Watch_Dogs 2 General Modding Thread

Discussion in 'Game Tweaks and Modifications' started by DirtyDan, Nov 29, 2016.

  1. slickric21

    slickric21 Guest

    Messages:
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    4
    GPU:
    eVGA 1080ti SC / Gsync
    Finally picked up this game, quite liked the first so took the plunge.

    Is there any way to disable the blue arrows on the road when you are driving to a way-point ?

    I find it breaks the immersion and realism...and you have a satnav screen with directions on it anyway. Why ubi feel the need to cover up half the road with stupid blue arrows is beyond me.

    Note: there was a mod for Watch Dogs 1 that let you do this

    it was here
     
    Last edited: Mar 10, 2017
  2. -Tj-

    -Tj- Ancient Guru

    Messages:
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    GPU:
    3080TI iChill Black
    Imo it looks waaay to sharp.
     
  3. rootCBR

    rootCBR Active Member

    Messages:
    58
    Likes Received:
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    GPU:
    Nvidia RTX 2060 S
    Any idea how archetypes work?
    Doing some research on the spiderdrone. You can spawn it via Car On Demand but there's no way to take control of it, neither through hacking it or entering it (this is defined by the archetype)... So we have to find a way to spawn as a different "archetype" instead of the player model.

    EDIT: I think I just found a leftover of an archetype definition file in WD2's san_francisco archive!

    Code:
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    Last edited: Apr 11, 2017
  4. redcomet

    redcomet Guest

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    okay,the latest dlc included 3 special outfits,which comes with 3 new emotions respectively.eg:police outfit can stop people,paramedic can wake ppl up .etc

    so i wonder could i use those new emotions even though i don't own the dlc
    i checked the items.lib,those 3 new emotion item files are exsited even i don't have the dlc.
    i added the item value of the 3 new emotions from items.lib into the Emotes.PlayerEmotes.xml at iteminventorylists.lib,but it doesn't do anything,the emo list remain the same.
    i replaced the exsiting emo to the new emo at the list,still nothing has changed.

    for your information if you are interested in the new emo.
     

  5. redcomet

    redcomet Guest

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    it might be a late respone,but spiderdrone is regraded as drone not vehicle,if you spawn it as vehicle,it will be uncontrollable.(because you can't enter)

    [​IMG]
    i changed the spawninfo of wrench's robot to minispiderdrone,and that's the result.

    [​IMG]
    And that's what you get when you make it as a vehicle,not only it will be uncontrollable,but also hurting you when you shooting at it.
     
  6. BrownRecluse

    BrownRecluse Guest

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    I tried this and nothing changed in my game. I replaced Marcus' head with Wrench's unmasked head(W2CH_PAR_pois_mul.pers01-thewrenchHeadnomask.xml ID: C3A7C99302000080) on lines 32 and 415 in W2CH_MOD_nar.ava.avatar.xml. After editing the xml I converted it to fcb using the Gibbed tools and renamed it to .lib and copied it into the extracted patch and then repacked the patch using WD2Pack and copied both patch files into my game directory. Did I do anything wrong? Did I edit the wrong xml file? I want to replace Marcus' body with Wrench's body
     
  7. Essenthy

    Essenthy Guest

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    been digging the game files for a couple hours to see how the weather/lighting system work compared to WD1, her's what i found :

    the weather table is not in san fran world xml anymore like WD1, instead if you look in that xml it point to a file for the environment settings like this :

    Code:
        <WorldEnvironmentSettings worldenvsettingsSettings="9223372048779330297" />
    its unclear if its a .lib file or an rml file ( so xml )

    after extracting some lib files i found the weather presets are contained in weatherpreset.lib, inside you find the usual rain, clear, fog ect ... weather XML, however all the xml inside are crypted, so its unclear whats inside exactly, is it just the weather table with brackets pointing again to other xml as " preset " like WD1 ? are the lighting settings included too ? no idea !

    there are still too many crypted files unfortunately, lots of stuff missing
     
    Last edited: May 21, 2017
  8. rootCBR

    rootCBR Active Member

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    @Essenthy: Great to see you here doing some research on the game!

    @BrownRecluse: You would have to create files for empty clothing items on top of what you've done now. Maybe the tutorial is not clear enough...
     
  9. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    There's another way to replace Marcus with wrench , simply replace the models , eg: Replace Defalt's Jacket with Wrench's Pers01.xbg , now you have Wrench clothes
    Replace marcus head with Wrench's Head , and also make the hands dummy model
    If something clips like pants , bag etc then Enable the "Glitch" Outfit in items.lib (Seems like its a cut outfit that is invisible in game , togeher with Blume engineer outfit which is invisible too)
     
  10. NoName0517

    NoName0517 Guest

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    Where can I find Marcus's head?
     

  11. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Not sure about the .fat/.dat but its in
    graphics/characters/wd2/body_parts/male_avatar
    its called body_ma_head01.xbg
    also you need to do some ****ery with graphickitparts to remove marcus hands so they don't clip through
     
  12. KookMaster5000

    KookMaster5000 Guest

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    Yo, can anyone tell me if Gibbed Disrupt tools works for this? I was thinking of looking to see how similar this is to the first game, maybe working on them a bit.

    Thanks in advance for replies
     
  13. rootCBR

    rootCBR Active Member

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    The Gibbed tools still work for extracting lib files, for packing and unpacking you will need this tool.
     
  14. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  15. rootCBR

    rootCBR Active Member

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    Well thanks to me for explaining how to do it xD
     

  16. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Nevermind lmao
     
    Last edited: Jun 18, 2017
  17. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  18. Seaclean

    Seaclean Master Guru

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    Can anyone of you run WD2 with Reshade with latest drivers? Mine won't boot anymore.
     
  19. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Nope , i can confirm its broken
     
  20. Seaclean

    Seaclean Master Guru

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    But... but how will I ever play again with the bland default colors? O:
     

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