
i want to know if is possible to dawnsampling with my monitor ?
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Master Guru
Videocard: MSI N680GTX Twin Frozr
Processor: Intel Core i7-2600K
Mainboard: Gigabyte GA-Z77-DS3H
Memory: Kingston HyperX DDR3-1600
Soundcard:
PSU: Tuniq Ensemble 1200W
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04-01-2013, 17:56
| posts: 237
Quote:
Originally Posted by prodigalson1
i want to know if is possible to dawnsampling with my monitor ?
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Try 2920x1825 resolution with auto timings
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Member Guru
Videocard: nvidia
Processor: i7 950
Mainboard:
Memory:
Soundcard:
PSU: 750
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04-02-2013, 06:12
| posts: 76
Quote:
Originally Posted by Prag
Try 2920x1825 resolution with auto timings
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thanks
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Master Guru
Videocard: Palit GTX680
Processor: Intel Core i5 760 @ 3.6gh
Mainboard: ASUS Maximus III Gene
Memory: 4gig DDR3 1600mhz
Soundcard: Logitec X540
PSU: Corsair HX1000W
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04-02-2013, 10:04
| posts: 367 | Location: Ireland
Quote:
Originally Posted by prodigalson1
i want to know if is possible to dawnsampling with my monitor ?
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Oh right. You said that your monitor can be downsampled in the post I quoted.
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Maha Guru
Videocard: MSI GTX570 TF3 - 930|4560
Processor: i Q9450 @ 3.62Ghz (atm)
Mainboard: Gigabyte X48 (atm)
Memory: KingstonX 8GB @ 1087mhz
Soundcard: Creative X-Fi Titanium HD
PSU: Cougar GX 600W
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04-02-2013, 10:19
| posts: 2,395 | Location: Downtown ✈
Quote:
Originally Posted by BababooeyHTJ
Odd, I can do 2560x1440 at 120hz but can't do 3200x1800 at anything over 50hz without a pop up saying that res isn't supported by my display.
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bandwidth limitation
@mrmjj
use adv timings at auto, check my post here 
http://forums.guru3d.com/showpost.ph...&postcount=290
Last edited by -Tj-; 04-02-2013 at 10:21.
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Maha Guru
Videocard: Phantom 670's SLI
Processor: Core i5 2500K@ 4.5ghz
Mainboard: Z68XP-UDP3
Memory: 2x4gb HyperX ddr3
Soundcard: X-Fi Blaster fatality pro
PSU: 1000w Coolermaster modu
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04-05-2013, 13:00
| posts: 1,215 | Location: Bradford/England
I cannot select GPU scaling only display. That's the only scaling option I have, any help?
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Newbie
Videocard: GTX 580 SLI
Processor: i860
Mainboard:
Memory:
Soundcard:
PSU: PcP&C 750
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04-10-2013, 02:31
| posts: 1
One thing I don't understand is why you change the monitor timing at all.
Why not leave the timing on Manual, set for the native resolution of your screen, then only change the settings in the top of the dialog?
So for example, 1680x1050@120Hz screen. Leave bottom Timing section on Manual, and change the Display mode section to have 2x pixels in each dimension of 3360x2100@120Hz. The monitor would have identical timings to native resolution.
As long as your video card has enough RAM, wouldn't it be better to have the video card do the downsampling instead of the monitor?
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Newbie
Videocard: 6gb Crucial
Processor: i7 920
Mainboard:
Memory:
Soundcard:
PSU: Cosrair
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04-18-2013, 04:16
| posts: 2
So, maybe I'm confused here, by downsampling you are having the gpu render at 2560x1440, but outputing to your monitor at 1920x1080? So, what if your monitor actually displays everything at 2560x1440 once you set this? When I do this, it's not downsampling but actually creating the 2560x1440 resolution.
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Maha Guru
Videocard: GTX 470 SOC
Processor: Intel Core i5 750 @3.4GHz
Mainboard: P55H-A Black
Memory: Ripjaw DDR3 2x2GB @1600
Soundcard: TB X12 + Audigy SE
PSU: CORSAIR tx750w
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04-18-2013, 05:16
| posts: 1,264 | Location: USA, Pennsylvania
@NeonFlak
When you set it, it is downsampling. Your monitor only has the pixel detail to display 1920x1080, by forcing it to display a higher resolution like 2560x1440 the lack of required pixel detail (2073600 VS. 3686400) effectively resizes the image- reducing detail but smoothening the image.
