Hello, I'd like to report an issue I'm having when playing 64-bit games using RTSS v6.4.0 I mostly use RTSS as a frame limiter: for games which can't run a stable 60fps at maximum settings, I prefer to lock the frame rate at 30fps, and use the extra budget to enable all the visual options But on 64-bit games, I'm having to press a key on the keyboard or click the mouse for RTSS to "kick in" and start controlling the frame rate. Since I play my games mostly using an Xbox One gamepad, I have to reach for the keyboard or mouse everytime for RTSS to work. It's not something too bothersome, so I won't die because of it ^_^, but why does this happen? This only happens on 64-bit games, if I run a 32-bit one this doesn't happen I have 64-bit support enabled in the options menu, and disabled encoder service (though I also tried with encoder service turned on, it didn't change a thing) My specs Motherboard: Gigabyte Z97X-UD5H with latest BIOS CPU: Intel Core i7 4790 RAM: G.Skill 16GB (4GBx4) DDR3-1866 GPU: Gigabyte GTX 970 G1 Gaming Audio: Realtek ALC1150 PSU: Corsair AX760 Storage: Samsung SSD 850 Pro 1TB 2 x Seagate Barracuda 3TB drives (no RAID) One DVD drive and one Blu-Ray drive OS: Windows 10 Pro Latest nVidia driver (CLEAN install using DDU, but this happened with previous versions of the driver too) No overclocks besides the GPU, which has a factory overclock and runs rock stable