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Nvidia GeForce 382.81 Vulkan beta Download & Discussion
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Default Nvidia GeForce 382.81 Vulkan beta Download & Discussion - 07-13-2017, 22:07 | posts: 100 | Location: No comment -_-

hey folks, another update on Betas meant for Vulkan
328.81 brings lots of new Vulkan extensions and a new runtime
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Default 07-14-2017, 05:29 | posts: 419 | Location: in my head

i have seen this driver for 15 days and nobody guive a crap.
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Default 07-14-2017, 07:43 | posts: 13,131 | Location: Sweden

The Nvidia Vulkan development driver has been available for months but this particular driver revision for it was released just yesterday.

As per the release notes it supports the new Vulkan extensions (And includes said runtime version of Vulkan.) along with various smaller fixes.

The Vulkan runtime and SDK release notes themselves can be found here:


Fixed Issues

Fixed Vulkan-LoaderAndValidationLayers Github Issues:

#1926 Some comments in C header files are not C-style
#1922 CMake out of tree build has errors
#1909 CMake generation code fails since commit 227aa78
#1894 Cube built for XLIB gets seg fault at exit
#1890 Building on ARM fails with latest code
#1889 No warning if using VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE without enabling VK_KHR_sampler_mirror_clamp_to_edge
#1878 tests: hardcodes path to the layer directory
#1869 DescriptorSets: Use shared_ptr for DescriptorSetLayout data instead of copies
#1846 Bad memory behavior in ExceedMemoryAllocationCount
#1827 Tests: fix general confusion about supported vs enabled extensions
#1781 VkLayerTest.VALIDATION_ERROR_01412 fails on AMD
#1683 Remove remaining husk of Swapchain layer
#1682 Layer combinations causing some scene objects to not render
#1600 SC layer: GS output to FS input not taken into account (refs VS instead)
#1546 Complex types trip up interface mismatch
#1376 Layers: vkCmdBlitImage does not appear to have image bound checking
#372 Improve device limits checking to use a "device profile" to check against, instead of the actual device limits

Fixed LunarXchange Issues:

#690 1.0.51 links to 49 release notes
#695 Could NOT find Vulkan (missing: Vulkan_LIBRARY)
#697 Vulkan Runtime Packaging on Windows NT 6.1+

Fixed VulkanTools Github issues:

#261 Could not find Vulkan (missing: Vulkan_LIBRARY)

Fixed VulkanSamples Github issues:

#147 Draw multiple cubes using vulkan
#146 Linker Error while trying to run the Vulcan API Samples on Android Studio
#143 Detected Visual Studio Version as 00 0000
#139 Android Samples with latest ndk update fails due to deprecated app_dummy() call
#137 Android Samples are not allowing the debugger to attach.
#136 Hologram crashes when resizing window
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Default 07-14-2017, 17:58 | posts: 217

Would you recommend to install this driver ?
I have the GTX 1080 ( Windows 10 x64 )
What's the pros / cons vs. the nVidia driver ?
Thank you
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Default 07-14-2017, 18:22 | posts: 13,131 | Location: Sweden

This is more of a in-development driver for the latest Vulkan API changes and compatibility updates, for regular users you should probably stick with the release drivers (384.76 was it? Alternatively 384.81 hotfix for the Watch_Dogs 2 crash issue being resolved.) though nothing prevents you from giving these drivers a try, at worst you can just uninstall them and go back to the regular ones as these are a different branch mainly focused on Vulkan development of which there's like a handful or so games at best currently though other software (Including emulators.) also use the API a bit now.
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Default 07-15-2017, 00:14 | posts: 684

Good drivers so far in games. They have released additional driver and current version is 382.83 for windows. Keepers for now.

Developer Beta Driver Downloads
Windows driver version 382.83 and Linux driver version 381.26.08 provide new features for Vulkan developers to test their upcoming Vulkan applications.
Release Updates

July 14th, 2017 - Windows 382.83

Fixed issue with unused compute queue
Other minor bug fixes

July 13th, 2017 - Windows 382.81, Linux 381.26.08

Last edited by pharma; 07-15-2017 at 00:26.
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