Unified Particle Physics for Real-Time Applications - SIGGRAPH 2014

Discussion in 'Videocards - Intel ARC & ARC Driver section' started by Spets, May 16, 2014.

  1. Spets

    Spets Guest

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    We present a unified dynamics framework for real-time visual effects. Using particles connected by constraints as our fundamental building block allows us to treat contact and collisions in a unified manner, and we show how this representation is flexible enough to model gases, liquids, deformable solids, rigid bodies and clothing with two-way interactions. We address some common problems with traditional particle based methods and describe a parallel constraint solver based on position based dynamics that is efficient enough for real-time applications.

    http://vimeo.com/94622661

    Source video to download:
    http://mmacklin.com/uppfrta.mp4

    Source:
    http://blog.mmacklin.com/flex/
     
  2. pjokerxp

    pjokerxp Banned

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    that is truly insane... so how do we get to download this? or is it used in games ?
     
  3. Spets

    Spets Guest

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