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Videocards - AMD Radeon Catalyst Drivers Section In this section you can discuss everything AMD Catalyst related. Catalyst drivers are for all AMD based graphics cards and APUs.



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  (#101)
sammarbella
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Default 06-01-2015, 19:51 | posts: 3,479 | Location: Imagine...

Quote:
Originally Posted by Krelianz View Post
I think a database for best driver dll/game would be awesome for these dlls.
Yep, CrunchyBiscuit posted best dll versions for some games coud be a starting point.
   
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  (#102)
lycanwrath
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Default 06-01-2015, 20:43 | posts: 112 | Location: Mauritius

@PrMinisterGR

BF4 on mantle now loads up with the added files.
   
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  (#103)
fullban
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Default 06-01-2015, 21:36 | posts: 54 | Location: uk liverpool

this is great stuff!!

thanks for this my friend
   
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  (#104)
PrMinisterGR
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Default 06-01-2015, 22:07 | posts: 6,768

Ok guys, I have made an online survey that we can use as a base to check what is best for which hardware or configuration. If we start answering it, we'll start having meaningful data.

Here's the link to the survey.

I will add a link to the initial post of the thread.
   
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  (#105)
PrMinisterGR
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Default 06-01-2015, 22:14 | posts: 6,768

Quote:
Originally Posted by CrunchyBiscuit View Post
I'm too busy/lazy/preoccupied for that, but I fully support the idea of making an online *.dll database, I think it's really useful.

I doubt my tips will be of any use for the current gen gamer, I'm still on an older card, on an older operating system, collecting older games that I still have to complete some day.

General advice, make sure Catalysts 13.4, 13.8b2, 13.10b2 and 13.12 are available, they're important for HD69xx users playing D3D games and contain some specific title fixes that got broken again later on. I see 13.4 and 13.12 already there and I just saw 13.8b2 getting uploaded, so that's good.

For Rage, either 14.6b, 14.7betas or 14.8, anything later breaks driver v-sync in that game for HD6950 users on Win764bit and it hasn't been fixed yet. I use the 13.1 dlls for Doom3 BFG, anything later crashes the game when trying to interface with certain systems at certain spots for HD6950 users on Win764bit. I never tried any driver later than 14.8 on Doom 3 BFG, it might have been fixed now but I doubt it.
I'm trying to find 13.1 to download now. I have updated the original post with a survey, it would be very nice if you can reply in there, it won't even take a minute and it requires no login.

Quote:
Originally Posted by lycanwrath View Post
@PrMinisterGR

BF4 on mantle now loads up with the added files.
Awesome! That's fixed then.
   
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  (#106)
CrunchyBiscuit
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Default 06-01-2015, 22:44 | posts: 194

I took the survey and really like the idea! If enough people contribute, it could become a reliable and useful indicator of which drivers are best for certain games on certain hardware.

However, I'm afraid people will just select their current driver without having tested many or any others and mark it as 'fastest'.

The game list should be expanded of course, it's still missing many AAA titles.

Some titles that could be added:

Alice - Madness Returns
Bionic Commando
Bionic Commando Rearmed
Brutal Legend
Castlevania Series
CitiesXL Series
Deadpool
Dead Space series (1, 2 & 3)
Devil May Cry Series
Dragonball Xenoverse
Epoch
Hard Reset
Kingdoms of Amalur
Magrunner
Mars - War Logs
Remember Me
Sleeping Dogs & HD
Syndicate
Resident Evil Series (4HD, 5, 6, Rev 1&2)
Trine Series

The options are still a bit lacking as well, ending with "Which driver you believe is the fastest in the selected game(s)?". That depends on the definition of speed. For example, some drivers can give higher average frame rates in certain games, yet exhibit more load stutters in-game than other drivers. Not sure if I should consider that 'faster'. Also, sometimes driver preference is not about speed, but about stability/artifacts/graphical glitches.

I'm certain you're already aware of these matters and will find a way to include this stuff. Keep up the good work!

Last edited by CrunchyBiscuit; 06-01-2015 at 23:24. Reason: Added some game suggestions
   
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  (#107)
PrMinisterGR
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Default 06-01-2015, 23:13 | posts: 6,768

Quote:
Originally Posted by CrunchyBiscuit View Post
I took the survey and really like the idea! If enough people contribute, it could become a reliable and useful indicator of which drivers are best for certain games on certain hardware.

However, I'm afraid people will just select their current driver without having tested many or any others and mark it as 'fastest'.

The game list should be expanded of course, it's still missing many AAA titles.

The options are still a bit lacking as well, ending with "Which driver you believe is the fastest in the selected game(s)?". That depends on the definition of speed. For example, some drivers can give higher average frame rates in certain games, yet exhibit more load stutters in-game than other drivers. Not sure if I should consider that 'faster'. Also, sometimes driver preference is not about speed, but about stability/artifacts/graphical glitches.

