RivaTuner 2.0 RC 3.1

Discussion in 'RivaTuner Advanced Discussion forum' started by Unwinder, Mar 10, 2001.

  1. Unwinder

    Unwinder Ancient Guru Staff Member

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    Small update of RivaTuner 2.0 RC3 will be published soon (probably tomorrow). It's indended for Detonator 10.xx and GeForce 3 owners.<br>
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    Version 2.0 Release Candidate 3.1:<br>
    <br>
    Minor bugfixes:<br>
    · Fixed incorrect OpenGL FSAA settings for Detonator 10.xx<br>
    <br>
    What’s new:<br>
    · Added GeForce3 specific FSAA settings for Detonator 10.xx (big thanks to Andrew Worobyew for testing RivaTuner with GeForce3)<br>
    · Updated databases for all versions of Detonators. Removed automatic mipmapping entries from all databases. Fixed OpenGL FSAA entries in databases for Detonator 7.17, 10.50 and 10.70 for Windows 9x and Detonator 10.40 for Windows 2000<br>
    · Removed obsolete entries from “Restore defaults” and “Safe mode” presets for both Windows 9x and Windows 2000<br>
    · Disabled automatic mipmapping settings for TNT/TNT2 on Detonator 6.xx and higher<br>
    · Improved AGP settings safety. RivaTuner will disable AGP FastWrites settings if display adapter does not support this protocol<br>
    · You can hold Ctrl button when closing RivaTuner to unload it from memory immediately even if “Send to tray on close” mode is selected<br>
     

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