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Watch dogs revival mod(E3 2012)
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KAOS GAMING
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Default Watch dogs revival mod(E3 2012) - 08-01-2017, 23:07 | posts: 324

Watch Dogs Revival Mod
This mod is created by Me,Heyslickthatsme,crasher and Modiac.

Version 1.0: https://www.mediafire.com/file/npg6d...7u/Revival.rar

This mod uses nearly everything from the e3 2012 build. Starting with Visuals and ending with animations and models. The mod is currently WIP but it is close to release. The mod's aim is to get everything from the e3 2012 build and give you that e3 atmospheric feel. The mod also has an e3 head model which is close to e3 aiden.
features
-Full E3 2012 profiler animations( the 2 animations where he raises his hands up and the other animation where he doesnt look at his phone while walking).
-E3 2012 m468(WIP)
-Improved coat physics
-E3 2012 slide on the car and take down animation.(now it works with any other ped even teh cops)
-E3 2012 Gas Station Explosion Mod
-E3 2012 rain(now it is more thicker)
-E3 2012 Aiden pearce(WIP)
-E3 2012 hair and bandana
-E3 2012 Icons(WIP)
-E3 2012 Takedown animation( The animation where he kills the guard in the theater) it is similar but not the same.
-E3 2012 Criminal Flee'ing behaviour
-E3 2012 Visuals. We used every E3 2012 file in the game.
-E3 2012 profiler
-E3 2012 focus by Puredorian
-Relief mapping by TheSilver
-cloud gate reflections by TheSilver
-Headlight shadows by TheWorse
-anamorphic lensflare by TXGT
-Dof by txgt
-E3 beretta by TheSilver
-Profiler DoF by TheSilver
-14min demo Profiler animation by Puredorian
SCREENS




COMPARISONS



Credits
Silver
TXGT
Essenthy
Puredorian

Last edited by KAOS GAMING; 08-14-2017 at 22:56.
   
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ital92
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Default 08-02-2017, 00:57 | posts: 43

Nice.

One thing that always catched my eye is that E3 2012 sunset scene... it's completely impossible to replicate in the game because within it, just as in real life Chicago, the sun is never in the north, let alone when it's setting (it sets by the west, obviosuly).

But aside from that I think that the sunset graphics we got in the final game are not that apart from that we were shown at that demo. Buildings getting yellower (specially noticeable at the Loop and Mad Mile, because of the contrast with darker zones caused by building's shadows) + the reflection of the sun in the road when facing west, is almost as realistic, in my humble opnion. I like it even much much better than what we got in WD2 (and that goes not only for that, but for a BUNCH of other graphical effects... somebody agrees with me?).
   
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KAOS GAMING
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Default 08-02-2017, 01:02 | posts: 324

thx


but what do you think about the mod from the pics in your opinion ?

and btw the mod isnt only about graphics. we mainly concentrated on gameplay. there is alot of new stuff that we got from the e3 2012 build. Stuff that are not in any other mod.but i cant expose any thing now since the mod isnt released yet.

Last edited by KAOS GAMING; 08-02-2017 at 01:05.
   
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Default 08-02-2017, 02:52 | posts: 130

So, how is the performance at the moment?
   
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KAOS GAMING
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Default 08-02-2017, 03:23 | posts: 324

well since the mod isnt complete yet we still didnt work on it. we will work on it when we finish everything. But dont expect a potato pc to run it :p. but dont worry from what i see from your pc specs you will be able to run it at ultra 40 to 50 fps i think.
   
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dollmaster
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Default 08-02-2017, 03:37 | posts: 130

Thx a lot, man. Since you said about my specs, I realized I forgot to update it. Now I have an i7 4790K, so I believe it improves performance quite a bit, right?
   
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KAOS GAMING
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Default 08-02-2017, 03:44 | posts: 324

yeah definitely
   
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Default 08-02-2017, 08:42 | posts: 582

Quote:
Originally Posted by KAOS GAMING View Post
thx


but what do you think about the mod from the pics in your opinion ?

and btw the mod isnt only about graphics. we mainly concentrated on gameplay. there is alot of new stuff that we got from the e3 2012 build. Stuff that are not in any other mod.but i cant expose any thing now since the mod isnt released yet.
That's interesting, I'd really like to know what you are talking about here, since graphics is fine for the first 5 minutes, but it's the gameplay that keeps you playing at the end.
   
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Default 08-02-2017, 12:10 | posts: 450 | Location: No Record

You are a bit expecting too much , what we did here was modyfing more animations , editing the whole HUD to match E3 , we edited Fire textures to make Explosions bigger and more E3-like , we made the rain thicker , we added E3 Behaviour for Flee'ing Criminals and much more including E3 Hair Model and Mask (Both are still WIP)
OFC there will be more stuff but i don't wanna spoil everything

Last edited by HeySlickThatsMe; 08-02-2017 at 12:30.
   
