Record with FXAA

Discussion in 'MSI AfterBurner Application Development Forum' started by SieRoX, May 4, 2012.

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  1. SieRoX

    SieRoX Guest

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    2x MSI R6970 Lightnings
    I'm recently using custom FXAA settings with BF3 and I was wondering how you could record clips with the new FXAA (+color corrections) in the outcome.

    Because when I record with MSI AB the outcome is still the same, without the FXAA and color corrections.

    I've searched to forums and could not find an answer.

    Thx in advance :)
     
  2. SieRoX

    SieRoX Guest

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    Anyone ??

    When I capture with fraps, the outcome has the effects and colour corrections in it ....
     
  3. SieRoX

    SieRoX Guest

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    Does anyone know if this is possible? I really prefer MSI AB over other recording software but all the others will record with the FXAA + color corrections effects.
     
  4. dark_skeleton

    dark_skeleton Guest

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    That is one of the reasons why Fraps is a paid app, while Afterburner isn't. Fraps developers get paid for what they do, and it's probably the only thing they do. Afterburner devs probably have their own other jobs and they can't spend all their free time trying to fix a feature, which is controlled by the old RivaTuner OSD server :)

    Also, talking to yourself doesn't mean you'll get an answer on forums ;)
     

  5. 1peplove1

    1peplove1 Guest

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    ***TAKEN FROM HEREhttp://www.evga.com/forums/tm.aspx?high=&m=1339980&mpage=2#1344176 I DO NOT TAKE CREDIT FOR THIS***

    If you want the MSI Afterburner OSD to work with the FXAA Injector Mod you need to do this:

    Open the MSI On-Screen Display Server program.

    Click the plus sign and navigate to C:\Program Files (x86)\Origin Games\Battlefield 3\ and add BF3.exe

    Once you have that added go to:

    C:\Program Files (x86)\MSI Afterburner\Bundle\OSDServer\Profiles
    Open BF3.exe.cfg in Notepad or Notepad++


    Go down to the [Hooking] section and add this line:

    EnableDynamicOffsetDetection=1

    It should look like this:

    [Hooking]
    EnableHooking=1
    EnableFloatingInjectionAddress=1
    EnableDynamicOffsetDetection=1
    HookLoadLibrary=0
    HookDirectDraw=1
    HookDirect3D8=1
    HookDirect3D9=1
    HookDXGI=1
    HookOpenGL=1


    after doing this it seems as though your fxaa adjustments make it into your video you record!
     

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