Hi Folks,<BR>This may have been dealt with here but I can't seem to find anyhting on it.<BR>Many users are rediscovering our old DOS Glide games and all of using some sort of Voodoo 3 get the following error regardless of the game:<BR>grSSTQueryHardware() <BR>Ovbiously the game is trying to access a voodoo 1 and we can't figure out how to convince the game that the V3 is OK for this.<BR>Any ideas?<BR>Thanks!<BR>
It is something similar to another problem that happened when u would run a voodoo1 dos game on a voodoo2.(Tomb Raider 1 , Pandemonium 1).The solution was to find a patch for that game.I found the patch for Tomb Raider but not for the Pandemonium so i openned the notepad and edited the patch(it was a *.bat file) to suit the needs of pandemonium.<BR>So what u should do is to try to find a patch for the game...<BR>or make your own batch file using the Glide manual from 3DFX.(Don't print it.I did.A LOT of pages. <IMG SRC="http://www.guru3d.com/ubb/smile.gif">)Basically u are trying to find a way to somehow bypass the grSSTQueryHardware()command.<BR>That command was replased with grGet(gr_num_boards) <BR>Make a batch file that looks like this:<BR>set grGet(gr_num_boards)<BR>and then enter the exe file of your game i.e.<BR>tomb.exe<BR>and save it in the same directory as your game.This command tells glide to find if there is any card that supports Glide.<BR>Use the patch first,if u can find it.I don't garranty that the batch file will work and use it at your own risk.
Hi,<BR>I still am having trouble. Where can I find the environment variables for the V3?<BR>That way I can change some settings to make it work...<BR>