Star Swarm Mantle Benchmark is out on Steam

Discussion in 'Benchmark Mayhem' started by DM789, Jan 30, 2014.

  1. DZcreet

    DZcreet Member

    Messages:
    29
    Likes Received:
    0
    GPU:
    evga RTX 3080 XC3
    == Hardware Configuration =================================
    GPU: NVIDIA GeForce GTX 980
    CPU: GenuineIntel
    Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
    Physical Cores: 4
    Logical Cores: 8
    Physical Memory: 17118310400
    Allocatable Memory: 8796092891136
    ===========================================================


    == Configuration ==========================================
    API: DirectX
    Scenario: ScenarioFollow.csv
    User Input: Disabled
    Resolution: 1920x1080
    Fullscreen: True
    GameCore Update: 16.6 ms
    Bloom Quality: High
    PointLight Quality: High
    ToneCurve Quality: High
    Glare Overdraw: 16
    Shading Samples: 64
    Shade Quality: Mid
    Deferred Contexts (D3D11): Disabled
    Small Batch Optimized (Mantle): Enabled
    Temporal AA Duration: 16
    Temporal AA Time Slice: 2
    Detailed Frame Info: Off
    ===========================================================


    == Results ================================================
    Test Duration: 360 Seconds
    Total Frames: 24656

    Average FPS: 68.49
    Average Unit Count: 4612
    Maximum Unit Count: 5966
    Average Batches/MS: 1365.05
    Maximum Batches/MS: 4011.98
    Average Batch Count: 20111
    Maximum Batch Count: 134857
    ===========================================================
     
  2. fellix

    fellix Master Guru

    Messages:
    252
    Likes Received:
    87
    GPU:
    MSI RTX 4080
    == Hardware Configuration =================================
    GPU: NVIDIA GeForce GTX 780 Ti @ 1137/7600MHz
    CPU: GenuineIntel
    Intel(R) Core(TM) i7 920 @ 3.34GHz
    Physical Cores: 4
    Logical Cores: 8
    Physical Memory: 12875644928
    Allocatable Memory: 8796092891136
    ===========================================================


    == Configuration ==========================================
    API: DirectX
    Scenario: ScenarioFollow.csv
    User Input: Disabled
    Resolution: 1920x1080
    Fullscreen: True
    GameCore Update: 16.6 ms
    Bloom Quality: High
    PointLight Quality: High
    ToneCurve Quality: High
    Glare Overdraw: 16
    Shading Samples: 64
    Shade Quality: Mid
    Deferred Contexts (D3D11): Disabled
    Small Batch Optimized (Mantle): Enabled
    Temporal AA Duration: 16
    Temporal AA Time Slice: 2
    Detailed Frame Info: Off
    ===========================================================


    == Results ================================================
    Test Duration: 360 Seconds
    Total Frames: 22222

    Average FPS: 61.72
    Average Unit Count: 4548
    Maximum Unit Count: 5530
    Average Batches/MS: 1324.12
    Maximum Batches/MS: 4586.70
    Average Batch Count: 23039
    Maximum Batch Count: 146199
    ===========================================================
     
  3. ricardonuno1980

    ricardonuno1980 Banned

    Messages:
    4,407
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    0
    GPU:
    GTX 780Ti Classified :D
    @fellix: I remember your old GTX 580?! Wow?! Congrats to your GTX 780 Ti?! :) I had upgrade from GTX 580 3GB (freeze - RMA replaced to GTX 770 2GB but VRAM downgraded :confused:) to GTX 770 and finally to EVGA GTX 780 Ti Classified. :D

    You got only 61.72 fps because your old i7-920@stock is likely less efficient than my i5-2500K@stock at each core. ;)
     
  4. Barry J

    Barry J Ancient Guru

    Messages:
    2,803
    Likes Received:
    152
    GPU:
    RTX2080 TRIO Super
    just ran this windows 10 x64 pro

    08/23/2015 21:08
    ===========================================================

    == Hardware Configuration =================================
    GPU: NVIDIA GeForce GTX 980 Ti
    CPU: GenuineIntel
    Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
    Physical Cores: 4
    Logical Cores: 8
    Physical Memory: 17119936512
    Allocatable Memory: 140737488224256
    ===========================================================


    == Configuration ==========================================
    API: DirectX
    Scenario: ScenarioFollow.csv
    User Input: Disabled
    Resolution: 1920x1080
    Fullscreen: True
    GameCore Update: 16.6 ms
    Bloom Quality: High
    PointLight Quality: High
    ToneCurve Quality: High
    Glare Overdraw: 16
    Shading Samples: 64
    Shade Quality: Mid
    Deferred Contexts (D3D11): Disabled
    Small Batch Optimized (Mantle): Enabled
    Temporal AA Duration: 16
    Temporal AA Time Slice: 2
    Detailed Frame Info: Off
    ===========================================================