I'm certain you're already aware of these matters and will find a way to include this stuff. Keep up the good work
Thanks for the feedback! I'll change the wording, what I really want to see is which driver is the most suitable for each game. Also, please tell if you want me to add some games. It's very easy to do so.
   
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  (#108)
derideor
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Default 06-02-2015, 01:11 | posts: 4

Hey there, I tried around a bit with the new DDL's and Wichter 3.

Sadly, I get crashes with everything newer then 1023.

I am running a r290x with 10% power target on a x64 Win7 system with the 15.5 driver.

Any suggestions?

Here is a dump from the crashinfo when using 1023.3.
pastebin.com/GQnTY9KX

edit: forgot to add that i tried running it with admin/test mode/with AV turned off.

Last edited by derideor; 06-02-2015 at 01:14.
   
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  (#109)
Noisiv
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Default 06-02-2015, 01:14 | posts: 5,632

Quote:
Originally Posted by derideor View Post
Hey there, I tried around a bit with the new DDL's and Wichter 3.

Sadly, I get crashes with everything newer then 1023.

I am running a r290x with 10% power target on a x64 Win7 system with the 15.5 driver.

Any suggestions?

Here is a dump from the crashinfo when using 1023.3.
pastebin.com/GQnTY9KX
using SweetFX/Reshade? rename DXGI.DLL
   
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  (#110)
derideor
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Default 06-02-2015, 01:30 | posts: 4

Quote:
Originally Posted by Noisiv View Post
using SweetFX/Reshade? rename DXGI.DLL
I do, but not for Witcher 3.

In syswow64? --its a bit late... no, there is no dxgi.dll in the witcher 3 folder.

But now that you mention it. i am using a hacked .exe with 21:9 support.

Last edited by derideor; 06-02-2015 at 01:34.
   
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  (#111)
Noisiv
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Default 06-02-2015, 01:34 | posts: 5,632

I don't know. Should DXGI.DLL be in system wide dir like syswow64?
Rename if so.


Should be in The Witcher 3 - Wild Hunt\bin\x64

Are you getting an immediate crash, right after the launch, without even seeing startup screen?
   
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  (#112)
derideor
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Default 06-02-2015, 01:41 | posts: 4

Quote:
Originally Posted by Noisiv View Post
I don't know. Should DXGI.DLL be in system wide dir like syswow64?
Rename if so.


Should be in The Witcher 3 - Wild Hunt\bin\x64

Are you getting an immediate crash, right after the launch, without even seeing startup screen?

Yeah... i was a bit thick there.

This is inside my folder:
imgur.com/rcT3F1J

Using the original .exe changes nothing though.

And yes, it crashes directly, before any startup screens.
   
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  (#113)
Noisiv
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Default 06-02-2015, 01:48 | posts: 5,632

Dir looks OK.
I would suggest reverting to default/uninstalling all the little tweaks, unnecessary system wide apps, services, startup programs that you had made... that you can think of.

Something you have done in the past has finally caught with you. I think...
   
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  (#114)
derideor
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Default 06-02-2015, 02:50 | posts: 4

Quote:
Originally Posted by Noisiv View Post
Dir looks OK.
I would suggest reverting to default/uninstalling all the little tweaks, unnecessary system wide apps, services, startup programs that you had made... that you can think of.

Something you have done in the past has finally caught with you. I think...
I was able to catch a minidump of the error; could you do something with that? ^^
   
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  (#115)
DiceAir
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Default 06-02-2015, 06:28 | posts: 1,326 | Location: South Africa

nice mantle works now. With 15.5 DLLs I get almost 19mil where with other modified drivers I get about 16.5-17.4mil. I play bf4 so hppy with results. will use 15.5 Mantle files for that.
   
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  (#116)
zerowalker
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Default 06-02-2015, 07:09 | posts: 350

Quote:
General advice, make sure Catalysts 13.4, 13.8b2, 13.10b2 and 13.12 are available, they're important for HD69xx users playing D3D games and contain some specific title fixes that got broken again later on. I see 13.4 and 13.12 already there and I just saw 13.8b2 getting uploaded, so that's good.
Clarify please;O!
   
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  (#117)
Deathchild
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Default 06-02-2015, 10:44 | posts: 3,972 | Location: Estonia

Quote:
Originally Posted by DiceAir View Post
nice mantle works now. With 15.5 DLLs I get almost 19mil where with other modified drivers I get about 16.5-17.4mil. I play bf4 so hppy with results. will use 15.5 Mantle files for that.
Nice, good news bro.
   
