Well, madVR implented playback of HDR videos now and its wonderfull.. And Best of all: While the big companys are all cooking theyr own soup on wich algo is better and telling you that you have to buy a new TV to playback HDR contend, madVR goes the other way and makes HDR contend avaible to all monitors I´ll quote from the new version of madVR: INFO: Well, i dont know about you guys, but that is shure an accomplishment for madshi and his software. of course i allready tested it and it works quite good in this early stage. Heres a screenshot, Left is with madvr and REAL HDR Contend and on teh right no madvr with HDR Contend: If you guys wanna test a bit yourself go ahead and get the 2 HDR Trailers from here: MadVR can be downloaded here: I guess it will only get better with time.. UPDATE:
I haven't updated MadVR for a while. I recall the last time I tried to update, the new version had some highly annoying feature that made me roll back immediately. Although I can't even remember anymore what it was. I reckon I should try the latest again. Nevertheless, it's an excellent renderer. Hard to go back from it to anything else.
Loong time no Update from me.....im sorry, i had some lifechanging stuff happening.. anyway, theres a lot of new stuff. Newest version = 0.92.6 changelog: as always, get it here: http://forum.doom9.org/showthread.php?t=146228 The new upscaling algos are damn fine and the best you can get. NGU (next generation Upscaling) also DONT FORGET to update to the newest Nightly build of LAVFilters. Why? --> added support for native D3D11 DXVA hardware decoding (needs nightly LAV) IMPORTANT - DXVA11 Does NOT work with Windows 7 yay get it here: --> https://files.1f0.de/lavf/nightly/ take the newest one..(just install over the old installation) Greetings
Best renderer out there, long time user. Best results requires tweaking though, which is pretty standard .
UPDATE: UPDATE: Quote: madVR v0.92.8 * added 3 new "reduce compression artifacts" strength steps between 1-4 * removed deblock option "don't reduce texture detail", wasn't useful * replaced old "reduce random noise" strengths 1+2 with a new strength 1 * fixed: key for increasing "reduce random noise" strength stopped at 5 madVR v0.92.9 * added "reduce compression artifacts" quality option "high" ---> http://forum.doom9.org/showthread.php?t=146228 If you have any problems, for NVIDIA USERS use the 385.xx Drivers. They WORK with MadVR without any probs..
Update! Quote: madVR v0.92.12 * added option "use reduce compression artifacts only if it comes for free" * added experimental "diffuse white" HDR option (mainly for projector owners) * improved non-hue-preserving HDR tone mapping * removed low quality hue preserving HDR tone mapping * HDR option "fix too bright & saturated pixels" is now always available * display peak nits edit control now accepts down to 80 Nits (formerly 120 Nits) * added 3dlut information to OSD (only if active) * fixed: RCA wasn't always run as part of NGU, even though it should * fixed: little OSD scaling info text glitch * fixed: #228: deintFps was not 24 for 720p60 decimated 6:4 cadence content (forced film) * fixed: #394: madvr OSD didn't resize properly when screen masking options are used http://forum.doom9.org/showthread.php?t=146228
MPC HC got updated to 1.7.16 too, clsid build of course. https://forum.doom9.org/showthread.php?p=1831201