    == Results ================================================
    Test Duration: 360 Seconds
    Total Frames: 32547

    Average FPS: 90.41
    Average Unit Count: 4880
    Maximum Unit Count: 6307
    Average Batches/MS: 1139.91
    Maximum Batches/MS: 3526.96
    Average Batch Count: 15474
    Maximum Batch Count: 108181
    ===========================================================
     

  5. -Tj-

    -Tj- Ancient Guru

    Messages:
    18,103
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    2,606
    GPU:
    3080TI iChill Black
    ^
    Nice, gonna re-test mine now, been a while :nerd:


    EDIT: well its still the same now in win10 after they crippled it, ~ 80fps just like in win 8.1, guess that extra gpu power by 980ti now makes it close to my old 94fps score before they crippled DX api driver overhead further..
     
    Last edited: Aug 24, 2015
  6. Redemption80

    Redemption80 Guest

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    18,491
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    GPU:
    GALAX 970/ASUS 970
    Still more than me though, did they actually cripple the DX side of things?
    If so, that's pretty crappy.

     
  7. Spets

    Spets Guest

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    3,500
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    670
    GPU:
    RTX 4090
    Yep, my 780Ti scored only slightly higher than my 770. That patch was a bs cover to cripple DX when NVIDIA was scoring higher on DX than AMD on Mantle.
     
  8. ---TK---

    ---TK--- Guest

    Messages:
    22,104
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    3
    GPU:
    2x 980Ti Gaming 1430/7296
    This is the same developer oxide? that cause all that nvidia dx12 doom and gloom?
     
  9. -Tj-

    -Tj- Ancient Guru

    Messages:
    18,103
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    2,606
    GPU:
    3080TI iChill Black
    Score: 108.94fps

    Guess newer driver helped a bit, I saw one 980Ti getting 90fps.. I use to get 94fps with my old 780GTX, then 80fps after crippling dx11 path.



    Factory OC base 1266, boost 1430mhz@ 365.10 driver

     
  10. -Tj-

    -Tj- Ancient Guru

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    18,103
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    GPU:
    3080TI iChill Black
    Now with lower cpuv 1.268v and higher vccsa 0.110v offset, gpu bios OC 1418/7260 @ 376.19

     
    Last edited: Dec 8, 2016

  11. Scorch666

    Scorch666 Ancient Guru

    Messages:
    2,874
    Likes Received:
    23
    GPU:
    RTX 4060 laptop
    Oxide Games
    Star Swarm Stress Test - ©2013
    12/08/2016 09:43
    ===========================================================

    == Hardware Configuration =================================
    GPU: NVIDIA GeForce GTX 1070
    CPU: GenuineIntel
    Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
    Physical Cores: 4
    Logical Cores: 8
    Physical Memory: 17093468160
    Allocatable Memory: 140737488224256
    ===========================================================


    == Configuration ==========================================
    API: DirectX
    Scenario: ScenarioFollow.csv
    User Input: Disabled
    Resolution: 1920x1080
    Fullscreen: True
    GameCore Update: 16.6 ms
    Bloom Quality: High
    PointLight Quality: High
    ToneCurve Quality: High
    Glare Overdraw: 16
    Shading Samples: 64
    Shade Quality: Mid
    Deferred Contexts (D3D11): Disabled
    Small Batch Optimized (Mantle): Enabled
    Temporal AA Duration: 16
    Temporal AA Time Slice: 2
    Detailed Frame Info: Off
    ===========================================================


    == Results ================================================
    Test Duration: 360 Seconds
    Total Frames: 32865

    Average FPS: 91.29
    Average Unit Count: 5017
    Maximum Unit Count: 6397
    Average Batches/MS: 1353.47
    Maximum Batches/MS: 4387.47
    Average Batch Count: 16470
    Maximum Batch Count: 124433
    ===========================================================
     
    Last edited: Dec 8, 2016
  12. Undying

    Undying Ancient Guru

    Messages:
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    12,881
    GPU:
    XFX RX6800XT 16GB
    Scorch666 why is Tj's 980ti beating your 1070 in this benchmark? His CPU is clocked higher and ram also. Maybe thats making the difference.
     
  13. Scorch666

    Scorch666 Ancient Guru

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    GPU:
    RTX 4060 laptop
    Not sure. But if you compair the average unit counts etc their different. Idk.
     
  14. -Tj-

    -Tj- Ancient Guru

    Messages:
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    GPU:
    3080TI iChill Black
    Well one time I got 90 or 98fps too, with higher unit count.. I think that average batches are more "important"



    @Undying, 1070 is not that strong.. Ok it is vs stock, but once its over 1400mhz it takes the lead.
     
    Last edited: Dec 8, 2016

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