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The Silver
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Default 08-02-2017, 12:32 | posts: 582

Quote:
Originally Posted by HeySlickThatsMe View Post
You are a bit expecting too much , what we did here was modyfing more animations , editing the whole HUD to match E3 , we edited Fire textures to make Explosions bigger and more E3-like , we made the rain thicker , we added E3 Behaviour for Flee'ing Criminals and much more including E3 Hair Model and Mask (Both are still WIP)
OFC there will be more stuff but i don't wanna spoil everything
Well I wouldn't exactly describe that as "mainly concentrated on gameplay" then, quite the opposite actually...
I was expecting just what KAOS GAMING said.

Last edited by The Silver; 08-02-2017 at 14:53.
   
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KAOS GAMING
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Default 08-02-2017, 13:58 | posts: 324

well we cant tell you more when u play with the mod u will know what we mean. We took a very little time working on the graphics and till nwo we are working on gameplay. more info will be shared soon.

Last edited by KAOS GAMING; 08-02-2017 at 14:11.
   
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The Silver
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Default 08-02-2017, 14:34 | posts: 582

Quote:
Originally Posted by KAOS GAMING View Post
well we cant tell you more when u play with the mod u will know what we mean. We took a very little time working on the graphics and till nwo we are working on gameplay. more info will be shared soon.
Well I'd like to know what a mod does before trying it... you know, it's the "reason for downloading it" thing... Anyway ok I will wait for more news soon, hoping to actually see proofs of your claims.

Last edited by The Silver; 08-02-2017 at 14:53.
   
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KAOS GAMING
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Default 08-02-2017, 15:36 | posts: 324

maybe i will add more screens today and maybe i will write down what does this mod have. just be patient. you are not going to be disappointed.
   
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Default 08-02-2017, 17:10 | posts: 125

The car takedown animation has been in the game since launch tho
   
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KAOS GAMING
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Default 08-02-2017, 17:13 | posts: 324

yeah but he didnt shoot. Now he shoots like the e3 2012. I will post screens soon.
   
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Default 08-02-2017, 17:15 | posts: 125

actually he did, the same exact animation. ive done it plenty of times ingame
   
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The Silver
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Default 08-02-2017, 17:17 | posts: 582

Quote:
Originally Posted by AjGamer View Post
actually he did, the same exact animation. ive done it plenty of times ingame
Indeed, same for me, it has always been there.
   
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HeySlickThatsMe
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Default 08-02-2017, 17:19 | posts: 450 | Location: No Record

What he meant is that we added this functionality to other characters
so:
Now when you sprint and vault over a car or object you will Shoot eg: a cop istnead
If you don't have the pistol he will still do the pistol vault animation but won't shoot
   
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KAOS GAMING
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Default 08-02-2017, 17:20 | posts: 324

weird...oh oh yeah sorry now it works on cops. it didn't work on cops before.
sorry for misunderstanding but i am not the creator of this animation.
   
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The Silver
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Default 08-02-2017, 17:24 | posts: 582

Quote:
Originally Posted by HeySlickThatsMe View Post
What he meant is that we added this functionality to other characters
so:
Now when you sprint and vault over a car or object you will Shoot eg: a cop istnead
If you don't have the pistol he will still do the pistol vault animation but won't shoot
Instead of what? The exact same takedown of the E3 2012 is still in the vanilla game and you can execute enemies exactly in the same way of the E3 scene, with Aiden sliding over the hood shoting the enemy (except for the subsequent pickup-rifle part obviously). So I don't understand what you guys did exactly.
   
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HeySlickThatsMe
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Default 08-02-2017, 17:25 | posts: 450 | Location: No Record

In final game you can't slide over and shoot the Cop , you can only do this to criminals
   
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The Silver
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Default 08-02-2017, 17:27 | posts: 582

Quote:
Originally Posted by HeySlickThatsMe View Post
In final game you can't slide over and shoot the Cop , you can only do this to criminals
Now I understand the detail that you are talking about, thanks.
   
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HeySlickThatsMe
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Default 08-02-2017, 17:28 | posts: 450 | Location: No Record

Np , it also appears more commonly because i replaced the default unarmed animation with the pistol one , so like i said when you have the pistol in your hand or one handed SMG you shoot him , but when you don't it still works like normal
   
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Dvirzigel
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Default 08-02-2017, 18:42 | posts: 42

What is E3 2012 profiler?
   
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HeySlickThatsMe
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Default 08-02-2017, 18:44 | posts: 450 | Location: No Record

I remade the Profiler to look like E3 , removed few stuff and changed the crosshair (No Dot crosshair tho , it looks like its impossible to make it a dot) i found some older version of the crosshair that i added there
   
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