You can see the effect yourself if you want, make a pixelated circle and resize it smaller, it acts as anti-aliasing.

@-Tj-&BababooeyHT
Try http://www.monitortests.com/forum/Th...-Clock-Patcher
Also very useful for getting high resolutions not just refresh rates since it does its magic by disabling the clock limit. (I got my 60hz monitor to 70hz by combining methods)
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Master Guru
Videocard: Galaxy GTX 680
Processor: Intel® Core™ i5-2500K
Mainboard: GIGABYTE Z68XP-UD3-iSSD
Memory: G.Skill 2x4GB 1600mhz cl7
Soundcard: Creative X-FI XtremeMusic
PSU: Seasonic S12II 620W
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04-18-2013, 21:48
| posts: 324 | Location: Israel
not only it acts as anti-aliasing, but also textures are sharper and sometimes more objects are rendered in the far distance. you get better detailed and smoothed image.
Last edited by applejack; 04-18-2013 at 21:50.
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Member Guru
Videocard: Riva 128
Processor: Q6600@3.6
Mainboard: Rampage X48
Memory: 4gb OCZ XTC Plats 2
Soundcard: audigy 2 value/realtek OB
PSU: Thermaltake Toughpower
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05-05-2013, 05:46
| posts: 113 | Location: in the matrix
I cannot overemphasize enough how much BETTER downsampling is if you use the "SSAA Tool 1.02" which you can download here:
http://www.tommti-systems.de/temp/SSAA_Tool.rar
I get amazing image quality and performance with this tool in Far Cry 3, downsampling from 3360 x 2100 to my native monitor's 1680 x 1050.
I tried ALL other methods out there, including "control panel downsampling", forcing AA with NV Inspector, SMAA Injector, Sweet FX etc. to get rid of jaggies. All those other methods yielded bad results. (SGSSAA via Inspector looks extremely blurry and I also found that SweetFX etc. looked WORSE than without). It seems that with forced AA via inspector LOD doesn't get applied, resulting in horrible blur while, at the same time, the annoying artifact "crawling" effect remains.
With SweetFX and SMAA injector, my own subjective impression is that the jaggies are NOT getting less, but with many settings get actually worse/more visible. I have seen some people recommending SweetFX in various games and tried them and do NOT like the results, most of the time games get even more "cartoon like" and unrealistic rather then looking better or with less jaggies.
Advantages of this tool: You can use games that use DX10/DX11 with this tool.
It is NOT dependent on your monitor since the downsampling is done native from the DirectX10+ API which IMO is much better/elegant than creating a "pseudo resolution" via CPanel.
PS: In Far Cry 3, disable postfx also (gets rid of blur, in gamerprofile.xml have postfxquality="false"), disable MSAA in game, it really looks amazing and is quite playable even on my 660 TI/overclocked.
Last edited by flexy; 05-06-2013 at 22:43.
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Maha Guru
Videocard: GTX 580GTX Directcu II
Processor: Intel i7 2600 3.9
Mainboard: GA-P67A-D3-B3
Memory: 16gb 1600mhz
Soundcard: xfi hd stereo
PSU: Kingwin 850 watts
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05-08-2013, 09:52
| posts: 1,684 | Location: in a house
this downscaling is tricky when you using vga connection. it scales the image differently.
so far highest I got was 2880x1620
edit: and 3300x2100
Last edited by dsbig; 05-08-2013 at 10:07.
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Newbie
Videocard: GTX 680 SLI
Processor: i7 920 @ 3.6 GHz
Mainboard: Foxconn Bloodrage GTI X58
Memory: 6 GB Corsair
Soundcard: Asus Xonar D2/PM
PSU: Corsair HX 850W
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05-08-2013, 10:42
| posts: 27
Quote:
Originally Posted by flexy
I cannot overemphasize enough how much BETTER downsampling is if you use the "SSAA Tool 1.02"...
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How are you disabling Driver Signing here? Are you booting with F8 or using a program to sign the Driver first?
I would like to use SSAA Tool but not if it involves constant setting of the System to Test Mode.
Also, compared to the NCP SSAA options, why is there any quality difference at all? Surely both should do the same thing?
