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HeySlickThatsMe
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Default 08-05-2017, 12:35 | posts: 462 | Location: No Record

Looks like the the whole interior controlls the music , not the script , i tried changing the music in the script but no luck (i even changed every single music id to the one from Infinite92 but still vanilla music)
   
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The Silver
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Default 08-05-2017, 12:38 | posts: 592

Quote:
Originally Posted by HeySlickThatsMe View Post
Looks like the the whole interior controlls the music , not the script , i tried changing the music in the script but no luck (i even changed every single music id to the one from Infinite92 but still vanilla music)
Ah so maybe the interior uses other scripts which controls the music, scripts that we can't access probably...
   
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puredorian
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Default 08-05-2017, 13:13 | posts: 191 | Location: Russia

Little present by me

https://drive.google.com/file/d/0B1E...BHd0pCWjA/view

Installation: drop the file to patch\engine\scripts\engine\objects\pawn\statemach ine and repack
   
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HeySlickThatsMe
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Default 08-05-2017, 13:13 | posts: 462 | Location: No Record

^ Dope

Coming soon!
   
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HeySlickThatsMe
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Default 08-05-2017, 13:42 | posts: 462 | Location: No Record

https://www.youtube.com/watch?v=vsJUKCorbN8
   
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  (#106)
The Silver
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Default 08-05-2017, 14:07 | posts: 592

Quote:
Originally Posted by puredorian View Post
Little present by me

https://drive.google.com/file/d/0B1E...BHd0pCWjA/view

Installation: drop the file to patch\engine\scripts\engine\objects\pawn\statemach ine and repack
Glad to see you are still kicking! What it does exactly?
   
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HeySlickThatsMe
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Default 08-05-2017, 14:11 | posts: 462 | Location: No Record

Its profiler that looks like his 14min profiler reanimation
   
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The Silver
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Default 08-05-2017, 14:22 | posts: 592

Quote:
Originally Posted by HeySlickThatsMe View Post
Its profiler that looks like his 14min profiler reanimation
Oh I think I've missed his 14min profiler reanimation video then! What's the difference with the final vanilla profiler?
   
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puredorian
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Default 08-05-2017, 14:24 | posts: 191 | Location: Russia

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Originally Posted by The Silver View Post
Glad to see you are still kicking! What it does exactly?
It makes Aiden look to the targets he profiles, while still walking/jogging/spriting.

Still don't know about the PS4 reveal animation with left hand move freely.

https://www.youtube.com/watch?v=2xkLbvjz3TE

In Vanilla, Aiden only does that while standing idle.
   
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The Silver
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Default 08-05-2017, 14:31 | posts: 592

Quote:
Originally Posted by puredorian View Post
It makes Aiden look to the targets he profiles, while still walking/jogging/spriting.

Still don't know about the PS4 reveal animation with left hand move freely.

https://www.youtube.com/watch?v=2xkLbvjz3TE

In Vanilla, Aiden only does that while standing idle.
Super cool thanks!

EDIT: Hey I think I've found your previous post about this subject, do you managed to fix the bugs?

Last edited by The Silver; 08-05-2017 at 14:36.
   
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puredorian
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Default 08-05-2017, 14:51 | posts: 191 | Location: Russia

Quote:
Originally Posted by The Silver View Post
Super cool thanks!

EDIT: Hey I think I've found your previous post about this subject, do you managed to fix the bugs?
Maybe, not sure, but it's most clean code out of all my tries, I didn't tested the phone calls

Still, glad the direction that we're all going together, demo stuff gets closer and closer to the release game
   
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The Silver
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Default 08-05-2017, 14:55 | posts: 592

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Originally Posted by puredorian View Post
Maybe, not sure, but it's most clean code out of all my tries, but I didn't tested the phone calls

Still, glad the direction that we're all going together, demo stuff gets closer and closer to the release game
Got it, thanks for the explanation.

Yep I couldn't agree more!
   
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  (#113)
KAOS GAMING
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Default 08-05-2017, 15:16 | posts: 334

Quote:
Originally Posted by The Silver View Post
thx!
   
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  (#114)
KAOS GAMING
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Default 08-05-2017, 15:19 | posts: 334

Quote:
Originally Posted by puredorian View Post
Little present by me

https://drive.google.com/file/d/0B1E...BHd0pCWjA/view

Installation: drop the file to patch\engine\scripts\engine\objects\pawn\statemach ine and repack
great thx!
   
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  (#115)
KAOS GAMING
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Default 08-05-2017, 15:22 | posts: 334

https://www.youtube.com/watch?v=8W1HiZ5tq0s A sneak peak of what is going to be there after e3 2012 revival mod

Note: we are not working on it we are mainly focusing on the e3 2012 revival this is just a plan.

Last edited by KAOS GAMING; 08-05-2017 at 15:28.
   
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Mrlu
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Default 08-05-2017, 15:26 | posts: 77

Quote:
Originally Posted by KAOS GAMING View Post
you mean the blood splashes on the screen?
Nope, let's see the 14 minutes gameplay video that TheSilver talks above in the minute 4:10 when Aiden shoot to the guard he receives an impact and there's a blur effect
   
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Mrlu
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Default 08-05-2017, 15:30 | posts: 77

Quote:
Originally Posted by HeySlickThatsMe View Post
Yes , I will use it and edit it , and about the damage stuff then I don't know , we need to find an vignette and add it when you are hurt
I think if you are talking about my comment of the impacts....I think it's impact_pierce_blood_high in patch / graphics/ postfx
   
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HeySlickThatsMe
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Default 08-05-2017, 15:31 | posts: 462 | Location: No Record

Nope , .cseq files control the blood
and there are blood textures however i won't edit them because it looks bad

Does anybody know the name of that blur from e3 2012 after shooting with a pistol? im trying to get it back but i need to know what its named

nvm its distortion , making progress
   
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  (#119)
HeySlickThatsMe
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Default 08-05-2017, 15:39 | posts: 462 | Location: No Record

E3 2012 Distortion (Blur when shooting effect)

   
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Mrlu
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Default 08-05-2017, 15:40 | posts: 77

Quote:
Originally Posted by HeySlickThatsMe View Post
Nope , .cseq files control the blood
and there are blood textures however i won't edit them because it looks bad

Does anybody know the name of that blur from e3 2012 after shooting with a pistol? im trying to get it back but i need to know what its named

nvm its distortion , making progress
Its the adrenaline sequence from the windy_city unpack adrenaline_loop adrenaline_loop_fade_in adrenaline_loop_fade_out

YOUR GAS STATION VIDEO WWWWWWWWWOOOOOOOOOOOWWWWW!!!
Tell me!! How you edit? or what you edit!!!!!
   
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  (#121)
HeySlickThatsMe
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Default 08-05-2017, 15:41 | posts: 462 | Location: No Record

I edited the file that The_Silver edited
i changed the size of the explosion to E3 Value (7) in combination with my textures it gives pretty nice result , that Distortion effect is the same file
   
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Mrlu
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Default 08-05-2017, 15:46 | posts: 77

That's cool but where you changed that size? Because I tried with increase the size of textures and doesnt work
   
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HeySlickThatsMe
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Default 08-05-2017, 15:47 | posts: 462 | Location: No Record

This is not an texture edit
9DBBFE8F.maybe.rml
   
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Mrlu
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Default 08-05-2017, 15:50 | posts: 77

Ahhhh the particles edit of TheSilver? It's in UNKNOWN /game right?
   
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HeySlickThatsMe
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Default 08-05-2017, 15:51 | posts: 462 | Location: No Record

Unknown/misc
Yes
   
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