1. stefan

    stefan Guest

    Hi everyone,<br>
    <br>
    Quick question; Have any of you tnt/tnt2 owners had succes in enabling volumetric fog option in Unreal Tournament.<br>
    In d3d rendering this eats frames. I remember when I used software rendering with my old ati rage pro card, volumetric lighting had no speed penalty.<br>
    I would like to enable it but it comes with a cost.<br>
    <br>
    Does volumetric lighting data get precached? ANd where comes the slowdown from? Does it hit cpu or video card?<br>
     
  2. Unwinder

    Unwinder Ancient Guru Staff Member

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    It hits CPU very much.
     

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