Guru3D.com Forums

Go Back   Guru3D.com Forums > Videocards > Videocards - AMD Radeon Catalyst Drivers Section
Videocards - AMD Radeon Catalyst Drivers Section In this section you can discuss everything AMD Catalyst related. Catalyst drivers are for all AMD based graphics cards and APUs.



Reply
 
Thread Tools Display Modes
Old
  (#501)
CRTFTW
Newbie
 
Videocard: radeon 380x X2
Processor: i5 6600k
Mainboard:
Memory:
Soundcard:
PSU: 800 watt
Default 04-16-2017, 20:17 | posts: 42

Quote:
Originally Posted by PrMinisterGR View Post
17.4.2 DLL are up.
Do you know if/how it's possible to install drivers for API's separately?

In my scenario, I need to install the Mantle driver from 16.8.3. It's the one of the only drivers that won't crash with my CFX 380x's, as long as I use DLL's from a driver after 16.9.1 in the Battlefield 4 folder. Any other combination (new driver, new driver + old DLL's, etc) just crashes

This way I could keep new drivers for DX11/12/Vulkan, but run old drivers for Mantle.
   
Reply With Quote
 
Old
  (#502)
PrMinisterGR
Ancient Guru
 
PrMinisterGR's Avatar
 
Videocard: Sapphire 7970 Quadrobake
Processor: Core i7 2600k@4.5GHz
Mainboard: Sapphire Pure Black P67
Memory: Corsair Vengeance 16GB
Soundcard: ASUS Xonar D2X
PSU: EVGA SuperNova 750 G2
Default 04-19-2017, 14:24 | posts: 6,768

17.4.3 DLL are up.

Quote:
Originally Posted by CRTFTW View Post
Do you know if/how it's possible to install drivers for API's separately?

In my scenario, I need to install the Mantle driver from 16.8.3. It's the one of the only drivers that won't crash with my CFX 380x's, as long as I use DLL's from a driver after 16.9.1 in the Battlefield 4 folder. Any other combination (new driver, new driver + old DLL's, etc) just crashes

This way I could keep new drivers for DX11/12/Vulkan, but run old drivers for Mantle.
I actually don't know that. I believe it needs a custom driver package and a digital signature on top.
   
Reply With Quote
Old
  (#503)
PrMinisterGR
Ancient Guru
 
PrMinisterGR's Avatar
 
Videocard: Sapphire 7970 Quadrobake
Processor: Core i7 2600k@4.5GHz
Mainboard: Sapphire Pure Black P67
Memory: Corsair Vengeance 16GB
Soundcard: ASUS Xonar D2X
PSU: EVGA SuperNova 750 G2
Default 04-27-2017, 03:29 | posts: 6,768

17.4.4 up
   
Reply With Quote
Old
  (#504)
PrMinisterGR
Ancient Guru
 
PrMinisterGR's Avatar
 
Videocard: Sapphire 7970 Quadrobake
Processor: Core i7 2600k@4.5GHz
Mainboard: Sapphire Pure Black P67
Memory: Corsair Vengeance 16GB
Soundcard: ASUS Xonar D2X
PSU: EVGA SuperNova 750 G2
Default 05-04-2017, 20:07 | posts: 6,768

17.5.1 DLL are up
   
Reply With Quote
 
Old
  (#505)
mtdew332
Member Guru
 
Videocard: Sapphire R9 390x
Processor: 7700k@4.8ghz
Mainboard: ASUS Z170-A
Memory: 16gb DDR4 3000 / G-Skill
Soundcard: Asus Xonar DG / z5500
PSU: EVGA 1000W
Thumbs up 05-06-2017, 17:53 | posts: 121 | Location: Pa

Quote:
Originally Posted by Sasquatch_04 View Post
I'm currently using WHQL 17.2.1, because Freesync is not working on anything newer. Can i use DDLs for 17.3.3 using this older driver?

EDIT: For example, if i drop the 17.3.3 DLLs for the optimizations in Mass Effect Andromeda directory, will it work? I want the improved driver support for the game, but I do not want to sacrifice Freesync for it.
It doesnt work for me.
Im using the 17.1.2 drivers because they run Forza Horizon 3 and TW 08 great on my rig but any drivers newer break/cause bugs in those two games that i play.
So i put the 17.3.3 DLLs in the mass Effect Andromeda folder and i do not get the same performance increase in Mass Effect Andromeda that I do if i install the whole 17.3.3/17.5.1 driver packages.
So I'm stuck having to choose between keeping my drivers updated and which games run best on which drivers....and yeah,it sucks.

Of course,It's easy enough to test for yourself.

