Driver level triple buffering

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by GanjaStar, Oct 19, 2014.

  1. GanjaStar

    GanjaStar Guest

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    I've heard claims that people have gotten nv inspector triple buffering working in Alien: Isolation.

    Has there been a recent change that I missed?

    I always though it was only for OpenGL titles.
     
  2. tsunami231

    tsunami231 Ancient Guru

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    not threw NVCP DX override or that radeaon toll what ever it called
     
  3. Darren Hodgson

    Darren Hodgson Ancient Guru

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    D3DOverrider is very old now and only supports 32-bit games so it does not work on Alien Isolation, which, like many recent PC games, is 64-bit only.

    I generally leave Triple Buffering enabled in the NVIDIA Global Profile but my understanding is that it only works for OpenGL games. Alien Isolation's V-Sync setting may be coded to use triple buffering by default, in other words the control panel setting isn't actually doing anything.
     
  4. Netherwind

    Netherwind Ancient Guru

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    You have to trust that the software supports D3D Triple Buffering.
     

  5. Terepin

    Terepin Guest

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    Or you can use RadeonPro.
     
  6. GanjaStar

    GanjaStar Guest

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    I know all about alternate methods. thx for the effor though guys.

    To clarify a bit:

    This post was specifically made to inquire if there were nvidia driver level triple buffering changes in recent times.

    As I have a person claiming that they compared in game vsync to nvidia cpanel forced with triple buffering, and framerate counters showed 30 fps as soon as its below 60 vs variable 30-60 fps.

    I already finished the game and deleted it from steam, so couldn't verify myself.
     
  7. tsunami231

    tsunami231 Ancient Guru

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    I have had TB set on in NVCP since forever on/off/auto i never saw difference other then in opengl stuff I will never understand why both Nvidia and AMD refuse to make TB work for OPengl and DX.



    This tool never worked for me when i tried then again TB does work in most games that DX if it didnt i pretty sure I would be setting at 30fps on alot games considering i dont play with out vysnc even those 64bit ones.

    Honesetly I would love Unwinder to put Vsync/TB support in his RTSS seeing damn never everyone uses that, but he has other things to think of
     
  8. GanjaStar

    GanjaStar Guest

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    He needs to get paid for it. he already stated that neither EVGA or MSI have been interested to finance a modern version of d3d overider.
     
  9. Bradders684

    Bradders684 Maha Guru

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    We should have a whip-round then. :D
     
  10. tsunami231

    tsunami231 Ancient Guru

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    sob I dont see why MSi dont want to EVGA wont not after the cluster fck the created. But MSI would gain from it
     

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