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Master Guru
Videocard: EVGA GTX 460 V1 1GB
Processor: Intel Core i7 950 @4.2Ghz
Mainboard: ASUS Rampage II GENE
Memory: G-SKILL DDR3 6GB @1600Mhz
Soundcard:
PSU: Corsair 750TX V1
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05-08-2013, 11:03
| posts: 444
SSAA Tool never worked well for me personally and perf/quality wasn't that great. Compatibility was spotty too
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Member Guru
Videocard: Riva 128
Processor: Q6600@3.6
Mainboard: Rampage X48
Memory: 4gb OCZ XTC Plats 2
Soundcard: audigy 2 value/realtek OB
PSU: Thermaltake Toughpower
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05-10-2013, 07:50
| posts: 113 | Location: in the matrix
Quote:
Originally Posted by Random Guy
Also, compared to the NCP SSAA options, why is there any quality difference at all? Surely both should do the same thing?
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I do not know whether this is a "Quality" difference, neither do I know whether there is a performance difference. However, down sampling via the native DX API, like the tool does, seems simply the smarter way to do.
Why should your monitor capabilities play a role in regards to downsampling? Then, I furthermore cannot even bring my monitor to display a "fake" 3360 x 2100 resolution, and even IF I COULD it would likely be at a much decreased refresh rate.
My quality comment was rather about applying (SGSSAA) AA via NV inspector which looks incredible, incredible awful, at least in Far Cry 3. And also that with people who use SweetFX/SMAA etc...many of them claim it gets rid of jaggies but then use a sharpener setting in addition which actually makes jaggies even more noticeable. (Obviously, some people have a taste for making their games all look "cartoon like" and as less realistic as possible using SweetFX...my personal taste is I want to have games look as good and natural as possible, and not LESS realistic than they already are)
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Member Guru
Videocard: Riva 128
Processor: Q6600@3.6
Mainboard: Rampage X48
Memory: 4gb OCZ XTC Plats 2
Soundcard: audigy 2 value/realtek OB
PSU: Thermaltake Toughpower
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05-10-2013, 07:52
| posts: 113 | Location: in the matrix
Quote:
Originally Posted by MrBonk
SSAA Tool never worked well for me personally and perf/quality wasn't that great. Compatibility was spotty too
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It works well in FC3, havent tested too many other games (eg. GTA IV ENB mods have their own downsampling built in, so it wont work)...and other games already have sufficient AA or NV Cpanel forcing might be the better option. It really always depends on the particular game. However, as for FC3, no question for me it looks best of all solutions and performance is also decent.
Last edited by flexy; 05-10-2013 at 07:56.
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Member Guru
Videocard: Riva 128
Processor: Q6600@3.6
Mainboard: Rampage X48
Memory: 4gb OCZ XTC Plats 2
Soundcard: audigy 2 value/realtek OB
PSU: Thermaltake Toughpower
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05-10-2013, 07:54
| posts: 113 | Location: in the matrix
Quote:
Originally Posted by Random Guy
How are you disabling Driver Signing here? Are you booting with F8 or using a program to sign the Driver first?
I would like to use SSAA Tool but not if it involves constant setting of the System to Test Mode.
Also, compared to the NCP SSAA options, why is there any quality difference at all? Surely both should do the same thing?
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Yes, F8, I tried other methods, but all other methods to disable signature enforcement don't seem to work. So yes, it's annoying but well..can't do anything about it.
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Member Guru
Videocard: nvidia
Processor: i7 950
Mainboard:
Memory:
Soundcard:
PSU: 750
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05-10-2013, 20:59
| posts: 76
hi, anyone can tell me how i can downsampled my 21:9 monitor ( 2560x1080 ) thanks
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Master Guru
Videocard: EVGA GTX 460 V1 1GB
Processor: Intel Core i7 950 @4.2Ghz
Mainboard: ASUS Rampage II GENE
Memory: G-SKILL DDR3 6GB @1600Mhz
Soundcard:
PSU: Corsair 750TX V1
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05-10-2013, 21:16
| posts: 444
Quote:
Originally Posted by flexy
It works well in FC3, havent tested too many other games (eg. GTA IV ENB mods have their own downsampling built in, so it wont work)...and other games already have sufficient AA or NV Cpanel forcing might be the better option. It really always depends on the particular game. However, as for FC3, no question for me it looks best of all solutions and performance is also decent.
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Well when I play FC3 someday I will have to try it for that at least!
Quote:
Originally Posted by prodigalson1
hi, anyone can tell me how i can downsampled my 21:9 monitor ( 2560x1080 ) thanks
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The same way you would for any monitor I would assume. (Follow the guide)
One resolution you can downsample from that is a multiple of 1.5(2.25x resolution)is 3840x1620.
Last edited by MrBonk; 05-10-2013 at 21:19.
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