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  (#118)
lycanwrath
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Default 06-02-2015, 12:12 | posts: 112 | Location: Mauritius

Quote:
Originally Posted by DiceAir View Post
nice mantle works now. With 15.5 DLLs I get almost 19mil where with other modified drivers I get about 16.5-17.4mil. I play bf4 so hppy with results. will use 15.5 Mantle files for that.
What is your score with the 1018 drivers?
On my setup, the 1018 appear to give best stable framerate perf with lowest cpu usage

Last edited by lycanwrath; 06-02-2015 at 12:18.
   
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  (#119)
DiceAir
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Default 06-02-2015, 13:02 | posts: 1,326 | Location: South Africa

Quote:
Originally Posted by lycanwrath View Post
What is your score with the 1018 drivers?
On my setup, the 1018 appear to give best stable framerate perf with lowest cpu usage
will test with 1018 dll's now and post back.

with 1018 i get lower mantle draw calls

15.5 almost 18.5-19mil
1018 17.1mil

Last edited by DiceAir; 06-02-2015 at 13:05.
   
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  (#120)
CrunchyBiscuit
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Default 06-02-2015, 15:23 | posts: 194

Quote:
Originally Posted by zerowalker View Post
Clarify please;O!
Hey there! Sure.

13.4 is the last driver in the 13.xx series that has no desktop mouse cursor slowdown in any of the corners of the screen.

Later drivers in the 13.xx series re-introduced a weird issue where the mouse cursor slowed down when on the upper right corner of the screen, which later on moved to the lower right. The 'slowdown spot' (a square box of pixels that slowed down cursor movement) later moved even further down and was only noticable on an y-resolution of 1200 or higher in later drivers and got fixed again eventually somewhere in the 14.xx drivers, I think. The issue also occured several years back in the 10.12 and early 11.xx drivers, more can be found about it on Google, you can still find descriptions of the issue here and here for example, and more recently in the 13.11 drivers here), so you might want to use these drivers as the drop back to default desktop driver from the 13.xx series (I know I do).

However, it can corrupt the visual representation of your desktop mouse cursor (unless you don't use a cursor scheme, then it will never get corrupted, but most people use the W7 scheme by default). For games, you basically never want to use the 13.4 drivers, except for Deadpool. For some reason, 13.4 loads up Deadpool quicker and caches faster (also in-game) than any driver before or after (I monitor memory access times quite extensively, HD6950, Win7 64bit).

13.8b2 is the first driver that fixes the obnoxious load stutters encountered in Resident Evil revelations 1 (as also mentioned by a representative of Capcom over here), without touching much else, but Deadpool will be slower on these so you don't want these for Deadpool.

13.10b2 is the last driver that runs Resident Evil 6 without the odd persistent hiccups that occur everywhere in the game, even in the main menu. This still hasn't been fixed today (HD6950, Win7 64bit).

13.12 is basically the best driver version from the 13.xx series all around. It takes care of some memory management problem which was apparently affecting the performance of many AMD cards before, and massively decreases load times and reduces load stutters in a huge amount of D3D games (Syndicate and Dishonored being very clear examples, also basically any UE3-game will benefit from these, except for Deadpool). I'm pretty sure the fixes meant for Resident Evil Revelations 1 made their way to other D3D games in 13.12 and these drivers are usually my safest bet when I run into issues while playing games.

For some reason, Resident Evil Revelations 1 shows an increase in load times and stutters on any driver past 13.12, so AMD apparently forgot about the title again, which isn't surprising. Like the mouse cursor stutter issue, many issues get fixed and then get reintroduced later on, which demonstrates why it is so important to have the *.dlls of many different drivers available for testing.

Quote:
Originally Posted by Atlas View Post
Why (nofi)? I always believed that the current version of a driver (DirectX that is) has the best performance for old games, but I could be wrong.
Unfortunately, you are. I know it's a hassle, but ATi/AMD has the habit of fixing things only to break them again later on. For a nitpick like me, it's ESSENTIAL to have a database with all these different old *.dlls, they WILL make a difference. I got loads of examples to back that up.

While typing this I remembered another annoying issue from the past, which I dug up again. In-game anisotropic filtering didn't work in Tomb Raider Underworld on the flagship card from back then. Forcing the setting through the driver worked, but introduced weird glitchy and distracting lines in shadows all over the place. ATi/AMD fixed that issue when some moderators, users and I submitted a bug report. Forcing anisotropic through the driver worked flawlessly during two full Catalyst releases, only to be broken again at the third release. Never got fixed again. Finished the game and haven't touched it in years, so it might be fixed now on my current card with current drivers, don't know.

Last edited by CrunchyBiscuit; 06-02-2015 at 17:53. Reason: Wording & typos
   
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  (#121)
niczerus
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Default 06-02-2015, 15:38 | posts: 264

15.5 beta i see 1-2 fps boost on witcher 3 (win 7 x64 ).

Last edited by niczerus; 06-02-2015 at 15:58.
   
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  (#122)
PrMinisterGR
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Default 06-02-2015, 16:02 | posts: 6,768

Quote:
Originally Posted by CrunchyBiscuit View Post
Hey there! Sure.