EDIT: I got it to work...This works for me.
1: I downloaded and extracted the 17.1.2 drivers. (the ones I know work fine with my older DX games)
2: I downloaded and extracted the 17.5.1 drivers. (or just grab the dll files from here of course)
3: I replaced only the relevant dll files needed for Mass Effect Andromeda optimizations in the 17.1.2 drivers with the newer/optimized dll files that were contained in the 17.5.1 drivers.
aticfx32.dll - aticfx64.dll - atidxx32.dll - atidxx64.dll
(they are located in the packages/drivers/display/WT6A_INF/Bxxxxxx folder)
4: I then did a clean install of my "newly modified" 17.1.2 drivers.

I now have perfectly working older DX9 games as before AND I have the newer performance optimizations for Mass Effect Andromeda.

Last edited by mtdew332; 05-12-2017 at 12:58.
   
Reply With Quote
Old
  (#506)
PrMinisterGR
Ancient Guru
 
PrMinisterGR's Avatar
 
Videocard: Sapphire 7970 Quadrobake
Processor: Core i7 2600k@4.5GHz
Mainboard: Sapphire Pure Black P67
Memory: Corsair Vengeance 16GB
Soundcard: ASUS Xonar D2X
PSU: EVGA SuperNova 750 G2
Default 05-15-2017, 02:48 | posts: 6,768

That means that you're basically replacing DX10-12 with the one from 17.1.2 for the whole system.
   
Reply With Quote
Old
  (#507)
mtdew332
Member Guru
 
Videocard: Sapphire R9 390x
Processor: 7700k@4.8ghz
Mainboard: ASUS Z170-A
Memory: 16gb DDR4 3000 / G-Skill
Soundcard: Asus Xonar DG / z5500
PSU: EVGA 1000W
Default 05-15-2017, 14:33 | posts: 121 | Location: Pa

Quote:
Originally Posted by PrMinisterGR View Post
That means that you're basically replacing DX10-12 with the one from 17.1.2 for the whole system.
It's the only way i seem to be able to get the Mass Effect Andromeda optimizations to work for me.
Just copying the dlls to the MassEffectAndromeda.exe folder doesn't give me any fps increase, while doing it the other way gives me a 10-15fps performance increase in MEA.
Can anyone verify that they get the performance increase in MEA by just copying the dlls to the MassEffectAndromeda.exe folder? Ive tested it many times and it just doesn't work for me. (i wish it did)

Last edited by mtdew332; 05-15-2017 at 14:36.
   
Reply With Quote
Old
  (#508)
PrMinisterGR
Ancient Guru
 
PrMinisterGR's Avatar
 
Videocard: Sapphire 7970 Quadrobake
Processor: Core i7 2600k@4.5GHz
Mainboard: Sapphire Pure Black P67
Memory: Corsair Vengeance 16GB
Soundcard: ASUS Xonar D2X
PSU: EVGA SuperNova 750 G2
Default 05-19-2017, 16:09 | posts: 6,768

Unfortunatelly I don't have the time to revert the driver right now.
Btw, the 17.5.2 DLL are up.
   
Reply With Quote
Old
  (#509)
Bleed
Newbie
 
Videocard: AMD RX 480/8 GB
Processor: Intel i7-6700k
Mainboard: GA-Z170 Gaming K3
Memory: DDR4/24 GB
Soundcard:
PSU: Corsair RM650X
Default 05-29-2017, 14:33 | posts: 10

So is there anywhere I can see the results of these tests? What are the better drivers for Rise of the Tomb Raider, for example?

EDIT: Nevermind, found the results, just not enough testing, no Rise of the Tomb Raider.

Last edited by Bleed; 05-29-2017 at 14:37.
   
Reply With Quote
Old
  (#510)
Chastity
Master Guru
 
Chastity's Avatar
 
Videocard: Sapphire Nitro 390 BP
Processor: Intel i7 950@4GHz
Mainboard: Rampage III Black X58
Memory: 6GB Dominators 1600
Soundcard: X-Fi USB HD
PSU: CM Silent Gold 1200
Default 06-01-2017, 16:20 | posts: 524

I tried using some earlier DX9 packs with SWTOR and discovered the .dll's were being ignored. I was able to delete them during gameplay, which tells me they were not in use.
   
Reply With Quote
Old
  (#511)
PrMinisterGR
Ancient Guru
 
PrMinisterGR's Avatar
 
Videocard: Sapphire 7970 Quadrobake
Processor: Core i7 2600k@4.5GHz
Mainboard: Sapphire Pure Black P67
Memory: Corsair Vengeance 16GB
Soundcard: ASUS Xonar D2X
PSU: EVGA SuperNova 750 G2
Default 06-10-2017, 20:11 | posts: 6,768

Quote:
Originally Posted by Chastity View Post
I tried using some earlier DX9 packs with SWTOR and discovered the .dll's were being ignored. I was able to delete them during gameplay, which tells me they were not in use.
So the game probably uses hardcoded paths for it, which would align perfectly with the quality of its development history

The 17.6.1 DLL are up.
   
