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Videocards - NVIDIA GeForce Drivers Section In this section you can discuss everything GeForce driver related. GeForce ForceWare and GeForce Exerience drivers are for NVIDIA Quadro and all GeForce based videocards.



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Yxskaft
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Videocard: GTX Titan Sli
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Default 06-30-2017, 18:58 | posts: 1,032

Please report back if you're seeing better performance
   
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Dagda
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Default 06-30-2017, 19:47 | posts: 84

wish i have my old 580 to test
   
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user1
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Default 07-01-2017, 12:20 | posts: 404

tested a few things, disabling async compute on time spy improves performance by 20%~, thinking its likely poor optimization thats the reason for the low performance which is not all that surprising,

performance in dolphin with dx12 using the last build that supports it, yields identical performance to dx11.

This is also not that surprising in since nvidia has greatly improved their dx11 overhead since the last dx12 driver aswell . i get 1.97million draw calls in dx11mt as well 1.94mil dx12 with the 3dmark api overhead test on 384.76, compared to the 1.3million dx11mt and 1.9mil~ dx12 on the 359.54 early dx12 driver. (the old results were on the same build of windows and the updated version of the api test)

Last edited by user1; 07-01-2017 at 12:24.
   
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Stormyandcold
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Default 07-01-2017, 12:23 | posts: 4,704 | Location: Wolverhampton, UK

So, can you guys play Forza 6 Apex now?

Does this mean that Nvidia finally delivered (despite being late as f)?
   
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user1
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Default 07-01-2017, 12:40 | posts: 404

Quote:
Originally Posted by Stormyandcold View Post
So, can you guys play Forza 6 Apex now?

Does this mean that Nvidia finally delivered (despite being late as f)?
probably, have had no issues running timespy, the dx12 version of dolphin and the old unreal dx12 techdemo, of which unreal and timespy would crash on the old early dx12 drivers

ill have to give forza a go
   
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dr_rus
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Default 07-01-2017, 15:57 | posts: 1,699

Quote:
Originally Posted by user1 View Post
tested a few things, disabling async compute on time spy improves performance by 20%~, thinking its likely poor optimization thats the reason for the low performance which is not all that surprising,

performance in dolphin with dx12 using the last build that supports it, yields identical performance to dx11.

This is also not that surprising in since nvidia has greatly improved their dx11 overhead since the last dx12 driver aswell . i get 1.97million draw calls in dx11mt as well 1.94mil dx12 with the 3dmark api overhead test on 384.76, compared to the 1.3million dx11mt and 1.9mil~ dx12 on the 359.54 early dx12 driver. (the old results were on the same build of windows and the updated version of the api test)
So it's basically useless for the most touted use case of console emulation.
   
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user1
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Videocard: hd 6870
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Default 07-01-2017, 17:18 | posts: 404

Quote:
Originally Posted by dr_rus View Post
So it's basically useless for the most touted use case of console emulation.
I guess, does not have an overhead benefit anymore as far as i can tell, not that is matters anyway since no emulators use dx12 afaik (dolphin dx12 was removed) everone seems to be jumping on the vulkan and opengl train to make crossplatform easier.



EDIT:
So far forza 6 apex and civ 6 are no go , both require : Tier 2 Resource Binding
which fermi doesn`t support.

Last edited by user1; 07-03-2017 at 16:09.
   
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