RTSS and DirectX 12

Discussion in 'Rivatuner Statistics Server (RTSS) Forum' started by GPz, Oct 23, 2015.

  1. GPz

    GPz Guest

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    Hello!

    I've been wondering, will DirectX 12 support be added to RTSS, Mr. Unwinder?

    It's been a while since v6.3 came out, and, although at this moment there are no DX12 games, I'd really like it to function with those as well. It's by far the best utility to cap framerates.


    Sidenote: Also, for some reason, the new 64-bit executables for Heroes of the Storm and Starcraft 2 are incompatible with RTSS (even when 64-bit hooks is enabled in options). Can this be remedied?

    Thank you in advance!
     
  2. boogieman

    boogieman Ancient Guru

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    The answer is in Afterburner forum.
     
  3. GPz

    GPz Guest

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    OK. It would be nice to have a link to that particular info you're talking about :)
     

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