Reply With Quote
Old
  (#512)
Romulus_ut3
Master Guru
 
Videocard: HD 7950 Vapor-X 3GB Boost
Processor: Core i5 3470 @ 3.8 GHz
Mainboard: Gigabyte GA-Z77-D3H Rev 1
Memory: Vengeance 2x4GB 1600 CL9
Soundcard: Creative 24 bit Live! 5.1
PSU: Thermaltake 650W Smart
Default 06-25-2017, 13:31 | posts: 504 | Location: Bangladesh

Had a very weird experience.

Wanted to play DOOM with Vulkan. With 17.6.1, the game wouldn't boot whenever Vulkan renderer was selected. Verifying game cache didn't help. Clean install of the latest 17.6.2 drivers didn't yield any difference either. Then I looked at the logs it wanted to submit and saw something regarding Vulkan-1.dll being involved. I downloaded an older Version of Vulkan-1.dll and voila, game works. I found this very weird.

BTW, the Vulkan API dynamic link libraries that are available here is missing the most important Vulkan-1.dll which comes in two flavors, a x86 and an x64 one, found in SysWOW64 and System32 folders, respectively.

I'll appreciate if if someone can download the Vulkan-1.dll from previous AMD drivers, as the Vulkan-1.dll I currently have is a year old almost.

Last edited by Romulus_ut3; 06-25-2017 at 13:35.
   
Reply With Quote
Old
  (#513)
JonasBeckman
Ancient Guru
 
JonasBeckman's Avatar
 
Videocard: Sapphire R9 Fury OC
Processor: i7-3930K @ 4.1Ghz
Mainboard: Asus Rampage IV Extreme
Memory: Corsair Vengeance 16GB
Soundcard: Asus ROG Phoebus
PSU: Corsair AX 1200W
Default 06-25-2017, 15:48 | posts: 13,089 | Location: Sweden

vulkan-1.dll and vulkaninfo.exe (And version specific copies of them.) are from the Vulkan runtime and not the drivers, AMD's Vulkan driver .dll is instead called amdvlk .dll

If you want to try the latest 1.0.51.0 runtime you can get it here:
VulkanRT.rar
http://www7.zippyshare.com/v/Q5CY6B8j/file.html

I just update these manually via the full SDK from:
https://vulkan.lunarg.com/doc/sdk/1....notes-1.0.html
https://vulkan.lunarg.com/sdk/home#windows


AMD is still bundling 1.0.39.1 in their drivers though going by the release notes the 1.0.51.0 runtime has a new AMD extension so they are working on the API even if the current drivers use a older version, runtime is also backwards compatible.
(As for Nvidia I think their current Vulkan beta branch driver uses the earlier 1.0.49.0 runtimes.)


As for Vulkan games I currently only have Serious Sam Fusion to test against, they recently switched to the 1.0.49.0 SDK so it makes for a pretty up to date testing environment for Vulkan though the API implementation is considered beta, as is Fusion itself but it's getting pretty complete now with only Talos Principle remaining to be ported to the new engine platform.


EDIT: Also I tend to uninstall old Vulkan runtimes as they otherwise stack, you should only require the latest but I don't think having multiples will conflict but I'm not 100% sure.

Last edited by JonasBeckman; 06-25-2017 at 15:52.
   
Reply With Quote
Old
  (#514)
Romulus_ut3
Master Guru
 
Videocard: HD 7950 Vapor-X 3GB Boost
Processor: Core i5 3470 @ 3.8 GHz
Mainboard: Gigabyte GA-Z77-D3H Rev 1
Memory: Vengeance 2x4GB 1600 CL9
Soundcard: Creative 24 bit Live! 5.1
PSU: Thermaltake 650W Smart
Default Yesterday, 11:42 | posts: 504 | Location: Bangladesh

Google DOOM Vulkan Crashfix and see the results pile up.

The Vulkan Runtime bundled with 17.6.2 is 1.5.0 and it doesn't help prevent DOOM from Crashing at startup.

Using an older version of Vulkan-1.dll alongside the executable fixes things immediately. The amdvk.dll and it's different versions doesn't do anything. The Vulkan-1.dll runtime is what matters, and when creating such a repository, I feel that the exclusion of the runtime dll makes the Vulkan section incomplete.

The latest Vulkan Runtime doesn't fix anything.

Last edited by Romulus_ut3; Yesterday at 13:53.
   
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin®
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com
Copyright (c) 1995-2014, All Rights Reserved. The Guru of 3D, the Hardware Guru, and 3D Guru are trademarks owned by Hilbert Hagedoorn.