While I was doing some testing with a benchmark program, I noticed, for the very first time(where was I been), that the geforce experience, the actual video recorder within the program, once turned on, eats roughly 400mb of vram. Its when I quickly notice the vram was lower when I launched the program and took a peek of the osd on the top left. Back then, I don't normally use full osd, normally just fraps, or any other that monitors fps, then after program is done, I check out afterburner on the graph. While testing unigine valley, and have osd on the top left, I turned on and off repeatedly to see any difference in the vram dept., when turned on, eats about somewhere around 400mb of vram, If I turn it off, that portion goes away. check it back and forth many times, no doubt, the video recorder eats vram, LOL, All these years and I just now notice it, muahahaa, but then again, I am also recording in-game resolution and at the highest possible bitrate, which is 4k or higher and at 130 bitrate. Anyone notice this? UPDATE: Just for kicks, Tested lowest recording setting and the highest, as I expected, more vram as you go higher.