13.4 is the last driver in the 13.xx series that has no desktop mouse cursor slowdown in any of the corners of the screen.

Later drivers in the 13.xx series re-introduced a weird issue where the mouse cursor slowed down when on the upper right corner of the screen, which later on moved to the lower right. The 'slowdown spot' (a square box of pixels that slowed down cursor movement), later moved even further down and was only noticable on an y-resolution of 1200 or higher in later drivers and got fixed again eventually somewhere in the 14.xx drivers, I think. The issue also occured several years back in the 10.12 and early 11.xx drivers, more can be found about it on Google, you can still find descriptions of the issue here and here for example, and more recently in the 13.11 drivers here), so you might want to use these drivers as the drop back to default desktop driver from the 13.xx series (I know I do).

However, it can corrupt the visual representation your desktop mouse cursor (unless you don't use a cursor scheme, then it will never get corrupted, but most people use the W7 scheme by default). For games, you basically never want to use the 13.4 drivers, except for Deadpool. For some reason, 13.4 loads up Deadpool quicker and caches faster (also in-game) than any driver before or after (I monitor memory access times quite extensively, HD6950, Win7 64bit).

13.8b2 is the first driver that fixes the obnoxious load stutters encountered in Resident Evil revelations 1 (as also mentioned by a representative of Capcom over here), without touching much else, but Deadpool will be slower on these so you don't want these for Deadpool.

13.10b2 is the last driver that runs Resident Evil 6 without the odd persistent hiccups that occur everywhere in the game, even in the main menu. This still hasn't been fixed today (HD6950, Win7 64bit).

13.12 is basically the best driver version from the 13.xx series all around. It takes care of some memory management problem which was apparently affecting the performance of many AMD cards before, and massively decreases load times and reduces load stutters in a huge amount of D3D games (Syndicate and Dishonored being very clear examples, also basically any UE3-game will benefit from these, except for Deadpool). I'm pretty sure the fixes meant for Resident Evil Revelations 1 made their way to other D3D games in 13.12 and these drivers are usually my safest bet when I run into issues while playing games.

For some reason, Resident Evil Revelations 1 shows an increase in load times and stutters on any driver past 13.12, so AMD apparently forgot about the title again, which isn't surprising. Like the mouse cursor stutter issue, many issues get fixed and then get reintroduced later on, which demonstrates why it is so important to have the *.dlls of many different drivers available for testing.



Unfortunately, you are. I know it's a hassle, but AMD /ATi has the habit of fixing things only to break them again later on. For a nitpick like me, it's ESSENTIAL to have a database with all these different *.dlls, they WILL make a difference. I got loads of examples to back that up.

While typing this I remembered another annoying issue from the past, which I dug up again. In-game anisotropic filtering didn't work in Tomb Raider Underworld on the flagship card from back then. Forcing the setting through the driver worked, but introduced weird glitchy and distracting lines in shadows all over the place. ATi/AMD fixed that issue when some moderators, users and I submitted a bug report. Forcing anisotropic through the driver worked flawlessly during two full Catalyst releases, only to be broken again at the third release. Never got fixed again. Finished the game and haven't touched it in years, so it might be fixed now on my current card with current drivers, don't know.
Thank you for this. The only driver missing was 13.10 beta 2 and I'm uploading now. Using the survey is a good way to have indications about stuff, since I can publish the results every 3 months or so, Google allows me to see the timestamps of the votes, so the results can be kept current.
   
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  (#123)
wrobles3D
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Default 06-02-2015, 16:37 | posts: 36 | Location: UK

Thanks for this, As a 7950 user that uses KCP (MPC-HC & MadVR) I have been stuck on 13.12 as all drivers after produce stuttery/laggy playback so this is a really great idea for newer titles.

The actual driver I use is Tweakforces modded 13.12 driver which gives better performance, I am not sure if the Dll files are are changed/modified but would be nice to see them added to the list.

Driver is here,

http://www.tweakforce (DOT) com/modules.php?name=Forums&file=viewtopic&t=6516

Thanks again.
   
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  (#124)
Zweite93
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Default 06-02-2015, 16:38 | posts: 31 | Location: Kharkiv, Ukraine

R9 290x, 15.5 beta. Witcher 3 work only with 1023 drivers.
   
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  (#125)
CrunchyBiscuit
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Default 06-02-2015, 16:41 | posts: 194

I updated my post from yesterday (somewhere at the start of this page) with some game suggestions. Not sure if you noticed. I have some more below:

Afterfall InSanity
Blade Kitten
Brothers - A Tale of Two Sons
Contagion
Dark Matter
Double Dragon Neon
Gatling Gears
Psychonauts
Rocket Knight
Sine Mora
Strider
Syder Arcade
Train Fever
   
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