PhysX for ATI

Discussion in 'Videocards - AMD Radeon Drivers Section' started by AdmiralJanovsky, Apr 29, 2012.

  1. Spets

    Spets Guest

    Messages:
    3,500
    Likes Received:
    670
    GPU:
    RTX 4090
    IIRC Binary Domain doesn't even use PhysX.
     
  2. Raiga

    Raiga Maha Guru

    Messages:
    1,099
    Likes Received:
    0
    GPU:
    GPU
    Backing to Reality

    AMD/ATI cards have bottlenecks at higher stages of tessellation due to its current implementation, having PhyX will just bump up a HUGE performance hit (even if it was possible).

    More over PhyX even slows down games on Nvidia cards, I really don't find any reason to have it on AMD/ATI too.
     
  3. Redemption80

    Redemption80 Guest

    Messages:
    18,491
    Likes Received:
    267
    GPU:
    GALAX 970/ASUS 970
    None of that should affect Binary Domain though, as that is a DX9 game that doesn’t use PhysX.

    If you were meaning in general, then PhysX 2.x is unoptimised no matter what you run it on, but 3.x should be better
    Tessellation though is only “bottlenecked” on older AMD cards, the 7k cards are as good, if not a little better than Nvidia when it comes to tessellation in it’s existing implementation.
     
  4. kn00tcn

    kn00tcn Ancient Guru

    Messages:
    1,604
    Likes Received:
    3
    GPU:
    570m / MSI 660 Gaming OC
    it's simple, not all games run the same

    -binary domain might just be not so optimized for ati rendering (like shift1 on launch, or maybe lost planet 2), this is not necessarily a driver problem
    -we need powerful desktop cpu people to blow up that boss to see what happens to the fps, on both ati & nv cards
    -the very few games that contain gpu physx, well they usually have an option to turn that off, you shouldnt be enabling it (mirrors edge, batman without mods, mafia2 without mods)
     

Share This Page